I agree with Komo.
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Quote from: KoreanRedDragon on June 25, 2020, 06:36 PMQuote from: Anubis on June 24, 2020, 01:38 PM
What was changed specifically regarding rope responsiveness? can you elaborate? Like a before/after comparison. And maybe some technicalities like how many ms is the difference etc. Would be appreciated.
So, the way render tweening was implemented in WA means that on average, you get to see your roping worm in its new, updated position half a frame* early compared to 3.7.2.1, all other things (like renderer, v-sync settings, number of buffered frames, desktop window manager messing with your games, etc.) equal. Some of the time it'll be exactly the same, other times up to almost a whole frame less input lag, depending on how the tween phase of the sprites works out, but distributed evenly so that it averages out to 0.5 frame. The difference from this alone isn't massive, of course, so people who aren't heavily into roping (or rope with v-sync enabled) might not even notice it. But lower input lag is just always good, and I think someone like you probably would be able to tell, actually. Although on the other hand, tweening just makes the entire roping experience more enjoyable because of the smoothness of motion, so I suppose it's tricky to say precisely what's going to be responsible for any perceived improvement.
We'll see, but I can't imagine anyone will actually want to go back once 3.8 is out.
Disclaimer: I'm going mostly by how I remember Deadcode explaining this a rather long time ago, in a discussion I can't find right now, so caveat lector.
*Not in-game (engine) frame as far as I can recall, but monitor (GPU) frame, where on a 60 Hz panel one frame corresponds to ~16.7 ms.
Quote from: StepS on June 21, 2020, 12:28 PMQuote from: WTF-8 on June 21, 2020, 11:30 AMThat would actually be surprising because the new rendering also decreases input lag.
inb4 oldschoolers boycot 3.8 because the rope doesn't feel the same anymore
Quote from: Sensei on June 16, 2020, 06:42 PMQuote from: Anubis on June 16, 2020, 04:27 PM
Jmoberg still grinding Starcraft/Warcraft
Since you guys are, apparently, still in contact, why don't you let him know he's been mentioned in Worms community every few days and dozens of ppl are eager to hear from him or play a few games?
Quote from: TheWalrus on May 13, 2020, 07:45 PMQuote from: Statik on May 13, 2020, 02:06 PMOh yeah refresh rate probably makes a big difference
just swapped my mouse with a 3x cheaper (but new) one and decided to test it, got like 20-30ms better results (much easier to go below 200 now), but not gonna buy a pro monitor for this tho xD
Thats probably the difference in my scores tbh