Forums
May 05, 2024, 08:53 PM

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Mablak

Pages: 1 ... 41 42 [43] 44 45 ... 47
631
Announcements / Re: Write leagues system from scratch
« on: February 02, 2011, 03:57 AM »
In your opinion both players should gain/lose 0 points and stay at 1050, because this is the expected result.

Yes, IF the actual result of games is the same as expected result, then rating change is exactly 0. If a player played according to his skill/rating, then his actual skill didn't change. Sounds logical?

In my opinion both players' real skill level is 900. When they play a draw against each other they 'confirm' that they are equally good, namely '900'-good and not the 1050 that happens to be their season rating. Thus, it doesn't seem illogical to me, that both players drop a little in season rating (to resemble more closely their real skill-level of 900).

It is illogical. Season rating shows us how well a person did IN A GIVEN SEASON. Overall rating is supposed to show player's skill in the long run, over multiple seasons, over his entire league 'career'. These are two different things, don't you think? So why do you want player's seasonal rating to DROP DOWN when he is doing like expected?

I repeat again, if you do better than expected, your rating should rise. If you do worse, your rating should drop down. If you do as expected, it should stay the same. I hope you now understand why I have problems with your proposal.

I think all of your plans for changes come from the idea that seasonal rating should eventually approach overall rating. Did I get you right? But as I said, seasonal rating (why shouldn't even call it rating in the first place, but rather "performance", "score, or smth) should show us how players perform in a given season, not show the skill, that's what we have overall rating for.

I agree that seasonal ratings should be kept completely, 100% separate from overall ratings. If overall rating is used at all in the calculation of seasonal rating, then seasonal rating loses its importance, and becomes something more like quarterly performance. And this would again impact activity, which is about the highest concern we should have for a league.

If, as franz implies, assigning more importance to seasonal ratings diminishes the importance of overall ratings, then so be it; it's still a boon for activity and competition. Overall ratings will still be useful to look at, for those who want to look at them.

The essence of zero-sum is that the sum of points gained by winner and loser is zero. This is not a necessity IMO.

Think again what is rating supposed to show you - the skill. So after a series of games, say 10, the result is as expected (according to player's ratings), for example 8-2. The result tells us that both players played ok, according to their skill, so the sum of rating changes is 0. If it wouldn't be, the ratings would change whereas we said players performed as expected. Don't you think this distorts the picture a bit?

I think a zero-sum system isn't ideal, for worms at least. It seems like your problem is that non-zero-sum systems wouldn't be quite as objective, which is slightly true, right now you can have a good feel for a player's skill if you know they're at 1800, or 1600, or 1400. However, as a counter example, table tennis ratings are wonderfully accurate and employ a non-zero-sum system, as shown here: http://www.ratingscentral.com/HowItWorks.php. And I always understand almost exactly how good a table tennis player is just by their rating there. This system allows young unranked prodigies to gain say, 400 points for beating a high-ranked player, without that player going down too dramatically.

And over at NNNL, although everyone's points inflate as the season goes on, top players end up with roughly the same upper limit on their seasonal rating. You can definitely create non-zero-sum systems that yield ratings that correspond to intuition.

632
Off Topic / Re: What keyboard do you use?
« on: January 28, 2011, 11:12 AM »
Standard Dell:

It's served me well most of my worming career. Everything else I've tried just doesn't hold up, I think it's mainly just a matter of being used to the arrows (no keylock of course).

633
Leagues Playoffs / Re: TEL S1, Crash
« on: January 26, 2011, 01:31 AM »
Okay then... are you available monday or tuesday around 20 GMT next week Crash?

634
Leagues General / Re: Seasonal vs Overall.
« on: January 25, 2011, 03:07 AM »
For something that might actually be on topic... I'm pretty disappointed seeing how having a high overall standing lowers your seasonal standing, I no longer have any motivation to play TEL since I can't win a season or even come close. I don't understand why there aren't two rating calculations per game, one for overall and one for seasonal.

If the intention is for higher players to only play amongst themselves... even if we had enough players to make that work, there would be far too much trading off of points, all the good players would still be off the radar in terms of seasonal ratings. It seems like this system just encourages good players to get high up and then stop playing.

635
Off Topic / Re: A letter from our favorite inmate avirex
« on: January 25, 2011, 01:37 AM »
Oh yeah Shy, if you're gonna write him back, hold off for a day and I'll write him something for you to add in. I guess I forgot some key details when I gave him my address >_>

636
Leagues Playoffs / Re: TEL S1, Crash
« on: January 20, 2011, 05:54 AM »
Me and daina both won each game in which we got the first turn, went 3-2 for me, ggs. Crash, are you able to play Monday or Tuesday around 20 GMT?

637
Leagues Playoffs / Re: TEL S1, Crash
« on: January 16, 2011, 07:11 AM »
Okay let's try

638
Leagues Playoffs / Re: TEL S1, Crash
« on: January 14, 2011, 06:13 AM »
Oi Daina, can we play Monday or Tuesday, any time past 20 GMT?

639
Leagues Games Comments / Re: Game #50699, Reported by Mablak
« on: January 11, 2011, 04:41 AM »
Oh thanks guys. I thought I was pretty accurate saying there was a 50% chance, because the skunk would certainly jump at the end of the little branch. It's mainly a question of whether it would immediately turn when jumping onto the slope, or bounce off and continue walking left, but since the bubbles did barely reach the highest worm, maybe 20% is closer.

640
TUS Discussion / Re: TUS Roper League - Vote : yes or no ?
« on: January 10, 2011, 04:32 AM »
Yeah but Mablak will get bored of TEL soon enough lol, ask anyone who knows him well, he always goes through phases like this, he'll probably even admit it himself :)

Actually I still find TEL interesting, I've never been that bored of elites. But I have been bored of ropers for years, just because the skill level can only get so high. I'd much rather just warm when I'm in the mood to rope.

641
dt / Re: Avi is going in 2 days :(
« on: January 03, 2011, 04:33 AM »
Sorry to hear it Jeff, if I didn't say so before. I wonder if we could write you letters or e-mails, maybe you'll figure out when you're there. I just hope you get to do something with your free time, like drawing or getting super buff.

642
TUS Discussion / Re: NNN merging with TUS
« on: December 29, 2010, 10:42 AM »
So, were you thinking of just having one rating system that would work for TUS and ONL? I think the ONL system is an improvement, largely because it doesn't matter what order you report in or when you played your games. And that's a huge problem, because in TUS, games at the end of the season matter much more than ones at the beginning. And it encourages avoiding good players who simply haven't played many games yet.

I think having that feature is crucial, though there are other ideas that are important for an all-round league, like scheme balance. This would be a good time to work on ratings in general.

643
Leagues Complaints / Re: Game 49003
« on: December 21, 2010, 09:16 AM »
Dario hasn't reported yet, so I think you can just delete it, and we'll report in order later

644
Leagues Complaints / [SOLVED] Game 49003
« on: December 21, 2010, 03:00 AM »
TEL game needs to be removed; I guess I forgot to report in the right order, Dario needed to report 1 game then I needed to report 3.

645
dt / Re: yoo mm
« on: December 16, 2010, 01:39 AM »
The only weekend day I have is Sunday :U

Pages: 1 ... 41 42 [43] 44 45 ... 47