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May 04, 2024, 01:36 AM

Author Topic: Rehost with the same weapons  (Read 1033 times)

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Rehost with the same weapons
« on: August 25, 2012, 10:50 PM »
Im not sure if its possible, but.. Well lets separate W:A to laucher and game. Laucher its kind of game set up, those menu, lobby, server and setting. Game its game from it start and till end.
There is option for scheme that can keep weapons from last rounds and move them to next (used on pro, kaos), While all those weapons setting transform from one round to another they will stuck on lobby, so they obviously saved somewhere maybe on ram or just in game folder or wherever it can be. This means if both players change weapons setting the same way via hex editor (if its somewhere on ram) or maybe some file (if setting is out of exe) on lobby between rounds and only with scheme where weapons moves between them you can put any weaps with opponent you need  :D
I wonder if its possible and still its pretty hard to set up but LOL, you can continue games like t17 after drop!! You just was too nooby to do that! ;D

Offline Husk

Re: Rehost with the same weapons
« Reply #1 on: August 25, 2012, 11:21 PM »
it's impossible

Offline StepS

Re: Rehost with the same weapons
« Reply #2 on: August 26, 2012, 06:03 AM »
This means if both players change weapons setting the same way via hex editor (if its somewhere on ram) or maybe some file (if setting is out of exe) on lobby between rounds and only with scheme where weapons moves between them you can put any weaps with opponent you need  :D
Do that and you'll smack a tasty, platinum desync. :)

Edit: ok, but it would have to be controlled by extension, not by a human. Also it's most likely in RAM, so finding it is another task.
« Last Edit: August 26, 2012, 07:53 AM by StepS »
Dec 30 2013 23:59:44 <StepS> windowed mode isn't the only thing you need about frontend
Dec 30 2013 23:59:49 <StepS> you need it to be actually bigger
Dec 31 2013 00:00:13 <StepS> it actually is very small on my 15-inch full HD screen
Dec 31 2013 00:00:25 <StepS> while running at 640x480 or stretched mode makes it fuzzy
Dec 31 2013 00:00:44 <StepS> this problem has been around since the Worms Armageddon's release and no one has even tried to beat it
[...]

Re: Rehost with the same weapons
« Reply #3 on: August 26, 2012, 06:30 AM »
it's impossible

Anything is possible


Re: Rehost with the same weapons
« Reply #4 on: August 26, 2012, 10:52 AM »
This means if both players change weapons setting the same way via hex editor (if its somewhere on ram) or maybe some file (if setting is out of exe) on lobby between rounds and only with scheme where weapons moves between them you can put any weaps with opponent you need  :D
Do that and you'll smack a tasty, platinum desync. :)

Edit: ok, but it would have to be controlled by extension, not by a human. Also it's most likely in RAM, so finding it is another task.
No desync. It can make desync if you change smth with hex editor on game, but lobby doesnt support synchronization at all! If you made bad set up it will desync only on the game. Its like you make same set up with other player, it will work

Offline Kaleu

Re: Rehost with the same weapons
« Reply #5 on: August 26, 2012, 06:04 PM »
Experience the best TTRR gameplays with my maps!

→ The best of Kaleu ←

↓ Average anti-modules player ↓

Offline HHC

Re: Rehost with the same weapons
« Reply #6 on: August 26, 2012, 06:19 PM »
Replays should be re-playable. That's all.

This sounds like too much effort for me.