Challenges
May 01, 2024, 10:33 PM

The Gorilla Challenge [$300 Prize Pool]

Challenge #778, Viewed 4227 Time(s)

Basic Information
Rate challenge
3.33 / 5
Total Members Voted: 3
Name: The Gorilla Challenge [$300 Prize Pool]
Type: TTRR
Moderator: Norway Masta

Started: February 10, 2022, 05:37 PM
Expire time: May 01, 2022, 04:30 PM

EXPIRED
You can still submit your time. But you won't recieve the 4 points as it is not the current challenge anymore.

Challenge maps:
Scheme File(s): scheme Big RR / Tower

Description:







G community presents The Gorilla Challenge!
Point system:


Points are determined by how many grid lines are crossed; each grid line crossed gives you one point.
After the Gorilla spot your gorilla power doubles every five grid lines crossed which makes it possible to gain a lot of points!

Point system example:
150 grid lines crossed is worth 150 points.
201 grid lines crossed is worth 804 points (201 x 4 points).
If you are unsure submit your score as 0 and a challenge moderator will apply the correct number of points.

Draws:
If two or more participants score the same number of points and are in the top three the better score is determined by being the closest to the next grid line.
In the rare event that the distance is exactly the same the winner is determined by a game of comet dodging.

Scheme:
The attached scheme is the standard Big RR scheme with 40s turns, you can also use 30s turns with 10s retreat.

Lucky gorilla:
Anyone who gets to the gorilla spot or further will have a chance to win $100. The winner will be selected by comet dodging after the challenge expires.


🥇 1st place:
 $120

🥈 2nd place:
 $60

🥉 3rd place:
$20

🍀 Lucky gorilla:
 $100


•   Place your worms on start.

•   Rope as far as you can in two consecutive 40s turns.

•   Points can’t be lost once acquired.
Name: Gorilla by AbdelioR, Masta
Best Record: 29184 by Masta
Pending times: 0
Number of members participated: 5
Number of Records: 7

Download Map:
Downloaded 361 time(s)
Recorded Country Player Recorded Groups Record Replay Map Points Posted Overall Points Overall Rate Info
1st Norway Masta G 29184pts
p:00:00
20 March 21, 2022, 07:46 AM 8,478 Elite
2nd Italy Sbaffo CKC bui 3424pts
p:01:11
15 February 17, 2022, 06:04 PM 1,957 Veteran
3rd Poland KinslayeR dP alCo 396pts
p:00:00
10 February 11, 2022, 04:09 PM 1,100 Beginner
4th Germany Big Billy sm NfBX 189pts
p:0:35
5 March 19, 2022, 08:39 PM 1,120 Beginner
5th Mexico Zalo the moler MOLCR 146pts
p:00:00
4 February 14, 2022, 11:40 AM 1,289 Rookie

Statistics of this challenge

Points Overall Points Overall Rate
Norway Masta 25 8,478
Italy Sbaffo 20 1,957
Poland KinslayeR 15 1,100
Germany Big Billy 10 1,120
Mexico Zalo the moler 9 1,289

Author Topic: Challenge #265, Time Trial Mine Madness  (Read 4707 times)

0 Members and 1 Guest are viewing this topic.

Online Triad

« Last Edit: September 13, 2013, 06:26 PM by Triad »



Offline Xrayez

Re: Challenge #265, Time Trial Mine Madness
« Reply #1 on: September 12, 2013, 06:36 PM »
oops delete plz xD

Offline Xrayez

Re: Challenge #265, Time Trial Mine Madness
« Reply #2 on: September 12, 2013, 06:37 PM »

Quote
   Fire doesn't pause timer
The timer doesn't pause while firing any weapon. Useful with Shot doesn't turn, because without it one could extend his turn time for a very long time using drill or blow torch, for example.
Controlled by the third bit of the crate probability of Mole Squadron (add 4 to enable).
@WKB

I would add this feature!

Online Triad

Re: Challenge #265, Time Trial Mine Madness
« Reply #3 on: September 12, 2013, 07:04 PM »
Ok i added :) Redownload it!



Offline barman

Re: Challenge #265, Time Trial Mine Madness
« Reply #4 on: September 12, 2013, 07:59 PM »
Can I simply skip when the wrong team starts, instead or forcing draw? Doesn't seem to matter :)
My WA compilation videos: 2007 2013
My photography work

Quote from: Statik
barman's fails are best

Online Triad

Re: Challenge #265, Time Trial Mine Madness
« Reply #5 on: September 12, 2013, 08:57 PM »
Sure you can :)



Offline Xrayez

Re: Challenge #265, Time Trial Mine Madness
« Reply #6 on: September 12, 2013, 11:30 PM »
Ah lol I forgot I have teleport !  :D


Hmm dude, seems like the scheme remained the same, here's the link to "proper" scheme in attachment.


« Last Edit: September 12, 2013, 11:37 PM by Xrayez »

Offline barman

Re: Challenge #265, Time Trial Mine Madness
« Reply #7 on: September 13, 2013, 12:02 AM »
seems like the scheme remained the same
Yeah, I had to add /fdpt manually before the game.
My WA compilation videos: 2007 2013
My photography work

Quote from: Statik
barman's fails are best

Online Triad

Re: Challenge #265, Time Trial Mine Madness
« Reply #8 on: September 13, 2013, 07:11 AM »
Redownload again. Sorry, replaced with wrong scheme before this. Now replaced with correct scheme i guess.



Offline LeTotalKiller

Re: Challenge #265, Time Trial Mine Madness
« Reply #9 on: September 15, 2013, 04:14 PM »
Weird, I can't use teleport for some reason.

Offline barman

Re: Challenge #265, Time Trial Mine Madness
« Reply #10 on: September 15, 2013, 05:11 PM »
Weird, I can't use teleport for some reason.
Same here, seems like a rubberworm bug.
Tip: use it in the very beginning of the turn, this way it works.
My WA compilation videos: 2007 2013
My photography work

Quote from: Statik
barman's fails are best

Online Triad

Re: Challenge #265, Time Trial Mine Madness
« Reply #11 on: September 15, 2013, 05:38 PM »
Yeah same bug happened to me.

My theory, you know when you make some good kills, it shows an auto-replay. When tele selected, if that thing shows up, tele dies.



Offline LeTotalKiller

Re: Challenge #265, Time Trial Mine Madness
« Reply #12 on: September 19, 2013, 08:55 PM »
Same here, seems like a rubberworm bug.

I wonder if it isn't a bug in the W:A engine though; after all, RW just enables hidden settings in the W:A executable, so it might be some improper implementation in W:A.

Tip: use it in the very beginning of the turn, this way it works.

Yup, that's what I can tell from my tests related to this bug.

Online Lupastic

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Re: Challenge #265, Time Trial Mine Madness
« Reply #13 on: April 30, 2022, 11:35 AM »
longbow + weaponusedoesntendturn = uzilongbow :D