hhc, despite your complaints about other schemes, there is not another scheme out there where a player can lose the game even if he was empirically more successful at achieving the main goal of the game than his opponent. I'm not even talking about a case where someone could play better than someone and then lose by accident (like a self hit). I'm talking about 1) here is the main objective of the game, 2) both teams used all their runs, the game is over, let's see who is faster, 3) the team that was physically faster loses the game because of a rule. There is no other game like that.
it's also strange that you complain about schemes turning into boring lamefests (and tbh, this only really applies to bng, which is STILL SUBJECTIVE ANYWAY), yet you won't even allow the people the option, the chance, the opportunity to look at times precisely, which is shocking because if someone wins the game according to the scheme description, they should win the game.
I just don't understand it when people say this change is congruent with the "must win at all costs" attitude... if a team is cumulatively faster, they should win, isn't that the rule of the damn scheme? Asking for a change that will honor the real winner isn't "going ANY lengths to achieve a goal". If a team is cumulatively slower than another team, it should never win, that is just f@#!ed up. it's a god damn racing game.
and come on HHC, you can't be arsed to check a replay? it's not like this situation will happen every single ttrr game. Also, ttrr is the quickest league scheme, there is plenty of time to play a ttrr and check a replay if need be