Started by Deadcode, July 16, 2020, 07:44 PM
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QuoteIn a very tall map, any Mole Squadron mole that did at least 36.02 seconds (but less than 51 seconds) of digging, followed by reaching the ocean, would suddenly spring upwards away from the water at high speed.
Quote from: StepS on July 17, 2020, 03:06 PMQuote from: readyworm on July 17, 2020, 01:22 PMYeah tried the reg key tweak, still no audio when minimisedThe option does not affect minimization, only leaving the windowed game in background but not minimizing it.
Quote from: readyworm on July 17, 2020, 01:22 PMYeah tried the reg key tweak, still no audio when minimised
Quote from: Sensei on July 17, 2020, 03:54 PMctrl+escape will get you minimized totally, without game sounds. When it's your turn taskbar icon will start glowing.alt+tab will let you do whatever you wanna do outside of the game, while being able to hear sounds.
Quote from: Hurz on July 17, 2020, 02:37 AMi had immediate desynch when using 3.8 while other ppl using lower versions, playing online, while 3.8 game version working fine, alone. did i miss to use some stuff? or is it under construction?
Quote from: readyworm on July 17, 2020, 04:57 PMIn windowed mode, losing focuses drops the background music (from mounted CD image files) but can hear the other sfx. Odd one.
Quote from: The Extremist on July 17, 2020, 09:51 AMQuote[DC] Most in-game motion and animations are now rendered at the hardware refresh rate, rather than being locked to 50 Hz as before. The game engine still runs at 50 Hz, so "tweening" is used to accomplish this. As a result, most in-game motion that used to appear somewhat jerky will now look quite smooth. (Note, tweening of animations is still limited by the number of pre-rendered frames in Gfx.dir. The difference is that now, the available frames are used as effectively as possible.)I think I asked this once before - can this be disabled? If not, will it be possible to have such an option in the future? I ask because people may prefer the old, technically inferior look because they're used to it.
Quote[DC] Most in-game motion and animations are now rendered at the hardware refresh rate, rather than being locked to 50 Hz as before. The game engine still runs at 50 Hz, so "tweening" is used to accomplish this. As a result, most in-game motion that used to appear somewhat jerky will now look quite smooth. (Note, tweening of animations is still limited by the number of pre-rendered frames in Gfx.dir. The difference is that now, the available frames are used as effectively as possible.)
Quote from: Ledan on July 17, 2020, 03:32 PMQuoteIn a very tall map, any Mole Squadron mole that did at least 36.02 seconds (but less than 51 seconds) of digging, followed by reaching the ocean, would suddenly spring upwards away from the water at high speed.Still the funniest OOC patch note I ever saw. Anyone got footage?
Quote from: Muzer on July 17, 2020, 12:20 PMQuote from: Hurz on July 17, 2020, 02:37 AMi had immediate desynch when using 3.8 while other ppl using lower versions, playing online, while 3.8 game version working fine, alone. did i miss to use some stuff? or is it under construction?Were they using RubberWorm? RubberWorm 3.7.2.1 and 3.8 are not interoperable online, though you can view RubberWorm replays. If you weren't trying to use RubberWorm, please upload the recorded games from as many people as you can find in the match, for debugging. Thanks!
Quote from: StepS on July 17, 2020, 07:02 PMQuote from: readyworm on July 17, 2020, 04:57 PMIn windowed mode, losing focuses drops the background music (from mounted CD image files) but can hear the other sfx. Odd one. This is by design, however I think it would make sense to have multiple levels of "Play Audio in background" in future updates. So you could make it include music streams and work even when minimized. With the default being the current option's ON state.
Quote from: SolidSunny954 on July 17, 2020, 08:42 PMThe update is unnecessary since the last time I played it. Can they just put the update to make worms world party compatible with worms Armageddon already? People are waiting for the update than this update.
Quote from: Triad on July 17, 2020, 08:54 PMThe update seems to get a lot of good publicity. Just to name a few:https://www.pcgamer.com/amp/worms-armageddon-has-been-updated-21-years-after-it-launched/https://metro.co.uk/2020/07/17/worms-celebrates-25-years-fan-made-update-worms-armageddon-13003712/https://www.rockpapershotgun.com/2020/07/17/worms-armageddon-gets-a-modernising-update/https://kotaku.com/worms-armageddon-just-got-a-major-patch-21-years-after-1844421416https://www.pcgamesn.com/worms-armageddon/update-patch-38https://www.pcinvasion.com/worms-armageddon-update-21-years/https://www.wepc.com/news/brand-new-update-to-worms-armageddon-now-live/https://www.overclock3d.net/news/software/after_21_years_of_availability_worms_armageddon_has_been_updated/1Great accomplishment guys. You deserved it.