definitely not that scheme, most people hate auto reaim and anti power, also i can think of annoying things happening with teleporting on peoples heads, but so far its just been fun. 9 sec fuses are good too.
I haven't seen 1 single person complain about them, until now, which is you. Which makes sense because you're the only one who keeps forgetting about them in matches lmao! Or actually KRD mentioned he wasn't keen on them either, but he would take issue with anything BnG related so that doesn't count lol.
Personally, if you remove rules from BNG i will not play it in any league,
I don't think individual threats of quitting are going to do much good at this stage, clearly more people want a big change to BnG and it's happening sooner or later. Even I'm fed up with the current stupidity that is Classic BnG... I was more against it than anyone ever, I'm the one who fought against these changes time and time again... This is where BnG is headed in order to be fun and liked again by more than less.
Granted there are a few people who aren't keen on this change, but generally speaking you always get a minority against changes, regardless of what the change is. But! I think they will improve the Leagues for every scheme...
As in, each scheme has a mandatory standard scheme, for BnG it could be NrBnG, then however, players can choose to agree on a different variation... So they could agree to play TUS Classic scheme/rules, a2b scheme/rules or BnG Akimbo scheme/rules.
For Roper, you've got TUS Classic, but players could agree on ZaR or the W2 variant. For Big RR players could use the standard, then agree to Big Batty RR or Big Rubber RR. Hysteria could choose to play with no piling allowed, but all of these has a standard in case players cannot agree.