English
Türkçe
Español (ES)
Polski
Deutsch („Sie“)
Norsk
Suomi
Български
Nederlands
Italiano
Magyar
Português
Română
Svenska
Русский
Українська
Dansk
Croatian
Français
English
Home
|
Forums
|
Groups
|
Leagues
|
Cups
|
Tournaments
|
Challenges
|
Maps
|
Schemes
|
Files
|
Calendar
|
Donate
My panel
Welcome to
The Ultimate Site of Worms Armageddon
. Please
log in
or
sign up
.
Search
In forums & posts
---This board
---This topic
In games
In replays
In cups
In tournaments
In challenges
In maps
In map packs
In schemes
In files
Active chat preview
This box automatically views your last visited chat.
Home
Home
Customize your homepage
Forums
Unread posts
Unread replies
Calendar
Donate
Groups
Users
Register a clan
Register a community
Manage your groups
Basic Information
List of Member Positions
List of Countries
List of Clans & Communities
Leagues
Users
Report a game
Your stats
Your recent games
Analyzer
Settings
Basic Information
Rules
Hall of Fame
Seasons Information
Recent Games
Standings
Playoffs
Activity Standings
Games Awards Center
Cups
Users
Start a new cup
Your stats
Your recent games
Basic Information
Current cups
Finished cups
Recent Games
Standings
Tournaments
Users
Start a New Tournament
Your stats
Your recent games
Basic Information
Current Tournaments
Finished Tournaments
Recent Games
Standings
Challenges
Users
Your stats
Basic Information
Recent Challenges
Recent Records
Standings
Maps
Users
Your maps
Your favorite maps
Basic Information
Map Database
Mappack Database
Maps without authors
Upload a map (Map editor)
Schemes
Users
Your schemes
Submit a scheme
Basic Information
List of Schemes
List of Schemes (Leagues)
Scheme Editor/Maker
Files
Users
Upload a file
Show your files
Programs
Flags
Graves
Terrains
Fanfares
Soundbanks
Replays
Missions
All files
Basic Information
|
List of Schemes
|
List of Schemes (Leagues)
|
Scheme Editor/Maker
The Ultimate Site
►
Schemes
►
Scheme #413
WFWxTOURNAMENTxEDITION
Scheme #413, Viewed 2553 Time(s)
Basic Information
Summary
Util.
F1
F2
F3
F4
F5
F7
F8
F9
F10
F11
F12
Scheme Rate
3 / 5
Total Members Voted: 1
Acronym:
WFWxTOURNAMENTxEDITION
Name:
Type:
Battle
Submitted by:
DarKxXxLorD
Download this scheme:
Downloaded 802 time(s).
21 members and about 781 guests have downloaded this scheme.
Amour
October 03, 2012, 03:54 PM
AHIAZ
January 13, 2013, 10:17 PM
Worm_gamer
March 23, 2014, 09:57 AM
Vuk
April 01, 2014, 09:09 PM
Kano888
April 06, 2014, 08:53 PM
DarKxXxLorD
April 08, 2014, 11:05 AM
Husk
April 09, 2014, 04:07 PM
MarianRV
April 09, 2014, 04:27 PM
Csongi
April 13, 2014, 03:40 PM
Kangaroo
April 17, 2014, 04:52 AM
VeloN
April 17, 2014, 12:44 PM
Phoenix13
October 22, 2014, 01:11 PM
dsa
February 19, 2016, 12:18 PM
ExZo
June 27, 2016, 03:08 PM
MatiasJoseIgnacio
October 28, 2016, 04:04 AM
deleted_account
November 14, 2016, 03:25 PM
orbik
March 04, 2017, 01:31 PM
sasha245
February 14, 2021, 04:48 PM
Claire17
June 28, 2025, 07:17 PM
Time:
December 24, 2010, 05:24 AM
Description:
It is recommended to usage in tournaments (tus, worms olympic).
Change from
https://www.tus-wa.com/schemes/scheme-56/
:
- Homing missile and petrol limited to 15.
- Round lenght it Is reduced to 25 min.
RULES:
1.1 A weapon/utilties may only be used by a worm if that worm is standing on a box containing a picture of that weapon/utilties.
1.1.1 The worm may fire the weapon if it is standing on the box with a pixel, even if it not standing on top of it (that means he must stay on that box, if hes touching box from the other side than top then its forbidden).
1.1.2 The worm may fire the weapon if it is adjacent to another worm which itself or standing on a picture of that weapon (and similar for any number of worms in a chain).
1.1.2 The worm may fire a weapon mid-jump provided it was last touching or standing on the box when it left the ground, but cannot use weapon when landed (must be used while flight).
1.1.3 Some maps have special rules regarding specific weapons. These rules are outlined in text on the map, and must be followed. There is implemented a readme file with rules in mappack for each map.
1.2 If a worm is blocked more then two times in a row, it is allowed to teleport to a teleport box.
1.3 Teleport using is limited to 9 times.
1.4 If player make cow without demage opponent wormmhe must skip 1 turn,if he damage worm he skipp 2 turns,and if he kill worm with cow,he lose game.
Scheme game options
Game options
200
1
100%
Time options
25
20
5
0
10
Crate options
25
Sudden death options
5
Objects options
3
General options
Help
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
0
Inf
Inf
0
0
Inf
15
Inf
0
0
Inf
Inf
0
0
0
Inf
Inf
Inf
0
0
Inf
Inf
Inf
0
Inf
Inf
Inf
Inf
0
Inf
0
0
0
0
0
Inf
Inf
0
0
0
0
Inf
Inf
9
0
0
0
Inf
0
0
15
Inf
0
0
0
0
Inf
0
0
0
0
0
Inf
3
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
30
1
1
1
1
3
3
3
3
3
3
3
3
3
1
3
3
3
3
3
3
3
3
1
3
3
3
3
3
3
3
3
1
1
1
3
3
3
3
1
3
1
1
1
1
1
3
3
1
1
3
3
1
1
1
3
3
1
1
1
1
1
1
1
1
1
0
9.52%
0
9.52%
0
19.04%
0
9.52%
0
4.76%
0
0%
0
0%
0
0%
0
0%
0
0%
0
0%
0
0%
0
0%
0
0%
0
???
0
0%
0
0%
0
0%
0
0%
0
0%
0
0%
0
0%
0
0%
0
???
0
0%
0
0%
0
0%
0
0%
0
0%
0
0%
0
0%
0
0%
0
???
0
???
0
???
0
0%
0
0%
0
0%
0
0%
0
???
0
0%
0
0%
0
0%
0
0%
0
???
0
???
0
0%
0
0%
0
???
0
???
0
0%
0
0%
0
???
0
???
0
???
0
0%
0
0%
0
???
0
???
0
???
0
0%
0
0%
0
0%
0
???
0
???
0
0%
Scheme extended game options
Modified values
Physics
Gameplay 1
Gameplay 2
Glitch Emulation
Input
Visual
RubberWorm
Scheme extended game options
No extended options has been modified.
Constant Wind
Wind
100
Wind Bias
15
Gravity
0.23999
Terrain Friction
0.95999
Rope Knocking
255
Phased Worms (Allied)
Off
Phased Worms (Enemy)
Off
Explosions push all objects
Default
Pneumatic Drill imparts velocity
Default
Petrol Turn Decay
0.19998
Petrol Touch Decay
30
Maximum flamelet count
200
Maximum projectile speed
32.00000
Maximum rope speed
16.00000
Maximum Jet Pack speed
5.00000
Unrestrict Rope
Maximum crate count on map at once
5
Sudden Death disables Worm Select
Sudden Death worm damage per turn
5
Batty Rope
Rope-roll drops
Disabled
X-Impact loss of control
Keep control after bumping head
Keep control after skimming
Lose control
Fall damage is triggered by explosions
Undetermined Crates
Default
Undetermined Fuses
Default
Pause timer while firing
Loss of control doesn't end turn
Weapon use doesn't end turn
Enabling above option doesn't block any weapons
Game engine speed
1.00000
Fractional round timer
Automatic end-of-turn retreat
Health crates cure poison
Cure all worms in team
Sheep Heaven's gate
explode + fuse + odds
Conserve instant utilities
Expedite instant utilities
Double Time stack limit
1
Indian Rope glitch
Default
Herd-doubling glitch
Default
Jet Pack Bungee glitch
Angle cheat glitch
Glide glitch
Skip-walking
Possible
Block roofing
Allow roofing
Floating weapon glitch
Terrain overlap phasing glitch
Default
Auto-Place Worms by Ally
Circular Aim
Anti-lock Aim
Anti-lock Power
Worm Selection doesn't end Hot Seat
Worm Selection is never cancelled
Girder Radius Assist
Blood Level
255
RubberWorm bounciness
0.00000
RubberWorm air viscosity
0.00000
RubberWorm air viscosity applies to Worms
RubberWorm wind influence
0.00000
RubberWorm wind influence applies to Worms
RubberWorm gravity type
Unmodified
RubberWorm gravity strength
1.00000
RubberWorm crate rate
0
RubberWorm crate shower
RubberWorm anti-sink
RubberWorm remember weapons
RubberWorm extended fuses/herds
RubberWorm anti-lock aim
RubberWorm Kaos mod
20, 10, 15, 5, 10, 15, 10, 15, 5
Help
0 Members and 1 Guest are viewing this topic.
Print
Go Down
Pages
1
User actions
DeSCoKh
Russia
New Member
Posts: 7
Logged
WFWxTOURNAMENTxEDITION scheme, By DarKxXxLorD
December 27, 2010, 11:03 AM
nice symbol
M4Dbrat
Unacknowledged Genius
Ukraine
WoSC community
Jr. Member
Posts: 90
Lots of cool schemes on my profile page!
Logged
Re: WFWxTOURNAMENTxEDITION scheme, By DarKxXxLorD
#1
April 04, 2012, 04:52 PM
Best WFW scheme here. Needs to be checked as a Free league one.
KaosSheeper
Panic Shoppa
- witness my POWA
SuperSheeper
Chute Shoppa
Sheep BnG
Print
Go Up
Pages
1
User actions
The Ultimate Site
►
Schemes
►
Scheme #413
User actions
Print