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Worms: Doodle Mayhem Programming Language.

Started by Woshee, April 23, 2018, 03:21 PM

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What programming language would you like worms: Doodle Mayhem to use?

Python
1 (9.1%)
Java
1 (9.1%)
C++
4 (36.4%)
D
1 (9.1%)
Other (Comment)
4 (36.4%)

Total Members Voted: 11

Voting closed: May 23, 2018, 03:21 PM

Woshee

Like the question says, the one I want to do is python (I would have to learn it during the summer.)
Ports Speechbanks, Terrains from more recent Worms games, got a Community Fix implemented in Team Fortress 2, and a Writer/Creator of Ellie Tricy and the Others!

nino

You Are Losing Time Reading my Signature.

Woshee

Ports Speechbanks, Terrains from more recent Worms games, got a Community Fix implemented in Team Fortress 2, and a Writer/Creator of Ellie Tricy and the Others!

Woshee

Tbh java would only be good if I was making a program for the game.
Ports Speechbanks, Terrains from more recent Worms games, got a Community Fix implemented in Team Fortress 2, and a Writer/Creator of Ellie Tricy and the Others!

nino

Quote from: TheCrazedGuy on April 23, 2018, 09:35 PM
Quote from: nino on April 23, 2018, 09:04 PM
Cobol
That coding language is only for business use.

I dont really care, I just wanted to write cobol.

Cobol  :D
You Are Losing Time Reading my Signature.

Woshee

C++ is good and all but python allows custom content.
Ports Speechbanks, Terrains from more recent Worms games, got a Community Fix implemented in Team Fortress 2, and a Writer/Creator of Ellie Tricy and the Others!

XanKriegor


Woshee

Quote from: XanKriegor on April 24, 2018, 09:29 PM
1C pls.
I looked it up and is like unicode, you can develop stuff in a different language. So basically you want me to add unicode support? Or support for coding for languages other than english?
Ports Speechbanks, Terrains from more recent Worms games, got a Community Fix implemented in Team Fortress 2, and a Writer/Creator of Ellie Tricy and the Others!

XanKriegor

#8
 :D :D



Woshee

Ports Speechbanks, Terrains from more recent Worms games, got a Community Fix implemented in Team Fortress 2, and a Writer/Creator of Ellie Tricy and the Others!

Xrayez

Quote from: TheCrazedGuy on April 24, 2018, 04:59 PM
C++ is good and all but python allows custom content.

They go hand-in-hand. The system's architecture and heavy lifting is usually done in compiled languages while game logic is often developed using scripting languages (the ones that are interpreted by the system and have ability to bind those C++ functions inside the script).

If I were to try to develop such a system from scratch, I'd try using Rust programming language which is gaining popularity in the filed of game development (because it looks cool)  :D

Woshee

Vote ended by landslide. Pack your stuff boys were gonna learn C++!
Ports Speechbanks, Terrains from more recent Worms games, got a Community Fix implemented in Team Fortress 2, and a Writer/Creator of Ellie Tricy and the Others!

philie


Woshee

Quote from: philie on April 28, 2018, 09:10 PM
voted other, so pls do it in brainf@#!
Still doing c++ and no one's gonna stop me.
Ports Speechbanks, Terrains from more recent Worms games, got a Community Fix implemented in Team Fortress 2, and a Writer/Creator of Ellie Tricy and the Others!

skunk3

So in other words, for this game you have been talking about developing for ages now on this board (spamming everywhere), you don't even know how to program?  ::)

One a scale of one to starfish, how autistic are you?