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#77
Off Topic / PC is booting to bios
November 30, 2018, 03:05 PM
It's booting to bios every time I start it... whyy?

I've had two problems with the system before:
1) a failing USB-port. It kept connecting/reconnecting. Uninstalled the ghost-device. Never used the port again. No probs anymore since then.
2) date/clock being wrong. Every time I start the PC the clock is off by about 12 or 13 hours. This started shortly before the implementation of daylight saving time (28th of October). I let it auto-config it back, or manually change it.. still it's off every time I re-start the system.
Is the cause likely one of those? Or is it a more general problem, a doomed motherboard or some sheet like that?

It's an ASUS Desktop PC A_F_K31DA_K31DAG_K20DA Series
#79
Maps / Re: Need your mappacks
November 20, 2018, 12:25 PM
does this mean that maps not in the mablak pack are lost?
I dunno if I have mine saved anywhere
I dunno if I have mine saved anywhere

#81
Maps Comments / Re: Map #17661, Bad dino by neetch
November 11, 2018, 04:18 PM
Great, finally Adnan has someone to talk to
#82
Off Topic / Re: ALL METAL FANS POST HERE!!!!!
November 01, 2018, 01:06 AM
https://www.youtube.com/watch?v=sHy0khYpOVg
These guys hail from 40km away from me. Vocals are a little hard to bear at times, but daaamn, they are brutal as f@#!.
These guys hail from 40km away from me. Vocals are a little hard to bear at times, but daaamn, they are brutal as f@#!.
#83
General discussion / Re: Worms Armageddon £10.99 on steam, thoughts?
October 19, 2018, 04:55 PM
Halloween sale is in 10 days from now. On 29th. Big chance WA will be 80% off again.
#84
General discussion / Re: Worms Armageddon £10.99 on steam, thoughts?
October 19, 2018, 11:04 AM
Seems a fair price. I would still recommend it buying it over the 'newer' titles, which are 3 times as expensive and 3 times as awful 
But yeah, it's on sale very often. For 2,74 or some shit, and that my friend, is a rip-off

But yeah, it's on sale very often. For 2,74 or some shit, and that my friend, is a rip-off

#85
Cups and Tournaments Comments / Re: Cup #1074, Hysteria Fruits Cup
October 18, 2018, 11:06 PM
the noobs on the bus go honk-honk-honk
honk-honk-honk, honk-honk-honk,
the noobs on the bus go honk-honk-honk
when the bus starts drivin'
honk-honk-honk, honk-honk-honk,
the noobs on the bus go honk-honk-honk
when the bus starts drivin'

#86
Public Forum / Re: Ho ho ho
October 18, 2018, 11:01 PM
Calm the hell down 
Your signature is a real anti-climax

Your signature is a real anti-climax

#87
General discussion / Re: Updates for HB schemes:
October 17, 2018, 10:03 PMQuote from: Senator on October 17, 2018, 08:51 PM
Mines: which one is worse, players taking a gamble to get out of a mine block or players being able to clear the map of mines (or utilize easier for extra damage..)? Rewarding for taking gambles is questionable imo.
I think the clearing part is worse. Because if you can easily clear the mines around you, there isn't really any point in having them at all?
There's nothing wrong with a 'gamble' element IMO. Because it forces you to make an extra decision: which mines are worth clearing even if I can blow myself up? A really, really pesky mine is still worth taking the risk, while other mines usually aren't and can be left alone. That's why I think the crates are also interesting. Quite often you have to choose between getting a crate and hoping for something good OR getting a good hide. Sometimes a suicide hide is still worth it if the crate is game winning (which it usually isn't).
Crates are an important element in luring players out of their hides and keeping the game dynamic.
I also stand by my wormy rule: if a game element doesn't BREAK the scheme, it's worth keeping. A completely stripped scheme like BnG has become is not something I find interesting and challenging to play anymore. That's why I'm in favour of keeping crates, mines, barrels and as many weaps in as possible.
I do agree that Donkey or Armageddon are O/P, but they happen only really rarely, and if you remove them, you also remove mine strike, mole strike and other funky weaps that are by no means O/P.
QuoteSD: Walrus said SD is necessary because otherwise it's hard to make a comeback if you get unlucky placements. Do you disagree?
I disagree yes. Aerial is a scheme in which you can still win 1vs4. Most games end up with players being on either side of the map shooting from a distance at each other. The player with fewer worms has an easier job hiding his worms and taking out enemies that take a few extra turns to make their move. I don't think Walrus wants SD to be a complete equalizer, like it sometimes is in Elite. To me that's punishing the player who has been dominating whole game (and this is most often because of their superior play and less often because of sheer placement luck).
#88
General discussion / Re: Updates for HB schemes:
October 17, 2018, 07:24 PMQuote from: Sensei on October 17, 2018, 05:34 PM
It's called Aerial (Sudden Death) since the day changes were implemented.
But once it's gonna go official, it's gonna be just 'Aerial', here on TUS as on WN.
Quote from: HHC on October 17, 2018, 04:19 PMThis is most childish and selfish line of text I've read around TUS forums in a while.
I'm not gonna lose sleep over the matter, but I feel that I must stand up for my shit here.
I invented the scheme, fine-tuned it, plugged it by hosting tourneys and cups, plugged it some more, managed to get it added to free league on TUS and to complete the process, got it added to the game itself as a HB-scheme.
Have you invented an entire scheme/gametype in any game and managed to get it to be part of the game for everyone else?
I don't think so.. it's quite a feat, and something I worked hard for to achieve.
It's not a matter of life and death, but if you don't protect these things, then what is there to stand for? I highly doubt I'm gonna be send on a mission to the moon one day.. so yah..
Also, people here know I've been fighting against the tendency of "pro's" to strip down every scheme to its bare essentials as to make it more 'league-fit' (as in 'predictable raw skill contests') by removing any RNG elements (like crates.. or mine timers..). I'm not gonna accept it happening to my very own scheme, which for a large part was created just with all that in mind. Aerial is different than other schemes precisely because no single game is the same, there are general patterns, but every game has its own challenges and a different outcome. Sometimes you finish it within 10 turns with a donkey, sometimes you go an hour shooting dumb zooks at each other. And there's several strategies to choose from: girder blocking; tele cowing; bng-artillery; putting high pressure; destroy map with zooks, etc. Precisely that variance and unpredictability makes it fun and not-repetitive.
#89
General discussion / Re: Updates for HB schemes:
October 17, 2018, 04:19 PMQuote from: Sensei on October 17, 2018, 03:24 PM
Judging by Aerial games you played on TUS (7 games in last 20+ seasons) seems like you did indeed let it go...
Bit of a low blow. Everyone knows I don't league much, if at all. I'm sure people know that I've played more than 7 games of this scheme in my life

QuoteThese are not some ego driven changes I seek here. They can even put your name in front of new scheme, couldn't care less.
How is that even remotely something that I would want?
Aerial is my invention, and I won't allow ppl to alter it when it's changes that I don't support, at all. Now of course, that's not something to enforce. But if you want to make an alternative scheme, treat it as such. Name it Aerial SD or Aerial-Sensei's or some shit like that, so that people will know it's not the same scheme that I created.
Naturally, considering I'm not in favour of your version, I will be against it being implemented as the TUS official scheme. But I'm willing to accept that if the majority of players want it so, but don't name it 'Aerial' then.
Changing it in HB is a definite no-go though. Cause that way I would lose both my own scheme being up there + it would almost surely end up with your version replacing my own scheme as standard, and original "Aerial", which it is not.
QuoteJust give active competitive ppl proper and permanent link for scheme that's updated and accepted by majority. End of story.
Who's the majority, you and Walrus?
#90
General discussion / Re: Updates for HB schemes:
October 17, 2018, 02:56 PM
@Wally:
Random mines because 3 sec makes easy clearing with JP. The danger of encountering a 0 sec makes it less beneficial to clear your entire side of any mines b4 they can strike you. 0 sec mines also no, cause annoying with JP and too powerful for this scheme imo.
SD: SD is lame, in Elite and T17 as well, but it's really needed there to finish a game. Without that purpose it wouldn't be in, cause it sucks that in Elite you can lose a game that you were dominating simply because you get stuck on the wrong side of the map.
In Aerial SD is not needed. As the game progresses more and more land gets cleared with zooks and other weaps. I actually really love those late games in Aerial where you are flying through shards of lands, taunting the enemy to leave his hiding spot.
Bo3 also sucks ass. It sucks enough that inter has a mandatory Bo3, no other scheme should aspire to have the same. Every game should count, and Bo3 makes league games needlessly long. Even a long Aerial without SD takes shorter than a 3 seperate rounds wíth SD.
Petrols and mortars and uzi's are insignificant.
The above is why Aerial should stay as is in league games.
With hostingbuddy there's an additional reason not to change: you DONT want bo3 hb schemes + all the reasons why the scheme should be changed for leagues don't matter cause HB is primarily for fun games between casual players.
It would seriously upset me if the scheme gets changed. It's my baby, I love it. Every detail is just as I imagined it to be.
Random mines because 3 sec makes easy clearing with JP. The danger of encountering a 0 sec makes it less beneficial to clear your entire side of any mines b4 they can strike you. 0 sec mines also no, cause annoying with JP and too powerful for this scheme imo.
SD: SD is lame, in Elite and T17 as well, but it's really needed there to finish a game. Without that purpose it wouldn't be in, cause it sucks that in Elite you can lose a game that you were dominating simply because you get stuck on the wrong side of the map.
In Aerial SD is not needed. As the game progresses more and more land gets cleared with zooks and other weaps. I actually really love those late games in Aerial where you are flying through shards of lands, taunting the enemy to leave his hiding spot.
Bo3 also sucks ass. It sucks enough that inter has a mandatory Bo3, no other scheme should aspire to have the same. Every game should count, and Bo3 makes league games needlessly long. Even a long Aerial without SD takes shorter than a 3 seperate rounds wíth SD.
Petrols and mortars and uzi's are insignificant.
The above is why Aerial should stay as is in league games.
With hostingbuddy there's an additional reason not to change: you DONT want bo3 hb schemes + all the reasons why the scheme should be changed for leagues don't matter cause HB is primarily for fun games between casual players.
It would seriously upset me if the scheme gets changed. It's my baby, I love it. Every detail is just as I imagined it to be.