So far darkone is the only person to counter argue these changes. Everyone else is just a 'non-bnger' who prefers the scheme yet hasn't given a reason why they prefer the experimental changes.. with the expection its going on the pretense that it makes notching harder because bng was 'broken'. This contains its own hyprocrisy as tus said people should learn notching and create more awareness around it.
Some players took the time to learn to notch and dt even made notching transparent within its own network by sharing a map with the notched ranges on. I even hated it at one stage but can admit i have learnt to notch some shots. However i haven't mastered it like barman, mablak, random00, komodo etc and still do shots with feeling and other shots i notch. Those players above took the time to learn it and deserve that advantage, just like anyone who practices rr or elite and becomes a better player.
Yet the current scheme changes encourages you to learn less about bng when we should be encouraging people to learn more varied shots (as Darkone has said 'don't do those shots now that the aimming makes it harder...'), classic bng scheme and rules has plenty of options for beating notchers if you don't notch, there are a lot of options for bouncing lg 5sec nades full distance of the map and getting them to explode on impact when you have a 'darksided' hide, this is just one legal example as you can teleport between a 4sec full power notch shot. It also requires a level of skill to consistently notch a shot succesfully each turn which few are good at.
So anyone want to add to my argument that its just turning it into a 3sec nade festival where your encouraged to not learn more varied shots?
ps. I still think me and Anubis created the best bng scheme rules in AL league. we didn't even have a half screen distance rule and said mininum distance should be the width of approx 2 griders.
Dead, Almog, Astgorshti(cfc guy) would be good more active people to ask.