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Messages - Ivo

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16
TUS Discussion / Re: NNN merging with TUS
« on: December 27, 2010, 08:35 PM »
I don't demand nothing Kilo. It was you who opened this thread. But, again,

then I wrote Im able for doing it in the future, but not right now.
why this? Could you explain why you say this?

its a nice dream, but it also has serious problems, and technical dangers.
Honestly, did you had some chats with MI to conclude it? Wouldn't be him, with your help, that would do the majority of the coding at TUS site? If you really believe it's a nice dream, why don't you stop the work you are having in the present with the development of a brand new ONL site, instead focusing in the effort of the merge?

I dont know why you now demand it, but if you felt OK yourself in OIL, TUS members felt OK with their system, why do you care soo much about WA global community?
I think I answered it clearly with my big and bored text. I think with my head and I follow what I believe it's the right path. I can't hide myself inside a clan, if I think that this clan, keeping the main Intermediate competition outside TUS, are "damaging" the scheme potential (to grow in activity) because of some hypothetical desire to be or remain "different". Thing is, beer said a big true when he spoke that humbleness and proud is involved here. We know how some NNNs members talk about some "TUS people" and for me, this type of things are a really bullshit.

I would like to know the real reasons to be against the merge (for now or forever). As I said in my big and bored text, some afraids are understandable because its a huge modification, but with will, a good effort, things well planned, things can be done almost perfectly! We are not talking about a travel to Mars!

But you can rest, after this thread dead, I will not give any first step (as I didn't here) toward this subject.

17
TUS Discussion / Re: NNN merging with TUS
« on: December 27, 2010, 07:19 PM »
I didn't quit NNNs only because of this. I pointed 3 main reasons that I was against in the clan life, and this is just one of them.

All I did this just because of Ivo - he accused us selfishness, he left NNN because of that, and after some days I had to realize it's still disturbing his soul (I hope you know what I thought of....).
I think this does not matter for here, but since you pushed it here...
When I talk about "two faces guy" was only because of this: read the private chat that we had about this subject at msn, some weeks ago I left the clan, and read the text that you wrote (about this TUS part) in NNNs private forum when I announced my NNNs renunciation. Compare both and tell me if I don't have reasons to stayed perplexed with your words. You said so silly things in that text and so different than what you said me at msn, that I had to conclude that you have a type of speech different privately and another for clans private forum posts.

Also I never accused you (clan) directly, of being selfish, I used the words: "is ALMOST a selfish way of thinking", when I was speaking if the reasons to not merge is because if you are thinking in preserving your power and control about things, instead of thinking in the benefit of the scheme that you love. I was trying to say that, for me, the scheme and the WA overall community, is more important than any clan, or it's proud to be different!
 
But... NEXT!!

I think this thread would only makes sense if you, NNNs, would really interested in discussing it. You open it, asked people opinion, but at the same time, you are saying that you are not considering this merge for now, and don't point reasons for not doing it.
So, unfortunately, I think this is only a waste of time.

18
TUS Discussion / Re: NNN merging with TUS
« on: December 27, 2010, 03:50 PM »
I think the main reason for this thread should be for benefit of the Intermediate scheme and, by consequence, the WA overall community.

NNN is not a common clan. They are a clan that represents a whole and important part of the WA community. I really respect their history and all that they did for Intermediate scheme. But we can't live being completely faithful to the past traditions but we should adapt to our present, keeping the future in mind.

So I think that NNN should stops to have their separate site and, probably forum, and merge it to TUS. Why? To achieve a much high number of people playing, seriously and in a high level, the Intermediate scheme. Among other reasons. I'll try to explain.

Open Normal League (ONL) acitvity is not doing bad. At least, their admins are not unhappy with their activity, but I'm sure that, being Intermediate lovers like they are, they would like to have as much activity as possible. I think that is a real important part of what define the success of the ONL. Quality of the game, can be bring by consequence of the higher activity. So, to be clear, with this merge, we all could aim for a significant higher activity for the Inter scheme.

People, by default, are lazy to deal in a daily basis with different sites, systems, building a nice profile in different systems, etc and they tend to be faithful only to the system that they like more. Unfortunately or not, the design and the looks are a major reason in our nowadays world. It's my opinion and despite some contrary opinions, I think its consensual that the majority of WA players prefer the TUS design than the NNN site.
Also, the Intermediate scheme is a wonderful scheme, but others are too and, they could achieve and aim to have more TUS regular people that like so much or more, other schemes to play an Inter league just because it is hosted in TUS site and they are familiar with it.

You could say, but TUS already had the TNL and it was not successful. But it's not hard to understand that it happened due to ONL existence and because it kept their main and real pros players. Also because, an Inter league should not be played with some other regular ranking TUS league. The ladder ranking system of ONL is almost perfect for an Inter league. This is hard to explain, but if you play it for some time, you will understand it.
If we look from TUS Inter cups, we see some TUS regular players that play in it, that usually don't play at ONL. For ones who are yet with doubts that ONL at TUS could achieve a significant better activity than ONL has nowadays, think that if TUS didn't organizes TEL but it was NNNs who would hosted an Elite league at their site. Am I the only one that thinks they wouldn't have 1/4 of the acitvity that TEL has now? I think not.

There was a time where different separate communities existed with their own separate leagues. But please, it's very important, check this stats: http://stats.worms2d.info/. Did you noticed that since 2002/2003, the number of games hosted was constant but low until the middle of 2007, and after it had a great grow until 2010 and stabilized during 2010? This grow can be due to different reasons but,  for sure it is also due to TUS appearance. It happened when TUS appeared and started to pump. So, this is another proof that with a single but global domain, for all communities and competitions, we can achieve a great success for the WA overall community.
NNNs are a clan that are used to decide their own life and they represent a very important part of the history of this game, such as in the present. So, the afraid of a lost of power to decide the format and whatever they think that could be good for Intermediate scheme, is completely understandable. I don't defend any merge! But a merge that preserve the singularities of the NNN clan and the all Intermediate community. The ladder ranking system should be the same or as much similar as possible, they should kept all the power and control of any Intermediate competition, like kick an asshole that would appear at that competitions for example, their own part of the forum with their respective private section. Aswell as many many things. Kilo and MI should plan and manage it carefully to store all data that are at NNN site and forum, etc etc.
It would give a lot of work, probably it could not be perfect, but for sure it would be worthy and the outcome, as an Intermediate player and a WA player, would be great!

19
You can do your registration and read the tourney guide lines at NNN forum or just appear at #RopersHeaven around 17:45 GMT.
Join us at this Intermediate party!  ;)

20
Leagues General / Re: What's the sense of TNL?
« on: October 31, 2010, 02:10 PM »
I saw here "inter into classic" opinions here enough at least to make a poll for it? Don't you think?
Let's think twice before put inter into the garbage league, okay?  :D

21
That's right folks!
You can do your registration and read the tourney guide lines at NNN forum or just appear at #RopersHeaven around 17:45 GMT.
Bring your friends, family and pets to spend a nice Sunday evening at our funny Intermediate Party!  :)

22
Leagues General / Re: What's the sense of TNL?
« on: October 27, 2010, 09:01 AM »
I'd say put Intermediate into both Classic and Free league.

Dunno if it was already discussed (if yes, srry my laziness) but, since free league is "free" why not put into that league all the schemes that are known and recognized. I mean, in classic league only the classic schemes (with intermediate in it, of course  ;D ) but in the free league, all the schemes that it already has plus the classic league schemes. The free league would be more like a league where all schemes are allowed. So it's name "free". The way it is now, the free league looks like the garbage of the classic.

23
Leagues General / Re: What's the sense of TNL?
« on: October 26, 2010, 05:44 PM »
Now, with the new patch 3.30, that has a Jet Pack delay of 2 turns (like the original intermediate), it makes even less critical the 1st turn. It's not so easy to make multiple kills.  :)

24
Leagues General / Re: What's the sense of TNL?
« on: October 26, 2010, 04:08 PM »
avirex, that's completely different subject, already very discussed. To be very very brief, I can tell you that without random placements, the scheme loose many of it's magic. The random placement is like a puzzle that was give to both players and that they must think about it pondering what they think it's the best tactical moves. That's why you must use your 3 Worms Select's with wisdom. And that wisdom can be decisive in many games.

25
Leagues General / Re: What's the sense of TNL?
« on: October 26, 2010, 03:51 PM »
This argument really don't convince me  :)
If you'll play bo1 at a fair complex cave, start positions will determine the winer in less than 5%. Who does not agree with it, really don't know all issues of the scheme.
You have much more lucky schemes, like T17.

26
Leagues General / Re: What's the sense of TNL?
« on: October 26, 2010, 03:34 PM »
Admit that TNL didn't worked and remove it, it's already a step forward IMO.
So, I guess that TUS will not completely ignore the most loved scheme of WN and must put it in one of two leagues (classic or free). So, I guess that the question now is only where to put it.

Can you have better argument that intermediate is the most classic schemes of all?  ;D
I respect your opinion Csongi, but I really think there isn't a minimum of sense making comparisons of 4 vs 5 rope/default schemes. But if it's necessary to put intermediate at classic league, I'll vote to add another rope scheme to balance it and makes it 5vs5. Probably tower race (one of the most rope lovers schemes currently), or the icon fly shopper. Or if elite says out the classic league the problem is solved (didn't get if with the elite league, it will be part of classic league anyway or not).

darKz, I understand your argument because intermediate is particular scheme. But MonkeyIsland already confirmed that TNL the dedicated intermediate league, is no longer an option. About time issue, that's why I made my previous suggestion. If the player who didn't suggest the intermediate scheme in the classic league, don't have the time to play a bo3 game, he could demand a cave map (with a fair complexity) as a bo1 game. I think this solve the problem. Anyway, since one player see the layout of the map and light on the lamp, he is agreeing with the map.

27
Leagues General / Re: What's the sense of TNL?
« on: October 26, 2010, 01:51 PM »
NO way!
in worst case move it to free  :-\

Can you give a better effort to the discussion, saying why you don't agree, instead of just saying "No way!"?  :)

28
Leagues General / What's the sense of TNL?
« on: October 26, 2010, 01:19 PM »
Really, nobody plays it. And, of course it's not a scheme problem, because NNNL (ONL) is with a great activity.
I don't see a sense to put intermediate in a separate and dedicated league. It seems a bit a scheme discrimination  :)

But the strongest fact is that almost nobody plays it. And yeah, that's a fact. So, why not put intermediate in one of other 2 leagues?
About that, my opinion is classic league because, if one scheme is classic, that's scheme is intermediate. You know that. The game was built around this scheme and it's the most classic and with the biggest number of lovers at WormNet (if you take into account the number of players that play it at ONL or just for fun).
So, I think that TUS will get much more worth if you re-put the inter scheme into the classic league again.
I suggest to play it as bo3 but, if both players aren't in agreement to play a bo3 game (time issues, or others) it's obligate to play the bo1 game with a complex enough cave map.
 :)
 

29
Cups and Tournaments Comments / Re: Cup #64: Intermediate
« on: August 20, 2010, 03:23 PM »
LOL!

I can't believe that this cup yet to finish! And with so many games to play!  :-X

I suggest to identify the idle players and ban they for next(s) cup(s).

30
General discussion / Red Color Movement
« on: August 02, 2010, 11:39 PM »
No, this has nothing to do with the best football club in the world ever (SL Benfica, of course) neither with communism or politics.

A large number of worms players has their favorite color and makes question to choose that color to their team.
I am a red color fan and I would like to choose red for my team. I say "would like" because our favorite game has one color named "red" that is everything except red. I don't know if there are any particular reason for that, but I don't see one.

I'm simple asking if there are other players, mainly those which like red color, that would like to see WA with a true red that can been chosen as a team color. If a good number of players have this wish too, we could add this subject T17 forum and ask Cybershadow/Deadcode if it is possible to make this wish true. Yes, I know that are other issues much, much, more important than this but, the small causes must be defended too. I don't have an idea, but I imagine that, for they, this would not be hard to change. Ok, probably not like change a constant value in a C program, but...  ;D

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