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elite vs intermediate

Started by Error, February 24, 2010, 02:56 PM

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Error

hi!!! i thinkin about this... now i post it cuz wanna hear ur well-founded opinion(i.e. flame or flood :D )

there is 2 shcemes: intermediate and elite - they both popular and fully luckless
i play it both and both my favourite. but i noticed this:

elite has such hard sides as: 20 sec on turn, not big amounts of weapons, 2 short ropes.

now lets think a bit.

1) when i know that my oponent has 20 sec, i just can hide anywhere but ffar from he. but in inter oponent have 45 so he can kill me anywhere, and i need to hide my best even i in other side of map. so harder to play with 45 sec not with 20. also there are 5 long ropes, lg, jp...

2) in inter i have 8 worms and it harder to keep in minde 8 (actualy 6-8) than 4 or less in elite. so harder play with 8 worms not with 4.

3) i have random placement, so i need to think how to depile my worms, only after how to attack. there is nothing like that in elite.

4) there is more weapons in inter... harder to play with more weapons/utils cuz many more way to kill, hide. and this need more thinking about it...

tell me pls what in elite harder than in intermediate?
Of course, if you suck as roper, you will still suck using finger roll, but you will suck better, faster, harder and more creatively than ever before!


beer

keep playing and ull discover urself xD


drama queen iz back

van

Play full wormage, works for every criteria you mentioned. jk, lol.

I like both schemes too but your every single reason can be used in an opposite direction so it has no point to argue over it.

I.e.:
1. I say 20secs tests your ability to think fast and under pressure,
2. 8 worms are just absurd because you don't have control over every of them,
3. not random placement=makes you being strategic from the very start,
4. less weapons=being more creative with what you have.

etc,etc ;) so no point in comparing them, they are just totally different, some enjoy one more than the other and that should be it, IMO.

DarkOne

In short?
Your post suggests that defending is harder in intermediate and attacking is harder in elite.

Hope that helps you out!

(PS: I don't play either scheme, so I wouldn't know)

MonkeyIsland

van is right, error.
But just note he is an elite-freak ;)
Due to massive misunderstandings: MonkeyIsland refers to an island not a monkey. I would be a monkey, if my name was IslandMonkey meaning a monkey who is or lives on an island. MonkeyIsland is an island which is related to monkeys. Also there's been a legend around saying MonkeyIsland is a game. So please, think of me as an island or a game.

Error

i am not searching the truth... just wanna ppl talk :D
Of course, if you suck as roper, you will still suck using finger roll, but you will suck better, faster, harder and more creatively than ever before!


Doubletime

Intermidiate<Elite

I actually think that elite is easier. But normal is more adaptable to the players and the skill levle of normal depends on the player. So it is a far superior scheme !

van

Quote from: doubletime on February 24, 2010, 04:46 PM
Intermidiate<Elite

I don't think you were paying a lot of attention during your math classes, then. :P

NAiL

#8
Neither is better... its like asking if an apple is better than an orange.

I play both, have more experience in elite though.

Id say inter requires far more consistant creativity, also rememberring the turn order of 8 worms and all of your opponants weapons is a very demanding task!

Then elite requires other skills, you can't compare them as van said because they're as individual as any other 2 default schemes are!
worm and learn

Aerox

Quote from: NAiL on February 24, 2010, 05:57 PM
Neither is better... its like asking if an apple is better than an orange.



It's more like saying what's better Tennis or Ping Pong. The schemes are very similar but at the same time very different. I see one viable option and it is for them both to count as the same rating, as in being the same class as far as the league logistics are concerned. So, you can choose to play intermediate or Elite in your pick and when you report you use the same scheme for both.
MonkeyIsland, my friend, I know your english is terrible and your understanding of society limited. However, in real life, people attack and humiliate others without the use of a single bad word. They even go to war with lengthy politeness. You can't base the whole moderation philosophy of a community based on the use of bad words and your struggle with sarcasm and irony. My attack to Jonno was fully justified and of proper good taste.
Eat a bag full of dicks.

Crash

i dont rly like SD intermediate cus it's lucky shit xP

zippeurfou

Actually intermediaire is not as famous as elite in tus.
But I do personally think that intermediaire is harder than elite.
Just take the exemple of mablak, he plays only intermediaire because for him it's the only scheme where there's a real challange.
I totally agree with everything you said error.
The problem is that most of player are noob in this scheme and can't handle that many worms ...
But if you play against someone who is used to  play this scheme you'll always loose. This means there's a lot of skills in this scheme :).

Aerox

There's not more skill involved. That's a myth, a dilusion if you must. What's happening here is what has happened with every scheme ever. At first there's only a couple of specialists in said scheme, and thus the difference in skill with the rest of the world is wider. When the scheme and if the scheme becomes more popular the gap will close and it will be just like every other scheme.
MonkeyIsland, my friend, I know your english is terrible and your understanding of society limited. However, in real life, people attack and humiliate others without the use of a single bad word. They even go to war with lengthy politeness. You can't base the whole moderation philosophy of a community based on the use of bad words and your struggle with sarcasm and irony. My attack to Jonno was fully justified and of proper good taste.
Eat a bag full of dicks.

nappy

#13
Quote from: van on February 24, 2010, 03:17 PM1. I say 20secs tests your ability to think fast and under pressure,
True.

Quote from: van on February 24, 2010, 03:17 PM2. 8 worms are just absurd because you don't have control over every of them,
Fail, the art of intermediate is in controlling the whole team.

Quote from: van on February 24, 2010, 03:17 PM3. not random placement=makes you being strategic from the very start,
Fail, placement in elite is very pattern-based, not strategic. In intermediate, the beginning turns contain a lot of strategic movement. Yep, random placement involves some luck, but that's why intermediate is never played bo1.

Quote from: van on February 24, 2010, 03:17 PM4. less weapons=being more creative with what you have.
Fail :) 20 sec doesn't really allow you to be VERY creative.

Quote from: van on February 24, 2010, 03:17 PMno point in comparing them, they are just totally different
True!

Oh wait, I should have read the whole post, whatever xD

lacoste

#14
Intermediate is just far more creative since you are allowed to do so much various moves on the map (knocks, 3s mines, bigger inventory, random placement, 45s turn, worm select), thats why some people like it better. Skill matters ofc like in everything, but comparing possibilities in inter/elite, inter is harder i say. Its like job where u need to do some stuff, and another job where u have to do same stuff + a bit more from some other branch. Time and better rope doesnt change much here. Thats just my oppinion.
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