i think its funny how anyone can deny there is a major luck factor in rope games...
and when discussed, or shown proof they say "well, that was not a perfect game, so does not count"
there is no such thing as a perfect game, and there never will be.
in an elite game if a lesser skilled player made some crazy skunk play, where the skunk did some insane jumps or made it through a tiny gap that normally would never happen.... majority of people would say it was a lucky win....
but obviously some players would say .... "well, i did not get full damage with the dyno, so it was not a perfect game, my fault"
ok, i went a bit off topic, just trying to make a point that just because a perfect game is not played, does not mean there was not a large factor of luck involved...
the random generated droppings of crates can determine if a player attacks or not... because no matter how good Dub-C 'thinks' he is, there are some crates that are just purely impossible... and that is not fair, its LUCK.
there are a number of things we can do, in order to decrease the luck (we will never eliminate it) but no one wants to do that... this scheme is classic.
you learned to rope with 25 seconds, lets retire with it.