I'd like to be on the waiting list please, if anyone gets inactive and you need someone ;O
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Quote from: Random00 on June 28, 2012, 09:13 PM
You're assuming that the chances will go from 82.5% for A and 17.5% for B to 80% for A, 15% for B and 5% draw, which is not logical imo. Let's say a draw is what it is now (players finishing in the same second), then chances that A finishes first in this second are higher than 50%. If B has not some super mental power which makes him stronger in close situations, A should even be first in 82.5% of the cases. Which means that draws wouldn't change anything at the winning percentage.
Even if B would perform better in close game than he usually does, the winning percentage for A just slightly increases. And you chose a pretty high winning percentage for A as an example.
To sum it up: I don't think draws have practical influence (less than 1%) on the outcome of a game.
Quote from: MonkeyIsland on June 28, 2012, 08:11 AM
I think Random DID brought up a good point by head-hitting, when the timer goes off by worm hitting his head before finish, that is not the worm physical-reality-true time, is it? If we're about to check replays to find the exact time, shouldn't we also check the exact time when the worm touches finish not when the turn ended by head hitting? I'm trying to say that the real time of turn time is still our definition of it. Our definition could be whole seconds or hundredth of seconds. I was in favor of hundredth of seconds till Random brought up head-hitting.
Anyway I think we're going in circles. In my point of view, if a rule is gonna be set, it should be summed up to this:
Before the game, agree on the definition of the best time: going by whole seconds or hundredth of seconds. (or counting the exact time worm touches finish despite of what timer says)