Schemes
April 26, 2024, 01:50 PM

Rowy

[DENnis] Rowy Original

Scheme #946, Viewed 1839 Time(s)

Basic Information
Summary
F1
F2
F3
F4
F5
F6
F7
F8
F9
F10
F11
F12
Scheme Rate
3.11 / 5
Total Members Voted: 17
Acronym: Rowy
Name: [DENnis] Rowy Original
Type: Battle
Submitted by: Germany DENnis

Download this scheme:
Downloaded 582 time(s).

Time: March 17, 2013, 07:29 AM
Description:
Rowy (© DENnis)


Rules – Short: 1. Always use the top left weapon, 2. Two Full-Teams, 3. After F11s use F12's Patsy's Magic Bullet, 4. If cow - KTC with Patsy's Magic Bullet or just go on with your weapon at top left, 5. After KTC you both have to use your top left weapon anyway, 6. Use big maps.


Rules – Detailed:

  • 1. You have to use the top left weapon every turn (F1s to F11s, even if you can't do any damage, only exception: If your opponent cowed, then see the possibility at 4)
  • 2. If all F1 to F11 weapons are gone continue with using F12's Patsy's Magic Bullet.
  • 3. DENnis' original scheme Rowy always has to be played with 2 Full-Teams (2x 8 Worms, otherwise the delay wouldn't work correctly)!
  • 4. If your opponent failed the first rule (and fell, skipped or used a wrong weapon) you are allowed to use Patsy's Magic Bullet if you think that could give you an advantage or just use your top left weapon (which is mostly the best decision).
  • 5. Be careful: After you played KTN/KTC (Kill The Noob / Kill The Cow) both of you have to go on with the first rule again! If you "lost" the game because of Rule-Breaking from your opponent it will count as your victory!


Map-Suggestions:

  • 6. Use big maps with a big ground and not too many plops. Just remember that the used weapons will probably create a lot of plop-parts and the Earth Quakes would shake several worms into the water then!

    An example for an optimised one is RoGo which you can see here: https://www.tus-wa.com/maps/map-3922/


Rowy Example Replay:






History - Development:

Peja and me (DENnis) were playing Plop War (Style - Funner) and I complained that Plop Wars are sometimes too lame because a lot of people only use the most effective weapons at Plop War (like Super Banana Bomb and Aqua Sheep) so I got mercy for the almost never used weapons.
I said that it is bad that the most weapons never get used and that I think it would be a good idea to create a scheme where all weapons have to be used in a row.
Peja countersigned that it could be fun to play a scheme like that so I thought over my new idea and how I could create a scheme where every weapon plays a role.
It took a lot of time for me to set all the delays and testing to create a perfect version.
Because of Peja's “Yes“ to my ideas and his support from the beginning, where he helped me a lot with testing, our new Quality-Fun-Scheme was born: Rowy!

Peja advertised and shared Rowy a lot and we saw that there were more people who like to play Rowy.

Thank you for your help and the fun together! - Always try to play KTL (Kill The Lamer!) - You can be better! Style will enlarge the FUN!


Best regards, Good Luck and Have Fun!

;·DENnis
Scheme game options
Game options
200
2
100%
Time options
60
20
5
10
5
Crate options
25
Sudden death options
45
Objects options
8
3
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
0
Low Gravity
0
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
1
Homing Missile
1
Mortar
1
Homing Pigeon
1
Sheep Launcher
1
Grenade
1
Cluster Bomb
1
Banana Bomb
1
Battle Axe
1
Earth Quake
1
Shotgun
1
Handgun
1
Uzi
1
Minigun
1
Longbow
1
Fire Punch
1
Dragon Ball
1
Kamikaze
1
Suicide Bomber
1
Prod
1
Dynamite
1
Mine
1
Sheep
1
Super Sheep
1
Mole Bomb
1
Air Strike
1
Napalm Strike
1
Mail Strike
1
Mine Strike
1
Mole Squadron
1
Blow Torch
1
Pnuematic Drill
1
Girder
0
Baseball Bat
1
Girder Starter Pack
0
Ninja Rope
1
Bungee
0
Parachute
0
Teleport
1
Scales of Justice
1
Super Banana Bomb
1
Holy Hand Grenade
1
Flame Thrower
1
Sally Army
1
MB Bomb
1
Petrol Bomb
1
Skunk
1
Ming Vase
1
French Sheep Strike
1
Mike's Carpet Bomb
1
Mad Cow
1
Old Woman
1
Concrete Donkey
1
Indian's Nuclear Test
1
Armageddon
1
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Patsy's Magic Bullet
Inf
Damage x2
0
Scheme extended game options
Scheme extended game options
No extended options has been modified.
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