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wkIndiMask

Started by Husk, October 02, 2010, 04:55 PM

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Husk

#15
ok that map i made was half coloured version, i decided to remake it with twice as many colours (yep, it should be the original pirate themed recoloured now)

here: http://www.wmdb.org/15826

a replay of wkIndiMask roper match being played on this map also included

Cueshark

Nice work man.

It's just a shame so few people have this module :<

Husk

#17
thanks (= yea...

first replay is me and steps playing in "fixed" current version (=

oh, me and scribe played this aswell, this was one of the test version matches :D u can still see some parts indestructable even tho i ment them destructable. where? when the left-most destructable wall gets destroyed, mostly :D




XanKriegor

I made a little demo for better understanding  :D

IndiMask_Demo.gif

Husk

#19
that gif is pure gold m8, awesome job =P

oh and just so any1 knows if reading this... using indimask has been made simpler than before, just put the wkindimask.dll in same folder as wa.exe and u r done

XanKriegor

Hoho, thanks StepS for adding this to IndiMask's page. But it doesnt work)))

Husk

yes says Invalid fingernail parameters

XanKriegor


StepS

It's a bug with the website
Dec 30 2013 23:59:44 <StepS> windowed mode isn't the only thing you need about frontend
Dec 30 2013 23:59:49 <StepS> you need it to be actually bigger
Dec 31 2013 00:00:13 <StepS> it actually is very small on my 15-inch full HD screen
Dec 31 2013 00:00:25 <StepS> while running at 640x480 or stretched mode makes it fuzzy
Dec 31 2013 00:00:44 <StepS> this problem has been around since the Worms Armageddon's release and no one has even tried to beat it
[...]

Husk

gotta show them fingernails

Plutonic

Quote from: XanKriegor on February 14, 2016, 11:53 AM
I made a little demo for better understanding  :D

[attachment=1]

Love it :)

Realy should have thought of doing that in the first place!

StepS

Quote from: Husk on February 18, 2016, 07:40 PM
yes says Invalid fingernail parameters
That has now been fixed.
Dec 30 2013 23:59:44 <StepS> windowed mode isn't the only thing you need about frontend
Dec 30 2013 23:59:49 <StepS> you need it to be actually bigger
Dec 31 2013 00:00:13 <StepS> it actually is very small on my 15-inch full HD screen
Dec 31 2013 00:00:25 <StepS> while running at 640x480 or stretched mode makes it fuzzy
Dec 31 2013 00:00:44 <StepS> this problem has been around since the Worms Armageddon's release and no one has even tried to beat it
[...]

XanKriegor

Much better, thanks.

XanKriegor

I've just noticed that Husky has suffered this

ksuhtdc.PNG

map out not long after IndiMask was created, no tools to make the process easier, raw wildness, as usual, vgj Husky  :) Wanna cooperate on something IndiMask compatible?

Also:

Spoiler! View

[`Pn`Xan`ZaR`dS] do you both have indimask?
[krafty`-] is that a wk module?
[`Pn`Xan`ZaR`dS] wkIndiMask allows partial destructability
[`Pn`Xan`ZaR`dS] watch demo gif i made
[`Pn`Xan`ZaR`dS] worms1d.info/Indimask
krafty`-] didn't load
[`Pn`Xan`ZaR`dS] 2d*
[krafty`-] ah the gif makes instant sense

Husk

Xaaan thanks for kinds words <3 xD