Started by MesibaGames, May 25, 2019, 04:30 PM
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Quote from: TheKomodo on May 29, 2019, 04:01 AMI'm quite sure this guy is only interested in ideas that make quick money, not ideas that use up his time and effort to make the game better for the players.Which is a shame cuz a lot of the ideas in this thread are spot on.
Quote from: BIGEYES92Being able to add micro transactions and loot boxes to games And deciding if they are cosmetics or pay to win, You could control the loot box percentage too. This could be great also if the competitors are being very greedy and Putting all of this stuff in their new games, and you could become the only developer the fans trust by making games, that don't give in to these greedy tactics, and maybe fans will start boycotting these greedy game developers and eventually they try not being greedy. Just a thought but it would be fun to play out
Quote from: Sensei on May 30, 2019, 11:49 AMLeaderboards are pretty messed up or I'm holding records on almost every map in the game haha. We should make a thread with all map times so I know what to beat. Nice grinding sbaffo! Level 11 is your style, rr at its finest! As game goes further, maps look more like wa and rope physics as well. Getting hooked here!
Quote from: Rope Clash facebook pageGuide to creating and sharing a custom map:1. Create your map using your favorite graphics editor, the background needs to be transparent (with alpha = 0), while the walls and obstacles need to be opaque (alpha = 255)2. Export your map as PNG3. Use the Android share feature to share the map with the RopeClash app4. After sharing, when the RopeClash app opens, a special menu should appear. choose where the starting point and finish line of your custom map5. Test or Share your map and your'e done!
Quote from: TheKomodo on June 01, 2019, 06:57 PMLmfao, you've been sucked in and manipulated so easily