Leagues
April 27, 2024, 03:07 AM

Game #236970, reported by Lupastic, Viewed 1419 Time(s)

Allround #24, Rope #25
Singles
June 05, 2023, 07:56 AM
Winner
Lupastic
Hungary MOLCR
Below Average 1414 in Roper before the game. Gained 41|23 points more
Loser
Free
Finland TdC WAR ea
Absolute Beginner 1029 in Roper before the game. Lost 22|23 points more
  

Game Rate
0 / 5
Total Members Voted: 2
Players history
1 - 0
1 - 2
2 - 0
6 - 7
Information Game scheme: Roper
Scheme pick: Both pick (Like a 3rd game)
Watch The Game Replay(s):
Downloaded 56 time(s).
Game Awards
This game hasn't been nominated for any awards.
Game Map(s)

ROPER-03 by angus
1920 x 696, BIT, 2.42 KB, Downloaded 70 time(s)

Game Chat(s)
[TdCxFree] hf
[Lupastic`uwu] oh wow I start everything
[TdCxFree] top hiding? xD
[Lupastic`uwu] ;3 all-in
[TdCxFree] thats pretty gay ngl
[TdCxFree] especially when u start also
[TdCxFree] lol
[TdCxFree] ask any oldschoolers, top hiding is unsportmanship
[TdCxFree] imagine if i start and just top hide from the start?
[TdCxFree] huge disadvantage on 2nd player
[Lupastic`uwu] not sure about that :W it all depends on crate spawns
[TdCxFree] it is
[Lupastic`uwu] sometimes this tactic is bad to follow, for example now our healths are equal
[TdCxFree] nope
[TdCxFree] its just gay, simple
[TdCxFree] ask any oldschool roper
[TdCxFree] lol
[TdCxFree] yea dont ask me to tus in the future, i dont respect this
[Lupastic`uwu] omg xD

Author Topic: Game #236970, reported by Lupastic  (Read 1436 times)

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Offline Kradie

Game #236970, reported by Lupastic
« on: June 05, 2023, 09:18 AM »
It is true that a true gentleman hides at the bottom LOL.

Seriously to hide at bottom is true sportsmanship. Sure I am not against anybody who goes against it though.

Though there could be a rule about to preserve this ''sportsmanship' and that is:  ''Hiding on top is only allowed when opposing team has under 50hp.''.

Been thinking this about for ZaR.
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Offline rUNaW4y

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Re: Game #236970, reported by Lupastic
« Reply #1 on: June 05, 2023, 10:12 AM »
Lol guys, what are u talking about? Since when roper is based on established spots to be used for hiding? Should we then use pre-defined spots for teleporting in T17?   Luspastic just did the job, and Free is complaining about the parallel universe. "yea dont ask me to tus in the future, i dont respect this", really dude ?!?! Fair play is about skipping your turn when your opponent fails after 1second in a bigRR, even if it is a tus game. It is not about making the opponent's life easier by teleporting yourself in a good position for being attacked.

Offline Free

Re: Game #236970, reported by Lupastic
« Reply #2 on: June 05, 2023, 10:40 AM »
It's been like that since always, hiding on top is gay. I can only understand it on last turns (even then its kinda iffy tbh) etc, or in very hard maps where top hide doesn't 99% times guarantee an attack.

Not only it's super gay and has always been like that, it's also not fair. If the map is easy the starter gets too big of an advantage since he can just hide on top and make every single attack after that.

It's not about rules to me, it's about sportmanship, I don't wanna play with players like that, simple

Offline MonkeyIsland

Re: Game #236970, reported by Lupastic
« Reply #3 on: June 05, 2023, 11:26 AM »
Yes it has been like that. But it is still a league game. The main objective is to be your best and win the game.
Due to massive misunderstandings: MonkeyIsland refers to an island not a monkey. I would be a monkey, if my name was IslandMonkey meaning a monkey who is or lives on an island. MonkeyIsland is an island which is related to monkeys. Also there's been a legend around saying MonkeyIsland is a game. So please, think of me as an island or a game.

Offline Free

Re: Game #236970, reported by Lupastic
« Reply #4 on: June 05, 2023, 12:30 PM »
Yes it has been like that. But it is still a league game. The main objective is to be your best and win the game.

Sure I can understand it, and I would understand it even more if there was some fierce competition going on in singles but with this activity, there's none, so in my eyes even less of a reason to act disrespectful.

It's also about fairness and integrity of the scheme, imagine if we all just adopted top hiding especially on easy maps. Starter gets a big advantage, or if opponent get cr8 raped once and one just top hides after for the rest of the game.

Sure, these are situations which are hard to make rules for because they are also map dependant on my eyes, which is why I talk about sportmanship, we all know what would happen if we just blindly allow top hiding from start. We choose not to because we know what would happen, scheme would become boring.

Offline nino

Re: Game #236970, reported by Lupastic
« Reply #5 on: June 05, 2023, 12:38 PM »
Thats why ELITE > ROPER

 :D :D :D :D :D
You Are Losing Time Reading my Signature.

Offline Kradie

Re: Game #236970, reported by Lupastic
« Reply #6 on: June 05, 2023, 02:20 PM »
Sometime when I host ZaR beginner would join, and sometime they would only hide on top. I never complained about it because they are new. If they weren't new I would probably ask about it and have a rule Implemented xD. But it is as MonkeyIsland said ''The main objective is to be your best and win the game.'' Lupastic did his best. If there was a rule preventing top hiding I am sure he and everyone else would honor it. On the other hand should we add a rule when somebody does something we don't like? Is top hiding really THAT bad?

I just wanted to add my thoughts to the conversation. Nothing personal of course.
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Offline FoxHound

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Re: Game #236970, reported by Lupastic
« Reply #7 on: June 05, 2023, 02:34 PM »
For me this is a similar case to "telecow", "rotation manipulation" in Hysteria.
I doubt you see this link moving below (you will have to zoom in. If you click at it, you will have maden the impossible):
'

Offline TheKomodo

Re: Game #236970, reported by Lupastic
« Reply #8 on: June 05, 2023, 03:55 PM »
I'm an oldschooler, I think hiding on top is acceptable.

It's a video game, you play by the scheme rules, everything else is acceptable.

You win by any means necessary, this is competition where men and women compete and aim to annihilate each other.

Edit - Granted, I didn't use to feel this way. I used to agree with Free.

Offline TheKomodo

Re: Game #236970, reported by Lupastic
« Reply #9 on: June 05, 2023, 03:57 PM »
For me this is a similar case to "telecow", "rotation manipulation" in Hysteria.

Why is that similar? The argument against hiding on top versus "telecow" is vastly different.

People use telecow to get back into a game that they are behind in, without the ability to pile, Hysteria is RNG based and for lesser skilled players who value balanced competition. Players hide on top in Roper when they are ahead to maintain their lead.

That's completely different.

Players are just pissed in Roper because it means they have even less chance to come back after a mistake or tough crate.

Roper is a stupid scheme anyway, it's so ridiculous luck based it feels pointless to me now.


Offline vesuvio

Re: Game #236970, reported by Lupastic
« Reply #10 on: June 05, 2023, 04:27 PM »
hard words from komodo and sometimes i feel the same for the ttl scheme

Offline TheWalrus

Re: Game #236970, reported by Lupastic
« Reply #11 on: June 05, 2023, 05:04 PM »
I’ll go to the top if opponent is less than 100 hp for final turns.  I can see both viewpoints, but ultimately everyone will leverage the rules.  I used to not throw rollers in bng, and typically will not unless opponent does, but following a set of moral rules when opponent does not puts you at a disadvantage.  I don’t think lupa did anything wrong, but you are fully in the right to not play with him if you don’t like his definition of fair play.

For me this is a similar case to "telecow", "rotation manipulation" in Hysteria.
If one thinks telecow and rotation manipulation is "cheap", than they have little to no understanding about how the scheme is balanced.  Hysteria is one of the best balanced schemes in the league pool today, way more so than roper, team17, aerial, ect.  Telecow and rotation manipulation exist to even out the advantages presented by good/bad random placements at the start.  I can't remember the last time someone complained about losing a hysteria because of their initial worm placements were terrible.  If everyone played with the ridiculous 'no telecow', 'no rotation manipulation' rules, many games would be won/lost solely because of initial worms placements.

Team17 has always traditionally been the scheme with the greatest win/loss variance, someone ran the numbers a while back to actually put substance behind it.  The top team17 players have the lowest winrate versus their competitors of any classic league scheme on TUS.  Part of this is crates, but an even larger part of it is the random worm placements.  Random worm placements introduce a huge luck factor that imbalances the scheme as it pertains to fairness.  Again, the tactics in hysteria, whether people like them or not, balance the playing field in any given game, and reduce overall variance.
« Last Edit: June 05, 2023, 05:20 PM by TheWalrus »

Offline Free

Re: Game #236970, reported by Lupastic
« Reply #12 on: June 05, 2023, 05:15 PM »
For me this is a similar case to "telecow", "rotation manipulation" in Hysteria.
Players hide on top in Roper when they are ahead to maintain their lead.

If top hiding was more widely used, then on easy maps with both equally good ropers the starter has a even bigger advantage than before, so there doesn't even need to have an lead to get advantage of top hiding. I think this is the main reason people respect the unwritten rule of not hiding on top, another one is that it would make the scheme really boring if everyone played like that.

Atleast have the courtesy of "accidentally" falling and getting top hide lol

Edit: and yes, at no point I complained about him doing anything wrong regarding rules, I didn't even bring this thread up because I understand everyone feels different, but runaway trying to mock me for having my own standards is also uncalled for.
« Last Edit: June 05, 2023, 05:18 PM by Free »

Offline FoxHound

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Re: Game #236970, reported by Lupastic
« Reply #13 on: June 05, 2023, 09:12 PM »
Why is that similar? The argument against hiding on top versus "telecow" is vastly different.

Yes, each case is a different situation. The hiding on top on Roper tactic has a snowball effect that for many players makes the scheme boring or less fair. In Hysteria, the "worm rotation manipulation" tactic brings balance to the scheme and deal well with start positions. However, some people prefer to play hysteria focused more on the artillery aspect only, forgetting the conventional gameplay roots it has. Just the way BnG rules were created. The tactic of direct shots and sitting nades were considered less fun, or cheap attacks at the point that some players decided to officially create a new rule that later became standard to the scheme.

These are the things that these tactics have in common: they are not apreciated by many players, leading them to create a new sportsmanship behavior, that may or not become new rules that turn the scheme itself into a new variation. The problem is that some rules are subjective and hard to implement in an effective and easy way to people understand and follow it in a mutual agreement.

The best rules exist to fix a "problem" of the scheme, or at least to fix something that makes the scheme boring, repetitive, unfair, snowballing or less fun to play. The rule in these situations is something natural and not created out of the blue by the author of the scheme.

For example, when SIBASA and I created Spawn for Weapons, we were playing only with the main rule intrinsic to the scheme idea that is about only using a weapon if it is the one where the health crate spawned. The gameplay was not so fun playing only with this rule, so we felt the necessity of adding an extra rule, this one: "It is forbidden to attack with the same weapon that was last used by the enemy before your move.". This made the gameplay much better, and way more fun.

The Plop War rule was created similarly too.

The Team17 rule that you cannot rope knock worms is now a scheme feature, but I never understood well the reasons of this rule.

Anyway, I think the Roper rule forbidding players to hide on top should be official as a scheme variation that might be the pattern as the BnG rules are now. Or maybe they will be like Hysteria and Hysteria with no "telecow/jetcow", or Selecsteria, that half players like worm rotation manipulation and half don't like.
« Last Edit: June 05, 2023, 09:27 PM by FoxHound »
I doubt you see this link moving below (you will have to zoom in. If you click at it, you will have maden the impossible):
'

Offline TheKomodo

Re: Game #236970, reported by Lupastic
« Reply #14 on: June 06, 2023, 12:11 AM »
Team17 has always traditionally been the scheme with the greatest win/loss variance, someone ran the numbers a while back to actually put substance behind it.  The top team17 players have the lowest winrate versus their competitors of any classic league scheme on TUS.

Yeah that was me. I've still got the images and stuff.

Yes, each case is a different situation. The hiding on top on Roper tactic has a snowball effect that for many players makes the scheme boring or less fair. In Hysteria, the "worm rotation manipulation" tactic brings balance to the scheme and deal well with start positions. However, some people prefer to play hysteria focused more on the artillery aspect only, forgetting the conventional gameplay roots it has. Just the way BnG rules were created. The tactic of direct shots and sitting nades were considered less fun, or cheap attacks at the point that some players decided to officially create a new rule that later became standard to the scheme.

These are the things that these tactics have in common: they are not apreciated by many players, leading them to create a new sportsmanship behavior, that may or not become new rules that turn the scheme itself into a new variation. The problem is that some rules are subjective and hard to implement in an effective and easy way to people understand and follow it in a mutual agreement.

Roper:

When I was younger, I was one of the players who spat the dummy whenever a player would hide on top, screaming "That's not fair!", believing it was unsportsmanship behaviour, now as I'm older, I realize there was nothing wrong with it the whole time.

The problem isn't hiding on top, the problem is the amount of RNG in Roper with crate distance from the worm every turn. The amount of games I've seen incredible players lose because they got more unreachable crates than their opponent is brutal.

The other problem is that hiding on top is not a rule wrote in concrete, which I actually believe it should be.

Either way it's not unfair at all as all players involved in a match have the ability to employ that tactic.



Hysteria:

I understand that some players enjoy playing Hysteria with house rules, and that's completely fine when it's a custom match that isn't related to any league or competitive event. However the problem begins when you have uneducated and ignorant players who foolishly believe that it's "lame" and "cheap" to pile in Hysteria, even that is not the worst part though. It's when these uneducated players go around bullying others, mocking them, insulting them for playing the classic version of the scheme properly.

Especially those who host in #AnythingGoes then insult people who pile when it's their own fault for not expressing house rules in the game lobby. The uneducated ignorance of that is astounding to me.



BnG:

Your comparison with BnG, at least in my opinion isn't accurate.

In BnG, those rules being implemented increased the overall skill level of the scheme among good players. It brought new life into the scheme and made it interesting again. It did not in any way make the scheme unbalanced or unfair.

In Hysteria, while sure some people have more fun not piling, and it's a more casual enviroment for artillery fans. It decreases the overall skill level of the scheme and increases the luck factor. Any competitive player who truly values a balanced game should be against that.