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Quote from: Caye on April 28, 2016, 01:51 PMWorms Facebook had purchasable items and some other things (that's normal for a social game though), before being closed an year after its launch.
at least they haven't turned freemium, yet
Quote from: vesuvio on March 20, 2016, 05:07 PMThe fall damage is not applied the first time the worm hits the land after an explosion.
bet cause of fall dmg otherwise its a sitter m8
Quote from: AduN on March 16, 2016, 01:49 AMCorrect transliteration (grey text at the bottom left).
WORUMUS
Quote from: Genia-1993 on March 11, 2016, 10:49 AMwkKeyRemap.dll ( working only with 3.6.31.0 update ) created by Steps in 2013.I didn't make wkKeyRemap, Kawoosh did.
Quote from: biscuits on March 09, 2016, 03:27 PMI believe some changes need to be made for it to be usable as a public tool, and the public release was delayed because the focus is on updating the game itself. But I'm not sure right now.Quote from: Anubis on March 09, 2016, 03:04 PMQuote from: Dulek on March 09, 2016, 02:08 PM
Unfair advantage, freedom for TA!
I don't actually get the fuss about it being kept private. Since you can't use it online anyway there's no risk.
I totally agree with Anubis. If it can't be used online, why is it so private? What's the point? Why can't everyone use it and have fun offline? Makes me think that it actually does work online, which is shady and pretty lame.
Quote from: DaisyJ on March 09, 2016, 03:41 PMI can confirm such a way to do it online exists. However it greatly lags the game during your turn so there is no way you wouldn't notice somebody using it.No, it doesn't. What you're talking about isn't a TA.
Quote from: Anubis on March 08, 2016, 01:39 PMMost, if not all, Tool assisted replays are done by people that have not a very high sense of roping. Meaning, they can't rope themselves at a high level. If someone that loves and embraces warming would have their tools it would look stunning because that individual knows what good looking roping looks like without making it feel totally artificial and robotic.For me personally, it's the other way around. While I already had a solid base of roping skills when I started tool-assisting back in 2014, doing these runs has changed my style of everyday roping. In every game that involves rope, I now instinctively try to perform the most optimal tricks possible in a given situation. It has also augmented my sensing of the game's environment, I now take much more details into account whenever I press a button on the keyboard.
Quote from: Komito on March 08, 2016, 07:32 AMLike I've already said above, this doesn't fall within the definition of "speed" runs. Doing this on regular small RR maps would provide little feedback.
Tool assist is very interesting, to see the things possible, it's pretty geeky too, but it doesn't look nice at all...
Honestly, i've still yet to see a tool assisted replay that impresses me with stylish roping, with a smooth flow.
There are way too many stupid kicks/pumps/outlaws which just ruin it :/
Quote from: XanKriegor on March 06, 2016, 07:38 PMThat could instead be made to support empty fillers from the sides for 8-pixel rounding. But this would only be good for open islands. Maybe as an alternative option...
Hi. Would be nice to see the step = 8, not 1