Schemes
April 26, 2024, 01:49 PM

Team17

Team17-version by HHC

Scheme #223, Viewed 6948 Time(s)

Basic Information
Summary
F4
F7
F8
F12
Crate probability
6.4%
6.4%
6.4%
6.4%
6.4%
6.4%
5.1%
5.1%
5.1%
5.1%
3.9%
3.9%
3.9%
2.4%
2.4%
2.4%
2.2%
2.2%
2.2%
2.2%
2.2%
2.2%
2.2%
1.6%
1.2%
1.2%
1.2%
0.5%
0.2%
?!?%
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?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
?!?%
Scheme Rate
5 / 5
Total Members Voted: 2
Acronym: Team17
Name: Team17-version by HHC
Type: Battle
Submitted by: Netherlands HHC

  • Please note that super weapons are on, it means that even if their crate probability in the scheme weapons options are set to 0, there's still chance for them to appear in game.
Download this scheme:
Downloaded 1182 time(s).

Time: March 28, 2010, 09:24 AM
Description:
7 girders.
Superweaps enabled.

NB: this scheme had pretty awful crate probs. I recommend using TUS scheme in all games. At least until this scheme is fixed.
Scheme game options
Game options
150
1
100%
Time options
10
45
5
5
0
Crate options
50
Sudden death options
20
Objects options
8
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
0
Low Gravity
0
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
0
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
0
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
0
Uzi
0
Minigun
0
Longbow
0
Fire Punch
Inf
Dragon Ball
Inf
Kamikaze
0
Suicide Bomber
0
Prod
Inf
Dynamite
0
Mine
0
Sheep
0
Super Sheep
0
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
Inf
Pnuematic Drill
Inf
Girder
7
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
1
Bungee
Inf
Parachute
Inf
Teleport
Inf
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
0
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
No extended options has been modified.
Help

Author Topic: team17cup2 scheme, By Dmitry  (Read 2360 times)

0 Members and 1 Guest are viewing this topic.

team17cup2 scheme, By Dmitry
« on: February 14, 2011, 10:49 AM »
scheme 118 with 7 girders.









Offline KBA3u

Re: team17cup2 scheme, By Dmitry
« Reply #1 on: October 06, 2012, 08:37 PM »
3.7% of airstrike and napalm. intresting. ;)

Re: team17cup2 scheme, By Dmitry
« Reply #2 on: October 07, 2012, 04:31 AM »
it 0 in scheme xD


i played more 100 times and use this scheme - 0 airstrike and napalm









Offline MonkeyIsland

Re: team17cup2 scheme, By Dmitry
« Reply #3 on: October 07, 2012, 06:27 AM »
Those values are map based. If played on open map, airstrike will have 3.7% chance. If in closed map, then it will be 0. The map being open or closed is not stored in the scheme file itself, so TUS can't know which is which.
Due to massive misunderstandings: MonkeyIsland refers to an island not a monkey. I would be a monkey, if my name was IslandMonkey meaning a monkey who is or lives on an island. MonkeyIsland is an island which is related to monkeys. Also there's been a legend around saying MonkeyIsland is a game. So please, think of me as an island or a game.