You can't get up AT ALL and the rope gets stuck against the land 50% of the time and the only option you have is dropping your worm.
Actually you can get up with the rope very easily. Just attach yourself to a ledge, then swing against the wall so that you have enough momentum, then let go and the worm swings on top of the hill, much like in W:A
The "auto-jump" mechanic of the rope is frustrating at first but it's ok once you get used to it. It allows some little tricks too, like getting the clumsy Heavy on top of a physics object by attaching the rope to the ground next the object and letting the auto-jump fling you on top of it.
I too prefer Rev to Reloaded. That game to me was just an Armageddon clone, but was horribly worse in every f@#!ing way, pretty much unplayable. Revolution is weak yeah, but actually feels different and wormy enough for me to enjoy it and has some nice new features. And the singleplayer Puzzles are totally awesome! Some are quite challenging even, at least if you skip the Matt Berry's advice that he tells you at start of every puzzle.
They could still make it better by:
- allowing 8 worms per team at least in 1v1
- buffing the physics objects, adding interesting ones that slams worms to ground for 1 turn, unable to move etc
- making it harder to get out of dynamic water
- improving the schemes and scheme editor (which is still a joke, for me the worst disappointment, wtf)
- improving the crappy map generator
- adding another type of Bazooka, that is more affected by wind. With this one it's way too easy to make perfect hits, and can't do any crazy shots like in W:A
- completely redoing the menus and ui for PC (when will they learn? wtf)
- fixing the laggyness, delay
- fixing the worm/terrain collision, but that might be impossible when the engine is what it is, I have no clue about stuff like that
- fixing a lot of other smaller stuff
Reloaded 5/10
Revolution 6+/10
I'm being generous, because they are still pretty awesome party games for more casual gaming and for kids. And even if the customization is limited, it still allows to make some pretty good schemes
By the way, these games might've been cooler if W:A players participated the closed betas. I was in Rev beta and 99% of the active people there were Reloaded and W2:A fans and you know what kind of suggestions and criticisms many of them give
For example there was a suggestion report to make the PC version's weapon panel smaller and to not be in the middle of the screen covering everything else. Some guy used his time to come and write a comment to the report like "I disagree. I don't need to see other stuff when selecting weapons." Even if you don't care, what is the downside of this suggestion? Arghhghh FUUUUCK