hoi 
They had to be turned PC?
Best of luck in your life matey. See you in the 2030's perhaps

They had to be turned PC?

Best of luck in your life matey. See you in the 2030's perhaps

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Quote from: philie on August 14, 2018, 11:31 PM
im late but hb
Quote from: philie on July 21, 2018, 10:03 PM
we had xD
QuoteHHC's wormy gospel:
Schemes oughta be:
1) complete - no 2-weapon games, but schemes that make use of as many weapons as possibly can without f*ckin up the game balance.
2) competitive - noob can stand somewhat of a chance vs the pro's.
3) easy to understand - no long lists of houserules and unwritten cheapness laws.
4) challenging and unpredictable (!).
5) FUN
The current scheme-issues are the fault of the players who keep on urging for more 'skill-based' play.
They have stripped every scheme to its very core and removed all things that could make it 'unpredictable'.
The logical result: 1) 2-weapon games; 2) not competitive; 3) hard to understand; 4) no-fun; 5) predictable > the ultimate boredom.
I have spoken, let it be heard!
Quote from: TheKomodo on July 25, 2018, 04:49 PM
Competitive Worms is like real life, the gap between the rich and poor, good and bad, just gets bigger and bigger.
Am I wrong?
Quote from: Senator on July 25, 2018, 03:59 PM
If you are going to make a league for new players, you can cut Elite and Hysteria.. People don't play those schemes on WormNet so why would they be interested?