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Messages - StepS

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1066
is it possible for you to compile this game into a realtime video?

https://www.tus-wa.com/leagues/game-85406/0/

muahaha, that would be awesome!
ask cueshark, he's very good in it  ;D

1067
is it possible for you to compile this game into a realtime video?

https://www.tus-wa.com/leagues/game-85406/0/
sorry, i don't compile realtime. i play the game and record it.

1068
Realtime boom race
LAGGY!!! (too many worms acting and exploding for realtime). NO interactions (/boomrace enabled).

DO NOT ever play BOOM RACE in Real Time, if you have a chance to!
it is LAGGY AS HELL.

1069
General discussion / [deleted]
« on: December 13, 2011, 11:03 AM »
There are some things in life that I regret.

1070
General discussion / [deleted]
« on: December 13, 2011, 05:43 AM »
There are some things in life that I regret.

1071
General discussion / [deleted]
« on: December 13, 2011, 03:56 AM »
There are some things in life that I regret.

1073
General discussion / Re: Realtime Battle Race! [HD included]
« on: December 12, 2011, 03:06 PM »
Nice! :D 

I'd love to see a hang glider race real time as well!

:<
Sorry, parachute (and hang-glider, cuz it's almost the same), rope and bungee currently don't work as expected.

Realtime Jetpack Race!  ;D

1074
General discussion / Re: Realtime Battle Race! [HD included]
« on: December 11, 2011, 08:46 PM »
we want to play it gogoggo xD
ask cueshark :D (j/k)

that isn't possible right now from a technical view of online.
there was a test DLL file for realtime, but it only works on win xp and 3.6.29.0 and has loads of bugs.
my video has nothing to do with it
PS: I will make a parachute race soon (once the parachutefail bug gets fixed)

1075
General discussion / Re: Realtime Battle Race! [HD included]
« on: December 11, 2011, 08:38 PM »
You should speed it up 2x   ???
why? without 2x you are able to see it in details 8)

more videos coming soon 8)

1076
General discussion / Re: Realtime Battle Race! [HD included]
« on: December 11, 2011, 08:28 PM »
what a multi fail jumps at start ;D
yeah I hurried a bit ;D the most epic battle is near the end

PS: there is another version but unfull

1078
General discussion / Re: Movie - TTRR Challenge Real Time Action! :<
« on: December 10, 2011, 06:50 PM »
That's not how I did it :<
then how? Someone told me that you did it like that... because i can help if it's too hard, you put a lot of effort into it, there's a simpler way and it's not hard to do with PX, anyway :)

1079
General discussion / Re: Movie - TTRR Challenge Real Time Action! :<
« on: December 09, 2011, 07:57 PM »
Yeah, I saw your another one. Very good job. It's basically a merge of splitted together videos from replays, you can also see the turn time vanishing. But still, it's so cool 8)
I can also do that as a real single replay with PX (needs some bugfixes into a script)

1080
Tech Support / Re: LAG PROBLEMS
« on: December 07, 2011, 03:26 PM »
You don't need. Just try what we suggested.
I don't recommend the two first checkboxes in the Palette Fix

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