Schemes
May 04, 2024, 06:34 AM

KillTheKing

KILL_THE_KING_CRW

Scheme #724, Viewed 1208 Time(s)

Basic Information
Summary
Util.
F1
F2
F3
F4
F5
F7
F8
F10
F12
Utility probability
18.1% Fast Walk
13.6% Damage x2
13.6% Low Gravity
13.6% Crate Spy
13.6% Double Time
9% Laser Sight
9% Jet Pack
4.5% Invisibility
4.5% Crate Shower
Crate probability
17.1%
11.4%
11.4%
11.4%
11.4%
11.4%
11.4%
5.7%
5.7%
2.8%
Scheme Rate
4 / 5
Total Members Voted: 1
Acronym: KillTheKing
Name: KILL_THE_KING_CRW
Type: Other
Submitted by: Belarus OopsS

Download this scheme:
Downloaded 329 time(s).
Example replays: Downloaded 148 time(s)

Time: July 04, 2012, 06:51 PM
Description:
Этот тип игры похож на CTF.В этой игре две команды начинают на противоположных сторонах. Красные (аттака) - на красной стрелке,а синие (защита) - на синей.Цель красных - уничтожить все синие или синих уничтожить короля. Цель синий - уничтожить красных и защищать своего короля от разрушения. Король считается уничтожен, если она будет разрушен на 90% и более. Ловите попутный ветер с парашютом, для более быстрого предвижения по карте.Это  стратегическая игра, т.к. необходимо оберегать короля , а противнику попытаться уничтожить его. Черви имеют только 20 секунд времени на ход, чтобы продвинуться на защиту короля ,а сопернику на аттаку. В случае, если одна команда погибает, то оставшаяся команда считается победившей.Будте осторожны :Мины в схеме 2 сек ,Лук в схеме 2 по 30 хп, Боевой топор 75 хп

Количество червей в команде: 2-4

2 Основных и популярных карты Kill The King

Играть в группе раунда на этой карте:
https://www.tus-wa.com/maps/map-2949/

играть в плей-офф и финал этой карте:
https://www.tus-wa.com/maps/map-2950/




                                                                              HF & GL
cRw`Marinka`AaD
Scheme game options
Game options
150
3
Time options
90
20
3
5
5
Crate options
30
Sudden death options
Objects options
8
2
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
0
Low Gravity
1
Fast Walk
1
Laser Sight
2
Invisibility
0
Bazooka
Inf
Homing Missile
0
Mortar
2
Homing Pigeon
0
Sheep Launcher
0
Grenade
Inf
Cluster Bomb
2
Banana Bomb
0
Battle Axe
1
Earth Quake
0
Shotgun
2
Handgun
2
Uzi
2
Minigun
0
Longbow
2
Fire Punch
Inf
Dragon Ball
3
Kamikaze
0
Suicide Bomber
1
Prod
Inf
Dynamite
1
Mine
2
Sheep
0
Super Sheep
0
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
2
Pnuematic Drill
2
Girder
2
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
0
Bungee
0
Parachute
Inf
Teleport
0
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
2
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
1
Freeze
1
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
No extended options has been modified.
Help

Author Topic: Quoridor scheme, By Drumstick  (Read 2325 times)

0 Members and 1 Guest are viewing this topic.

Offline Casso

Quoridor scheme, By Drumstick
« on: July 11, 2012, 07:51 PM »
Interesting scheme, GJ Drumstick^^

Offline Ray

Re: Quoridor scheme, By Drumstick
« Reply #1 on: July 12, 2012, 07:40 AM »
Could you please attach a sample replay? I'd be interested to see this. :)

Offline Drumstick

Re: Quoridor scheme, By Drumstick
« Reply #2 on: July 12, 2012, 07:50 AM »
Could you please attach a sample replay? I'd be interested to see this. :)

I thought I did?
anyway here's one http://www.2shared.com/file/BgzTYgCS/quoridorexample.html

Offline MonkeyIsland

Re: Quoridor scheme, By Drumstick
« Reply #3 on: July 12, 2012, 08:46 AM »
Ray is blind :P
Due to massive misunderstandings: MonkeyIsland refers to an island not a monkey. I would be a monkey, if my name was IslandMonkey meaning a monkey who is or lives on an island. MonkeyIsland is an island which is related to monkeys. Also there's been a legend around saying MonkeyIsland is a game. So please, think of me as an island or a game.

Offline Rok

Re: Quoridor scheme, By Drumstick
« Reply #4 on: July 12, 2012, 09:03 AM »
Looks fun. Is there a board game you based this on?

One of the last comments in the replay implies that jumping over worms isn't allowed anymore when you run out of girders. Is that so?
« Last Edit: July 12, 2012, 09:16 AM by Rok »
chakkman> if rok was a girl i d marry the bitch lolz

Offline Desetroyah

Re: Quoridor scheme, By Drumstick
« Reply #5 on: July 13, 2012, 10:33 AM »
Haha, Worms' Asshole Checkers xd


Offline Drumstick

Re: Quoridor scheme, By Drumstick
« Reply #6 on: July 13, 2012, 12:24 PM »
Looks fun. Is there a board game you based this on?

One of the last comments in the replay implies that jumping over worms isn't allowed anymore when you run out of girders. Is that so?

Yes, it's based on Quoridor :P

No, skipping a TURN is forbidden.