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May 03, 2024, 12:44 AM

Poll

Would setting down the sd timer to 5 seconds usefull for league games?

yes, lets do it
5 (18.5%)
no, lets keep it as it is
14 (51.9%)
i want to join darkzs anti hysteria movement to erase this scheme from classic league!
8 (29.6%)

Total Members Voted: 27

Author Topic: Hysteria again xd  (Read 1205 times)

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Offline Peja

Hysteria again xd
« on: January 14, 2012, 05:22 AM »
lets vote and discuss
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Offline darKz

Re: Hysteria again xd
« Reply #1 on: January 14, 2012, 05:32 AM »
Join the darkz side, young padawans!  8)

No seriously, I already talked to Peja about this (again lol), I don't think the scheme belongs in a league with its current settings/rules/maps. The reasons are obvious enough.
I remember knowing who it was but dont remember exactly what I knew
~ Dubc 2010

Offline barman

Re: Hysteria again xd
« Reply #2 on: January 14, 2012, 10:05 AM »
Mine and statik's posts from the "Classic league is not classic!" thread:

Me & barman tried hysteria with a low water rising (sd comes 1st turn). I think it can add more action to the scheme and prevent too long games with side hides (really boring in clanners) :P
That's right, we think the scheme is much better that way. The starting positions become a little more of a lottery, but the game remains interesting all the time to the end of match, with no situations where two players fruitlessly attempt to score an accurate hit for many minutes.

What do you guys think about this idea?
Here's the modified scheme:
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Quote from: Statik
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Offline skOrpuz

Re: Hysteria again xd
« Reply #3 on: January 14, 2012, 12:02 PM »
Mine and statik's posts from the "Classic league is not classic!" thread:

Me & barman tried hysteria with a low water rising (sd comes 1st turn). I think it can add more action to the scheme and prevent too long games with side hides (really boring in clanners) :P
That's right, we think the scheme is much better that way. The starting positions become a little more of a lottery, but the game remains interesting all the time to the end of match, with no situations where two players fruitlessly attempt to score an accurate hit for many minutes.

What do you guys think about this idea?
Here's the modified scheme:

i agree! i like the scheme, but it gets boring after a while...and it annoys me a lot!

Offline GreatProfe

Re: Hysteria again xd
« Reply #4 on: January 14, 2012, 02:08 PM »
senseless reduce the sd time for 5secs coz sd in hysteria is brutal anal xDDDD

Offline Kaleu

Re: Hysteria again xd
« Reply #5 on: January 14, 2012, 05:13 PM »
Keep it as it is.
Experience the best TTRR gameplays with my maps!

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Offline Gabriel

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Re: Hysteria again xd
« Reply #6 on: January 14, 2012, 06:57 PM »
Mole shopper is the worst thing in the world.

Offline darKz

Re: Hysteria again xd
« Reply #7 on: January 14, 2012, 07:31 PM »
Some people seem to like the pseudo tactics and the boring always-the-same stuff near the end.. D:
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Offline Gabriel

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Re: Hysteria again xd
« Reply #8 on: January 14, 2012, 08:03 PM »
bah i've seen games where someone gets very bad positions at the start, and the enemy just pile around their worms, and loser has not chance to telecow...
if we had 1 second of SD time, the winner just would force the loser to go up and kill him easily.
Atleast with 10 seconds the loser gets some chance to zook the winner or force him to do some errors.
Mole shopper is the worst thing in the world.

Offline Abnaxus

Re: Hysteria again xd
« Reply #9 on: January 18, 2012, 12:06 AM »
Just don't attack on your turn, so it takes 1 full sec.
10 turns = sd.
Watashi wa, jinmei ni iku sa reru ka o kakunin surunoni nagai jikan o matteita.
Shikashi, tada nariyuki o mimamoru.
Jikan dake to iudarou gen'in to naru.

May the force be with you.

Offline Dub-c

Re: Hysteria again xd
« Reply #10 on: January 18, 2012, 12:09 AM »
Make the maps have flat sides, easy.
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Offline Phanton

Re: Hysteria again xd
« Reply #11 on: January 18, 2012, 12:25 AM »
Keep it as it is.
bah i've seen games where someone gets very bad positions at the start, and the enemy just pile around their worms, and loser has not chance to telecow...
if we had 1 second of SD time, the winner just would force the loser to go up and kill him easily.
Atleast with 10 seconds the loser gets some chance to zook the winner or force him to do some errors.


Miss, old's players..... Miss, old's times :)

Re: Hysteria again xd
« Reply #12 on: January 18, 2012, 11:46 AM »
Leave as is