English
Home | Forums | Groups | Leagues | Cups | Tournaments | Challenges | Maps | Schemes | Files | Calendar | Donate

Which schemes requires most skills to handle?

Started by Peja, July 30, 2011, 11:52 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Anubis

#135
2 Teams roper in w2 seemed just perfect in my opinion. Not everybody in cases picked it though, I liked the two teams each player mode a lot better and far more balanced and tactical. Together with a lot more HP, the huge FD and Sheep/dyno and cows and less retreat time it was in retrospect my best exprience with a roper scheme. The W:A scheme is just like this because when W:A released there was no way to edit Fall damage and shit and it was just dealt with as THE roper scheme. People never actually made the effort in W:A to try it. And when I got into w2 around 2004 the first time (better late than never, eh?) I really saw the deep tactical aspect a w2 roper had.

Hands down w2 roper was/is a lot more tactical than any W:A roper ever was. Not saying w2 Roper is perfect but in it's setting it was extremely well developed and balanced. Not saying that scheme is the glorified roper scheme I am sure there are even better ways for a nice roper, but it has a lot more thought put into it.

Actually W:A Roper scheme is the only scheme that never changed although we have almost endless possibilities with scheme editors. Team17 changed, Elite changed, everything even BnG if I recall correctly.

Edit: Some additional thoughts.


Aerox

Quote from: DeathInFire on August 17, 2011, 09:15 PM
2 Teams roper in w2 seemed just perfect in my opinion. Not everybody in cases picked it though, I liked the two teams each player mode a lot better and far more balanced and tactical. Together with a lot more HP, the huge FD and Sheep/dyno and cows and less retreat time it was in retrospect my best exprience with a roper scheme. The W:A scheme is just like this because when W:A released there was no way to edit Fall damage and shit and it was just dealt with as THE roper scheme. People never actually made the effort in W:A to try it. And when I got into w2 around 2004 the first time (better late than never, eh?) I really saw the deep tactical aspect a w2 roper had.

Hands down w2 roper was/is a lot more tactical than any W:A roper ever was. Not saying w2 Roper is perfect but in it's setting it was extremely well developed and balanced. Not saying that scheme is the glorified roper scheme I am sure there are even better ways for a nice roper, but it has a lot more thought put into it.

Actually W:A Roper scheme is the only scheme that never changed although we have almost endless possibilities with scheme editors. Team17 changed, Elite changed, everything even BnG if I recall correctly.

Edit: Some additional thoughts.



roper scheme has changed, for the worst. they removed the dyno
MonkeyIsland, my friend, I know your english is terrible and your understanding of society limited. However, in real life, people attack and humiliate others without the use of a single bad word. They even go to war with lengthy politeness. You can't base the whole moderation philosophy of a community based on the use of bad words and your struggle with sarcasm and irony. My attack to Jonno was fully justified and of proper good taste.
Eat a bag full of dicks.

Dub-c

#137
Quote from: DeathInFire on August 17, 2011, 09:15 PM
2 Teams roper in w2 seemed just perfect in my opinion. Not everybody in cases picked it though, I liked the two teams each player mode a lot better and far more balanced and tactical. Together with a lot more HP, the huge FD and Sheep/dyno and cows and less retreat time it was in retrospect my best exprience with a roper scheme. The W:A scheme is just like this because when W:A released there was no way to edit Fall damage and shit and it was just dealt with as THE roper scheme. People never actually made the effort in W:A to try it. And when I got into w2 around 2004 the first time (better late than never, eh?) I really saw the deep tactical aspect a w2 roper had.

Hands down w2 roper was/is a lot more tactical than any W:A roper ever was. Not saying w2 Roper is perfect but in it's setting it was extremely well developed and balanced. Not saying that scheme is the glorified roper scheme I am sure there are even better ways for a nice roper, but it has a lot more thought put into it.

Actually W:A Roper scheme is the only scheme that never changed although we have almost endless possibilities with scheme editors. Team17 changed, Elite changed, everything even BnG if I recall correctly.

Edit: Some additional thoughts.



The w2 roper scheme was such a great scheme because there was no set scheme. Some people used grannies some did not. Same with cow, sheep, and dyno.

Some people put more emphasis on zooks making them worth 55 max damage and some people totally removed them from the scheme.

Some people said crate before attack as a rule and some didn't. Same as crate blowing and afr.

Some people used 1 worm, some 2, and some even used 3 worms like Irwlz did.

Some people used 12 sec turn time some used 10.

It was great because there was many ways to play roper and everyone used there own unique scheme which suited them better.

Being able to drop well was rewarded because of higher fd (everyone had different settings of fd) making the scheme a lot more skillful.

However, this only worked because it was a ladder system and you were forced to play the scheme of the higher ranked person since it was the only way to gain rank.

On w:a this wouldn't work because you are not forced to play anyone to gain rank and can pick and choose if you want to play this person or not.

I'm glad people are finally starting to warm up to a change in the scheme though. Me and Avi have been bashing w:a's scheme for years!
Your favorite ropers favorite roper

avirex

nice post anubis, nice post dub!!

dubz post brings back amazing memories :D


and anubis, it was not the option to put multiple teams, but to put miltiple worms....


but in clanner matches, having different colar teams was amazing... it a totally different strategy when you have a turn right after your clan mate... (piles, leaving cr8s, not leaving cr8s, who to hit, who not to hit)


in w2 we did not have the option to choose colors per team... so it was the luck of the draw, and each strategy was different...

if you have a turn directly after your parter, strategy was differnt then if you had you enemies turn inbetween.... 

basically you had to learn 4 differnt strategies (before or after your partner, or before or after your enemy---each strategy was totally different).... and master them.


..... im drunk right now so i cant express myself the way i want to...but if w:a opened their eyes to a change in ropers, it could turn into not only one of the most skillfull schems, but one of the most strategic aswell..

nino

I think i would give a try at w2 scheme, it seems to use much more brain than just skill in roper.
You Are Losing Time Reading my Signature.

Dub-c

Quote from: avirex on August 18, 2011, 02:01 AM

but in clanner matches, having different colar teams was amazing... it a totally different strategy when you have a turn right after your clan mate... (piles, leaving cr8s, not leaving cr8s, who to hit, who not to hit)


in w2 we did not have the option to choose colors per team... so it was the luck of the draw, and each strategy was different...

if you have a turn directly after your parter, strategy was differnt then if you had you enemies turn inbetween.... 

basically you had to learn 4 differnt strategies (before or after your partner, or before or after your enemy---each strategy was totally different).... and master them.


Oh god I forgot all about that!! Yea clanners owned! I always wanted a clan league for w2 instead of people just posting bullshit wins and losses on their clansites! *cough* sw *cough*

A better scheme is definitely now possible.
Your favorite ropers favorite roper

TheKomodo

#141
Not trying to sound arrogant but, what's the point in using the past? Aren't we supposed to move forward and create something new?

I don't see how anything that continously changes and is never the same can be so tactical lol ,and for me Roper should be more physical than "tactical", it's a physical skill, it should be how good someone is with the Rope, not tactics that win the game lol.

MI, f@#!ing remove Karma already you pussy lol. (I wrote this as I said it, in a friendly "making fun of" way, not a hostile way, if you choose to read it as hostile, you are an idiot, I feel I have to point this out because most people here act like they are f@#!ing Jesus the good Samaritan.)

Anubis

Yeah I mixed that up with different team colors, I did a few w2 clanners back then, and it was amazing. =)

Komo: I am all for creating a new scheme, I even did so a few months ago, something along the lines with wall2wall / checkpoints, with and without cr8s and fine-tuning Turn Timer and Retreat Timer. Unfortunately dark was the only one really giving it a try or enjoying it.

So before I would start building a new scheme from scratch it would actually help if people would at least accept that Roper isn't up to date with current standards. To make it more attractive (in my opinion) it needs to be changed. Roper is really boring if you know how to do it. After years of experience you know your own capabilities and some maps just punch you in your face and you know when you can't reach a cr8 without risking too much, there is no choice, there is absolutely no depth in 1v1 Roper.

TheKomodo

Btw, when I said, you are an idiot etc blah blah blah, I didn't mean to direct that at you MI, I meant anyone lol.

I played your scheme, I enjoyed it, but, I never really seen you again, not to mention it just, didn't happen again :(

I am all up for testing mate :)


Anubis

First I'd need an Image for W:A. I lost it during my transfer to my new PC. Anyone? *hint hint* :D

Aerox

MonkeyIsland, my friend, I know your english is terrible and your understanding of society limited. However, in real life, people attack and humiliate others without the use of a single bad word. They even go to war with lengthy politeness. You can't base the whole moderation philosophy of a community based on the use of bad words and your struggle with sarcasm and irony. My attack to Jonno was fully justified and of proper good taste.
Eat a bag full of dicks.

Anubis


Aerox

i sent you an email by mistake, check that
MonkeyIsland, my friend, I know your english is terrible and your understanding of society limited. However, in real life, people attack and humiliate others without the use of a single bad word. They even go to war with lengthy politeness. You can't base the whole moderation philosophy of a community based on the use of bad words and your struggle with sarcasm and irony. My attack to Jonno was fully justified and of proper good taste.
Eat a bag full of dicks.

avirex

Quote from: Komito on August 18, 2011, 07:28 AM
Not trying to sound arrogant but, what's the point in using the past? Aren't we supposed to move forward and create something new?

I don't see how anything that continously changes and is never the same can be so tactical lol ,and for me Roper should be more physical than "tactical", it's a physical skill, it should be how good someone is with the Rope, not tactics that win the game lol.

MI, f@#!ing remove Karma already you pussy lol. (I wrote this as I said it, in a friendly "making fun of" way, not a hostile way, if you choose to read it as hostile, you are an idiot, I feel I have to point this out because most people here act like they are f@#!ing Jesus the good Samaritan.)

roping was born on w2, thats the point in using the past... as some people who have played w2 have said, roping was at its best on that game, hands down...

and how can you say how can somthing that continuously changes be tactical? wtf.... ever play elite komo?

and roper is always going to be about skill... but if you throw tactics in there, it just adds to the fun, and skill...wouldnt you say smart tactics is a form of skill?

and its hilarious that you have to follow your "pussy" comment with parenthesis explaining yourself, then even a follow up post explaining your explanation.. thats epic.



ps: dub, f@#! you sw never lied about clanners.. why would we have reported losses on our site if that was the case?? your just bitter cuz you got spanked so many times, and it was the best damn w2 clan since tmnr :D

TheKomodo

Yeah I know that's epic avi, but I seriously have to mention it because people always get the wrong idea, you can't deny that lol.

I disagree with roping was at it's best on w2, for you yeah, but everyone has their own comfort zone mate.

I do agree, roper always about skill, and adding tactics without creating too much opportunity for luck is great mate, and yes it's skill, but that's mental skill, nothing wrong with, I am just saying the biggest part should definately stick to physical skill, that much is obvious though ain't it.

And yeah I played elite, i've played over 100 TEL's lol, I ain't as bad as you think at elite, I ain't good but I ain't stupid, my trouble is I give up too easy, as soon as something I really want to work and see very useful in my head, and I miss, I get too angry at myself and just give up.