I agree, some maps are just not meant to hide in the absolute hardest hide. it's risk/reward when you use those hides. yes you may be safe from an opponent's hard crate, but you're risking harder crates for yourself every single time you hide there. so that's on artic. he also was roping less and less efficient as he got more and more frustrated. like dub said, it's far from a flawless game, you can't blame crates alone.
dub, I'll support what I believe in personally and I generally speak up about it. you should too, I haven't seen you make a fd thread yet. try to convince people. personally, the only reason I can think of for increasing fd is to punish mistakes more harshly. so yeah, I guess if that's what people want, why not? I'm not personally all that against trying higher fd, but I think everyone, like me, just needs to feel convinced.
we've gone on too long just accepting things the way they are, so these discussions are always good in my eyes. I think it's healthy to improve schemes. major sports try to improve every year, so what's stopping us? perhaps getting everyone to agree is the hardest part.