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Island Team17

Tournament #1101, Viewed 5268 Time(s)

Basic Information
Moderators

5 / 5
Total Members Voted: 1
Log
Signups
4170 minutes
Knockouts
229 minutes
Name: Island Team17
Type: Public
Game type: 1vs1
Created: August 12, 2020, 07:03 PM

Tournament scheme(s): scheme Team17 remake
Click on the book to download the scheme. Click on the scheme name to view the scheme page.

Signups time: August 12, 2020, 07:30 PM

Finished


Description:
Team17 on islands!

Scheme file for 3.8: https://wsdb.fullwormage.com/11645.wsc *UPDATED AGAIN*

WHEN

Saturday 15th August at 17:00 GMT.

DETAILS

- Bo1 games
- Island maps ONLY (.LEV), see example 1 and example 2
- Longbow upgrade DISABLED (15 damage per arrow)
- Power of Cluster Bomb set to 2 stars (like in Intermediate)
- Power of Blow Torch and Pneumatic Drill set to 3 stars (like in Intermediate and Elite)
- Equal crate probabilities (except for Mad Cow)
- Unlimited girders
- 2 x Select Worm (no delay)
- 5s hot-seat time

Knockout



Run United Kingdom
AQUA

Final

Run United Kingdom
AQUA

Bronze Match


Gold

Silver

Run United Kingdom
AQUA

Bronze

Run United Kingdom
AQUA

Run United Kingdom
AQUA
SiD United Kingdom
HCPsm

SiD United Kingdom
HCPsm








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Senator

Quote from: TheKomodo on August 14, 2020, 12:33 PM
@Senator - Will you be streaming any of this on your channel?

Yeah I can stream my games and any remaining games after that but it will be without commentary as always. ::)


Deadcode

#17
Quote from: Senator on August 14, 2020, 09:58 AM
According to KRD, Mortar and Cluster Bomb are OP in Intermediate at 3 stars. The reason why T17 would have them at 2 stars is simply to have the same weapon powers.

In Intermediate, you have 3 Clusters to begin with, and that is in fact the only weapon in it that can predictably and easily do >90hp damage to a single worm in a common circumstance (a worm standing on a steep slope). So I can see the logic in limiting its power in a scheme closely based on [ Intermediate ].

But in Team17, you have to collect Clusters in a crate, and there are plenty of other weapons you can collect in crates that do about the same damage (Minigun) or much more. And experienced players will know to avoid making themselves vulnerable to Cluster Bomb when possible, anyway.

As for Mortar, I don't see the logic of nerfing it in either Intermediate or Team17. Even in the best of circumstances, which come very rarely, it virtually never does more than ~45hp damage in circumstances where you're not also damaging your own worm, or more than ~58hp damage (not including grave damage) when you are. And while it is theoretically possible to do 70hp or more damage to an enemy worm with Mortar, that is so exceedingly rare to happen in a real game that if you can pull it off, it should be celebrated, not nerfed. But if there is some way that Normal players discovered to predictably do a large amount of damage with standard Mortar, I'd love to know.

(Edit: On level terrain such as a bridge, the floating weapon glitch can be used to get Mortar damage of about 63.5 ± 10.8 hp (n=32). But that'd require using your only rope, and with worms starting at 150hp, that's not much damage to waste a rope on.)

Senator

Final adjustments:
- Power of Mortar reverted to 3 stars
- 5s hot-seat time
- Floating weapon glitch disabled

TheWalrus

Quote from: Deadcode on August 14, 2020, 04:43 PM
Quote from: Senator on August 14, 2020, 09:58 AM
According to KRD, Mortar and Cluster Bomb are OP in Intermediate at 3 stars. The reason why T17 would have them at 2 stars is simply to have the same weapon powers.

In Intermediate, you have 3 Clusters to begin with, and that is in fact the only weapon in it that can predictably and easily do >90hp damage to a single worm in a common circumstance (a worm standing on a steep slope). So I can see the logic in limiting its power in a scheme closely based on [ Intermediate ].

But in Team17, you have to collect Clusters in a crate, and there are plenty of other weapons you can collect in crates that do about the same damage (Minigun) or much more. And experienced players will know to avoid making themselves vulnerable to Cluster Bomb when possible, anyway.

As for Mortar, I don't see the logic of nerfing it in either Intermediate or Team17. Even in the best of circumstances, which come very rarely, it virtually never does more than ~45hp damage in circumstances where you're not also damaging your own worm, or more than ~58hp damage (not including grave damage) when you are. And while it is theoretically possible to do 70hp or more damage to an enemy worm with Mortar, that is so exceedingly rare to happen in a real game that if you can pull it off, it should be celebrated, not nerfed. But if there is some way that Normal players discovered to predictably do a large amount of damage with standard Mortar, I'd love to know.

(Edit: On level terrain such as a bridge, the floating weapon glitch can be used to get Mortar damage of about 63.5 ± 10.8 hp (n=32). But that'd require using your only rope, and with worms starting at 150hp, that's not much damage to waste a rope on.)
mortar and cluster only exist in t17 so you can then complain after the match about how you got mortar and clusters :)

No one uses these weapons by choice, only by necessity.

Senator

Pairings done. I can still add players if someone wants to join. PM me on WormNet!

Muzer

Oops, I reported because I have never done one of these before, but it turns out you're not supposed to report if you lose. Can someone undo my report?

HHC

#22
Totally forgot  :(

Sorry KRD, I guess especially you wanted to play that game vs me  :(

edit: n1 kory  :D

Senator

Congrats Korydex! That was a huge comeback. :D And thanks everyone for participating!

KoreanRedDragon

Thanks for hosting it, Senator. It was loads of fun!

I did actually want to play it out HHC, yeah. But you're in luck, Run destroyed me in the semis for the both of you; what an ouch that game was. :'(

lacoste

Yeah plenty of fun allround. My games against Muzer and KRD were some of the craziest I played since ages, I especially recommend them to watch and laugh (or slap your face). Gotta catch up with some of the others now.
<Ramone> we're just nicknames
<Ramone> isn't that sad..

<Johnny`> !fart
* Johnny` has farted out 0 Scoville units.
<Johnny`> Sonova

My W:A related channel: https://www.youtube.com/user/HighCostage