Leagues
April 27, 2024, 07:41 AM

Game #240675, reported by Sbaffo, Viewed 1150 Time(s)

Default #29, Allround #28
Singles
February 15, 2024, 03:35 PM
Winner
Sbaffo
Italy MV
Beginner 1135 in BnG before the game. Gained 44|44 points more
Loser
Free
Finland TdC WAR ea
Rookie 1230 in BnG before the game. Lost 44|44 points more
  

Game Rate
Not rated yet
Players history
2 - 0
2 - 0
5 - 4
5 - 4
Information Game scheme: BnG
Scheme pick: Winner's pick
Watch The Game Replay(s):
Downloaded 24 time(s).
Game Awards
This game hasn't been nominated for any awards.
Game Map(s)

This map has no author on TUS.
If you know the author of this map, click on the editor button to submit an author for it.
1920 x 696, PNG, 104.53 KB, Downloaded 6 time(s)


This map has no author on TUS.
If you know the author of this map, click on the editor button to submit an author for it.
1920 x 696, PNG, 104.53 KB, Downloaded 7 time(s)

Game Chat(s)
[TdC-Free] hf
[MV-Quasimoto] still f@#! MV lol
[TdC-Free] 247
[MV-Quasimoto] wow nice
[TdC-Free] wtf is this reaim scheme lol!
[MV-Quasimoto] it's useful
[TdC-Free] bounce back u bitch
[TdC-Free] but its not tus scheme yea?
[MV-Quasimoto] lot's of games have been played with small modifications
[MV-Quasimoto] it's not like it changes the whole game anyway
[TdC-Free] we have to agree on it, no?
[MV-Quasimoto] you want to rh just because there's literally an option that lets reaim for you?
[TdC-Free] sure, it makes my life little bit harder
[MV-Quasimoto] ok then surrender
[TdC-Free] surr
[TdC-Free] pft
[TdC-Free] shouldnt count bitch :D

[MV-Quasimoto] whatever
[MV-Quasimoto] i sitll need to know how that made your life harder
[TdC-Free] hf
[TdC-Free] makes my reaim bit harder
[TdC-Free] doesnt disallow it, but makes it harder
[MV-Quasimoto] harder?
[MV-Quasimoto] it literally reaims for you
[MV-Quasimoto] only thing you need to do is take aim
[MV-Quasimoto] without reaiming
[TdC-Free] huh?
[MV-Quasimoto] huh what?
[TdC-Free] whatever man
[TdC-Free] lets fight
[MV-Quasimoto] i can see why this change never made it into tus
[TdC-Free] ?
[TdC-Free] doesnt matter
[TdC-Free] u cant just mod the scheme and not ask about it lol
[MV-Quasimoto] it literally did change nothing
[MV-Quasimoto] it literally reaims for you
[TdC-Free] so why u even mod it in the first place
[TdC-Free] if it changes nothing
[MV-Quasimoto] you're trying to make me a fool by taking my words literally?
[MV-Quasimoto] it makes your life better
[MV-Quasimoto] since you don'ìt have to reaim anymore
[TdC-Free] my aim started from floor level everytime
[MV-Quasimoto] so does it change anyway?
[MV-Quasimoto] coz you have to reaim
[MV-Quasimoto] your aim would go down the floor anyway since you have to reaim
[TdC-Free] u just dont get it
[TdC-Free] fu man
[MV-Quasimoto] rules says that each turn you have to do a 90 degree reaim
[MV-Quasimoto] this little change allowed you to do that
[MV-Quasimoto] without even having to do it by your self
[TdC-Free] u dont know what i mean about reaiming
[TdC-Free] getting the same exact cursor spot
[TdC-Free] harder to do when u start from floor level etc
[MV-Quasimoto] reaiming was a rule made in order to avoid that thing
[TdC-Free] ur allowed to reaim
[MV-Quasimoto] ofc you are
[MV-Quasimoto] but some people use cheap tactics to get the same shot
[MV-Quasimoto] if you're a good player you can reaim without having to use cheap tactics
[MV-Quasimoto] hell you can even memorize the angle beforehand
[TdC-Free] i know
[TdC-Free] ur mod is just making it harder for me
[TdC-Free] not impossible, harder
[MV-Quasimoto] hmmm i see some pixels there
[TdC-Free] talking about cheap tactics :D
[MV-Quasimoto] this is clearly allowed on tus
[MV-Quasimoto] and i am not the one who started out with 4 secs roller
[MV-Quasimoto] i haven't used one yet in this game
[TdC-Free] i didnt pick bng so ur not allowed to commentate my gameplay bitch
[MV-Quasimoto] ye sure
[MV-Quasimoto] everything for the king here
[TdC-Free] yes yes
[TdC-Free] pmfg
[MV-Quasimoto] fk
[MV-Quasimoto] too much power
[TdC-Free] hm
[MV-Quasimoto] no plop for you bitch
[TdC-Free] dnt cry about 4s when u hide like that
[MV-Quasimoto] i ain't saying nothing
[MV-Quasimoto] your actions speak for you
[MV-Quasimoto] :D
[TdC-Free] ur tele was an action aswell
[MV-Quasimoto] trying to climb on mirrors?
[TdC-Free] wtfgff
[MV-Quasimoto] gg wp
[TdC-Free] lame ass
[TdC-Free] gg
[MV-Quasimoto] hahaha
[TdC-Free] inter me

Author Topic: Game #240675, reported by Sbaffo  (Read 1214 times)

0 Members and 1 Guest are viewing this topic.

Offline Sensei

Game #240675, reported by Sbaffo
« on: February 15, 2024, 05:05 PM »
Totally forgot about auto-reaim is even possible. This should be installed into TUS BnG scheme right away.
It won't stop people from using marked spots for their 4sec max power nades, but it surely would make them look foolish with their thumb on the screen for 20+ seconds :)

Really no reason this isn't part of BnG yet.


Offline Sbaffo

Re: Game #240675, reported by Sbaffo
« Reply #1 on: February 15, 2024, 06:55 PM »
This is not gonna possible at all and you can tell it simply by looking at Free's reaction in this game lol imagine how other people would react to this

Offline Korydex

Re: Game #240675, reported by Sbaffo
« Reply #2 on: February 15, 2024, 07:45 PM »

Offline Sensei

Re: Game #240675, reported by Sbaffo
« Reply #3 on: February 15, 2024, 07:53 PM »
This is not gonna possible at all and you can tell it simply by looking at Free's reaction in this game lol imagine how other people would react to this

[TdC-Free] u dont know what i mean about reaiming
[TdC-Free] getting the same exact cursor spot
[TdC-Free] harder to do when u start from floor level etc
[MV-Quasimoto] reaiming was a rule made in order to avoid that thing


Well, since only "good" reason to not include auto-reaim in BnG is that players would need to work a bit harder to achieve one of the lamest tactics game can offer.. I'm sure us two will be in a minority of wanting a scheme to be a bit more competitive. 

Offline TheKomodo

Re: Game #240675, reported by Sbaffo
« Reply #4 on: February 15, 2024, 08:47 PM »
It was added, but then removed because it gives people who count their shots an advantage.

It's that simple, read it all if you want.

Offline Senator

Re: Game #240675, reported by Sbaffo
« Reply #5 on: February 15, 2024, 09:05 PM »
It also gives an advantage to people who don't notch NOR use visual aids to repeat/adjust the previous shot. It would be fair to remove the re-aim rule completely so that people are not at disadvantage if they don't use visual aids.
« Last Edit: February 15, 2024, 09:10 PM by Senator »

Offline TheKomodo

Re: Game #240675, reported by Sbaffo
« Reply #6 on: February 15, 2024, 09:12 PM »
It also gives an advantage to people who don't notch OR use visual aids to repeat/adjust the previous shot. It would be fair to remove the re-aim rule completely so that people are not at disadvantage if they don't use visual aids.

Senator, we've been through this before.

For starters, EVERYBODY notches! What I am talking about, is COUNTING out your shots!

And visual aids? So what, we're not allowed to use our eyes, or the game? Not allowed to use markers on the screen or our own bodies lol? What madness is that?

It's thanks to visual aids people even have a chance against people who count their shots in BnG.

With the auto-reaim implemented the aim automatically resets, and that's how people who count play BnG, they reset the aim to the top, or from blowtorch angle, and slowly move the aim notch by notch to count out a number, that they have written down or memorized.

They have to do that every time anyway, or even if it's every first time it's an advantage that is amplified by auto-reaim.

But sure, if you want to make BnG worse, go ahead, because I for one will just absolutely destroy you all and make it a misery to compete at BnG by proving this very point if you are actually ignorant/silly enough to implement it again.

Offline Senator

Re: Game #240675, reported by Sbaffo
« Reply #7 on: February 15, 2024, 09:19 PM »
By notching I meant counting your shots.

The re-aim rule means those who use visual aids have an advantage over those who don't (those who don't count their shots either). So removing the rule would be justified in that sense. I didn't suggest enabling the auto re-aim feature again.

Offline TheKomodo

Re: Game #240675, reported by Sbaffo
« Reply #8 on: February 15, 2024, 09:23 PM »
By notching I meant counting your shots.

The re-aim rule means those who use visual aids have an advantage over those who don't (those who don't count their shots either). So removing the rule would be justified in that sense. I didn't suggest enabling the auto re-aim feature again.

Ok for starters, what exactly do YOU mean by "visual aids" because that phrase can literally mean ANYTHING, including using PART OF THE GAME to aid you visually!

If you mean using either your own body, or a physical object to measure something on your screen, you can still do the same thing without doing that, by using things included in the standard game, it's the only reason I've ever done it in the first place.

I swear some of you really don't understand this game in relation to BnG properly.

I'm going to ask you, do you want a demonstration? Because I can go live and show you on Twitch if you want?

Edit - Don't you honestly think I'd have added auto-reaim myself if it was actually more useful? LOL!

Offline xSniperx

Re: Game #240675, reported by Sbaffo
« Reply #9 on: February 15, 2024, 09:48 PM »
tbh, enabled or not enabled the better player is going to win. the current TUS scheme is fine and has been for a long time, this thread only proves the division such additions would add, even though i personally don't think it makes an iota of difference in the grand scheme, "if it's not broke don't fix it".

Offline Senator

Re: Game #240675, reported by Sbaffo
« Reply #10 on: February 15, 2024, 09:53 PM »
what exactly do YOU mean by "visual aids" because that phrase can literally mean ANYTHING, including using PART OF THE GAME to aid you visually!

From the CWT rulebook:

1) No visual aids. Visual aids include rulers, straight edges, paper, transparency sheets, or other objects placed on or near your screen. They also include markings on or around your screen, glasses that help you aim in a straight line, programs that display visual overlays on the screen for aiming or measuring, etc. Placing your own unmarked hands on the screen is fine.

I mean all of that. Some players don't rely on any of those measures and are at disadvantage because of the reaim rule. If those external visual aids didn't give an advantage, no one would be using them.

Offline TheKomodo

Re: Game #240675, reported by Sbaffo
« Reply #11 on: February 15, 2024, 10:14 PM »
From the CWT rulebook:

1) No visual aids. Visual aids include rulers, straight edges, paper, transparency sheets, or other objects placed on or near your screen. They also include markings on or around your screen, glasses that help you aim in a straight line, programs that display visual overlays on the screen for aiming or measuring, etc. Placing your own unmarked hands on the screen is fine.

That's CWT though, as far as I know it only applies to Intermediate, if not only CWT/ONL.

Right now I can't remember if the TUS scheme is ONL and uses the exact same rules, if it does though that even allows using your thumb or hand on the screen, in fact I've been doing this in most games I've ever played, not just Worms Armageddon. It has other uses than just re-aiming in BnG lol.

Though it's not important for this anyway because even if there was a way to detect people doing this, you don't even NEED to do this to achieve the same thing, you can do it with the game itself.

I mean all of that. Some players don't rely on any of those measures and are at disadvantage because of the reaim rule. If those external visual aids didn't give an advantage, no one would be using them.

Think of it like this, which is something I explained in the thread, which I thought you already knew, or at least MonkeyIsland does which is why it was changed back.

Without auto-reaim, both players can re-aim however they please as long as they reset the angle 45 degrees from it's original position before shooting again.

Now, players who count out their shots usually never need to re-aim anyway as they will hit pretty much 1st time every time at least with full power shots and most others.

Players who play instinctually, they currently have a few comfortable ways of re-aiming back to the position they were at. Both with and without using their hands on the screen.

If you take away that, it changes absolutely nothing for the counters because they count their shot from the reset position that auto-reaim does anyway, so if anything, it saves them a second or so to move the cursor back to the start anyway.

Generally speaking, this makes it much easier for counters to play BnG and gives them an advantage against most players.

The ONLY way to stop people who count BnG shots is hopefully when Deadcode and CyberShadow update the game engine so that there's no such thing as a notch anymore, which will actually render people who rely on notching and counting useless.

Offline Senator

Re: Game #240675, reported by Sbaffo
« Reply #12 on: February 15, 2024, 10:42 PM »
you don't even NEED to do this to achieve the same thing, you can do it with the game itself.

I'll repeat myself: if doing it with the game itself was equally good/easy, no one would place a ruler or their hand on the screen. I place my hand on the screen to measure kamikaze cos it's faster than using girders.

Think of it like this, which is something I explained in the thread, which I thought you already knew, or at least MonkeyIsland does which is why it was changed back.

I changed it back because both you and KRD were against it. MI was not involved.

Offline Sensei

Re: Game #240675, reported by Sbaffo
« Reply #13 on: February 15, 2024, 11:40 PM »
Auto-reaim + manual reaim of 90 degree!
That should take some time off these notchers and mess with their counting. So just leave the rules as they are but add auto reaim!? Or even better - add auto reaim and put a turn at 7 seconds.. I mean, wtf is with 15 anyway? You have anchored worm and 2 possible weapons to shoot from.. 15 seconds for that? Player that started playing yesterday wouldn't need more than 4 to do this.

Wouldn't changing this be fair for most of the people? Would surely make games more interesting if up against the guys that rely on counting, rather than feeling.

I'd just want to imagine someone placing their thumb and holding it for 20-30 seconds on the monitor just to repeat some full power shot they had lock on previous turn, haha!
« Last Edit: February 15, 2024, 11:43 PM by Sensei »

Offline TheKomodo

Re: Game #240675, reported by Sbaffo
« Reply #14 on: February 16, 2024, 12:39 AM »
I'll repeat myself: if doing it with the game itself was equally good/easy, no one would place a ruler or their hand on the screen. I place my hand on the screen to measure kamikaze cos it's faster than using girders.

You're not paying attention to the specific words I'm using! It has nothing to do with re-aiming with or without using your hand being easier or faster or not.

It's that adding the auto-reaim makes it easier for counters to beat you because nobody can do it, and that's one of the very few counters(as in counter attack this time) you have against counters(people who count out their shots using math). The ability to quickly aim back and adjust your shot if you missed.

It's also good to be able to have a placeholder just incase you change your mind at the last second and want to go with the original shot, I also do it during 1st shot attempts as well.

I understand a few people think it's lame to re-aim with your hand or whatever, it's a much better choice to balance out the playing field than further widen the gap advantage that they already have.

Though, my point is, if you do put that auto-reaim on, I'll make sure you immediately notice how bad a decision it is by proving it, and showing other players how to take advantage of it as well.

Then Sensei can moan about rollers, 5s LG bouncebacks AND auto-reaim!  :D