Good tutorial HHC! I will try out your deck soon, I am generally pretty unlucky with getting elf cards though, not a single good green elf card for me yet. Still owning the hard AI pretty hard with my deck. Maybe we should make a new Magic Duels thread? I suppose not many will play it anyway(from worms), it is indeed less newbie friendly but also a lot more fun to me at the same time.
I can already tell you though, if you HATE RNG and random effects in Hearthstone, come to Magic Duels, this cardgame has a LOOOOOT less of that, and it feels more skilled too, you have to anticipate more and do more complex math since the blocker can decide what he blocks. You can essentially build traps lol, or even bluffs like in Poker.
My general opinion on lands is that the ones that come in tapped are not good for rush decks, you NEED the mana every turn early on to build up pressure. I have had many turns where I wished "omg if it only was a normal land". Hence I removed all 4 lands that come in tapped and only kept the 2 special lands that come in untapped if you own land x/y. Much better mulligans this way. The early mixed decks generally use only 1 specific type of a land anyway, so that you can get away with just 1 forest and 3 swamp for example.
What I like about green/white is the insane value of flight buffs from white and good early minions (the 2 mana 2/2 that buffs +1/1 for a turn) and the 1 mana 2/1 which enhances your early rush on turn 1. I felt like playing a 1 drop is essential in these types of decks, so having more of them felt like a big difference in rushing the AI down. The white flight buff can only be countered by another flight creature, which you counter with your green elfs that can shoot down flying for free, it's a counter to a counter lol, pretty neat. Also flight often won me games because AI started to build a board and could only fly above the blockers.
Wildsize is probably the highest value card for green imo, you kill a card you deal damage to opponent (usually) and you draw a card, it's 99% of the times a two for one situation which is what you want early on to keep your board attacking face.
I am too lazy to post my list though, and I feel like HHC is the only interested in this anyway, lol.
P.S.: HHC, reset is at midnight, did the 400 gold cap yesterday night again.