English
Main Menu
My panel

  • Welcome to The Ultimate Site of Worms Armageddon. Please log in or sign up.
Active chat preview

This box automatically views your last visited chat.

Crate Before Attack - New Shopper Game

Started by koalefant, May 03, 2020, 01:47 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

koalefant

Hi everyone  :),
I am working on a Shopper-inspired game called Crate Before Attack.

Just a couple days ago I have set up a Web-site and uploaded a public build.

The game is quite early in development, but I already got following:

  • Roping... well "tonguing", to be precise, the game is about frogs :D;
  • Six weapons. Mostare familiar, one is experimental - Boxing Gloves;
  • Working multiplayer and hot-seat play;
  • Single custom map, whitebox, but playable;
  • Import of PNG maps;
  • Physics, running at 120Hz with rolling and sliding;
  • Procedural animation;
  • Persistent splats - explosions and collision of frogs leave traces on terrain.

My current goal is to implement decent Shopper gameplay, so there is no terrain destruction, it is not possible to shot from the ground.

I am eager to get any feedback, especially from those who still play WA regularly.

You can play the game here: https://CrateBeforeAttack.com (it is playable in the browser)

And here is a short gameplay video: https://www.youtube.com/watch?v=UlTa3W41OFA

P.S. I hope it is not a wrong forum section for this kind of post...
Working on a Shopper-inspired game about frogs: https://CrateBeforeAttack.com


Senator

Quote from: koalefant on May 03, 2020, 01:47 AM
My current goal is to implement decent Shopper gameplay, so there is no terrain destruction, it is not possible to shot from the ground.

In that case shooting from the ground should be possible. ;D

koalefant

Quote from: Senator on May 03, 2020, 07:56 AM
In that case shooting from the ground should be possible. ;D

Is that being a cow is part of the experience? :D
Working on a Shopper-inspired game about frogs: https://CrateBeforeAttack.com

koalefant

Quote from: TheKomodo on May 03, 2020, 04:25 AM
That actually looks awesome!!!
Thank you!

Quote from: TheKomodo on May 03, 2020, 04:25 AM
Good job! Just don't add paid DLC  :D :D
No-no, only microtransactions! :P
Working on a Shopper-inspired game about frogs: https://CrateBeforeAttack.com

WTF-8

Quote from: https://www.tus-wa.com/schemes/scheme-488/Shopper is played without the Attack From Rope (AFR) rule.
The manual in the installation folder is a pathway to many abilities some consider to be unnatural

TheKomodo

Microtransactions are even worse!

The game looks very smooth though, the roping actually looks effective! Better than WMD anyway  ;D

But, seeing and doing are 2 different things, i've just woke up, i'll play this at some point.

Senator

Quote from: WTF-8 on May 03, 2020, 01:55 PM
Quote from: https://www.tus-wa.com/schemes/scheme-488/Shopper is played without the Attack From Rope (AFR) rule.

And here's an explanation:
Quote from: DarkOne on October 13, 2014, 07:37 PM
Shopper existed very early on in the game and did not have the afr rule. It only got implemented because ropers had afr as a rule and they wanted to have it too. The fact that some of you call it a classic part of shopper just shows you don't know the history of shopper. Those who have been playing for a long time know that the wmdb tournaments never had afr as a rule. It didn't make much of a difference in the game, since everybody prefers to attack from rope anyway.

koalefant

Quote from: Senator on May 03, 2020, 02:18 PM
And here's an explanation:

I am sorry for not being historically correct, but at the time I was playing WA online - Shopper was played mostly with AFR, and this still appers to be popular. I suspect that the game will not lose much if played shopper without ground attack. I would rather focus on other aspects that are more notable to the player...
Working on a Shopper-inspired game about frogs: https://CrateBeforeAttack.com

TheKomodo

#9
Dude, the roping in this is AMAZING, but the maps are pretty horrible to rope on in the sense, I wanna see what this thing can do! Can you make like BigRR maps and do rope racing on it? Any way you could add that? I'd get into this!

Edit - Actually, I don't know how you are making this game, but got me thinking, live rope racing, playing live with other players, would be pretty neat and would set this game apart from WA!

koalefant

Quote from: TheKomodo on May 04, 2020, 01:58 PM
Dude, the roping in this is AMAZING, but the maps are pretty horrible to rope on in the sense, I wanna see what this thing can do! Can you make like BigRR maps and do rope racing on it? Any way you could add that? I'd get into this!
Thanks for checking out! ;D This is the first feature request. :D I will add Rope Racing mode, adding it high on my list.

Quote from: TheKomodo on May 04, 2020, 01:58 PM
Edit - Actually, I don't know how you are making this game, but got me thinking, live rope racing, playing live with other players, would be pretty neat and would set this game apart from WA!
I have not planned for synchronous turns to be honest but I will think about it. Let see how normal Rope Racing is going when I have it working.  :)
Working on a Shopper-inspired game about frogs: https://CrateBeforeAttack.com

Kradie

This better not be Rope Clash Reborn. We don't need more of these atrocities.

Otherwise, it looks good. Keep up the good work.
Global Wormin' - A Friendly Discord Worms Server
https://discord.gg/zvFwZuAKQB

Someone is using my name on WormNET. If you are under suspicion if you aren't with the real Kradie, then pelase confirm my real ID here on TUS or discord @Kradie.

Schemes I mostly play: Big RRz and Roperz.

https://worms2d.info/People/Kradie

Anubis

Better than all of T17 attempts after WWP. They should hire you and you code the roping.

h3oCharles

it's ironic this game doesn't enforce the rule of its title

TheWalrus

lmfao the roping in this game is way better than WMD

How is that possible

You did what team17's whole dev team f@#!ed up