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Messages - TheKomodo

#12436
Quote from: Anubis on August 24, 2010, 07:25 AM
Here's a replay of what you suggested, played very fluent. I forgot to set 10HP cr8s and more HP though, but it didn't really make a difference. Game lasted long and was never boring. I sucked at the beginning though. xD

It does though, try it the way I said, make the scheme 255hp, and put +hp on both worms, it's really ufn playing it now with shui :D
#12437
I made a mistake, 318 starting HP sorry lol.
#12438
Quote from: avirex on August 23, 2010, 07:53 PMthe people on this game are very very very narrow minded...


Avi man, you are a bit ignorant & arrogant, it's not this game that's narrow minded, online gaming in general, heck i'd go as far as to say it's the whole damn planet, whoopdee-doo, deal with it, people like what they like, it's up to you to talk them into changing their minds, and you done a pretty damn good job of it at 1st even getting that amount of votes, so be proud of that...

I bet a few people voted No, just due to the fact the way you were ranting on about people being lame for not trying it etc.

Normals ropers have been perfect if not due to crate rape, this is the ONLY thing which people complain about, yet at the same time, it's the crates that make the game fun, having to collect them before you attack, 1 solution is, without a doubt, to chill out with the maps we play on, you CANNOT deny that this works, because it does, and we ALL know it, however, I understand how some of you might find that boring, fair enough you are entitled to your opinions.

The w2Roper scheme doesn't fit well either, so obviously we need a brainstorm, the answer is possibly and probably will be something SO simple we gonna slap ourselves straight in the chops when we eventually stumble across it, and it has to be something that will work on ALL kinds of maps to suit EVERYONES preference.

I really like Anubis/darKz idea with the attack then collect crate and hide, except the times are wrong I think, it looks too easy and still has a slight advantage to the person who shoots 1st and as avirex said could possibly get a bit boring, and avirex and Shyguys idea with their scheme of w2Roper is also a great idea, except it still has crate rape issues, I think a combination of both of these could be quite nice...

For example:

We definately have to have crates...

So an idea i'm thinking is lower the amount of health that is in crates, for example make it 10hp, BUT put the starting health up to 300, because of lower health, but higher starting health, 1st player doesn't have a huge advantage.

Use the w2Roper basis where you have a choice to collect crate and attack, OR attack and collect crate, or attack and leave crate, so even if the crates are easy all game, it's not THAT big a deal as it's only 10hp, and 1st person to shoot isn't THAT big of a deal as you start with 300 and someone who is more consistent SHOULD win.

Now, stick with 12s turntime, and use make the retreat time 7s, with 7s retreat time this makes it possible to get harder crates after attacking, IF you are a very good roper.

Now, I was thinking, we should add something else, another rule, the crates are optional in any way possible, SO, this is my brainstorm of an idea, take ALL of this into account, now, if you choose to collect the crate THEN attack, do so, however if you want to attack before collecting the crate, you must touch the ROOF before being able to attack, if you say touch a wall, too easy if you are on that side, could be too much for some people if in the middle, but if you touch the roof, at least you are doing SOMETHING with the rope, without collecting 1st, to be able to attack, and you can still try to get your crate afterwards.

So, in as short words as possible, here is my scheme suggestion:

12s Turntime, 7s Retreat time, 300hp Starting HP, 10hp Crates, choice of collecting crate before or after attack, if you choose to attack before collecting crate, you MUST touch the roof before being able to attack, all weapons the same as Original roper scheme, and zook 1st as always.

What do you think, and if you don't like it, please criticise in a reasonable fashion...

#12439
General discussion / Re: hewwo
August 24, 2010, 05:54 AM
Avi, you were obviously having a dig at BnG, anyway, doesn't matter, WR should be fun at least...
#12440
Look's quite good, i'll have a shot later :)
#12441
Use Anubis idea with the checkpoints and no crates, when the game starts each player starts in the middle checkpoint, each player should use their 1st turn as some sort of competition to decide who gets to take the 1st turn, for example who can go wall to wall then back to the middle checkpoint the fastest.

That player should get 1st turn.
#12442
Quote from: avirex on August 23, 2010, 10:26 AM
u said stuff like "anubis is right" only cuz he agreed with ur opinion.. and other shits.. but im dont talking about it...

i now have seen the light, ur both right.. lets just play every roper on gundam map.. anyone know where i can DL it please?


and komo, when i told you that u were being a twat, i was not lieing.. thats whats friends are for :)  i noticed u have slightly changed ;P

What the hell happened to your spelling? You don't talk like this...
#12443
I'd say they are only good if you can hold off till SD and people are on top...
#12444
General discussion / Re: hewwo
August 23, 2010, 06:24 AM
Yeah whatever avi, go play your crappy w2rope scheme lol.
#12445
Quote from: avirex on August 22, 2010, 12:48 PM
wait.. i have an idea, lets just all rope on gundam... i think thats so much better, cuz u can get all cr8s, and even do power spikes :D

You know this is not what we are talking about, so don't act like a kid, the sarcasm in this case is just pathetic...

If you don't like our ideas fair enough, say something sensible, or don't say anything...
#12446
Quote from: avirex on August 22, 2010, 12:41 PM
komo, ur so narrow minded its not even funny...

How the hell is my last post narrow minded? Seriously, tell me?

You are just being stubborn and look annoyed because you didn't get what you wanted, and because you can't force your opponent to play your scheme you've spat the dummy...

I have been posting my opinions in a very fashionable manner recently even stating that it's an opinion and yet you still decide to make comments like this towards me JUST because I have my own opinion and as do others? And just a month or so ago you were telling me on MSN that I was being a twat? Think about it...

More people voted No, even the fact that more than 80 people voted no, and quite alot of these players are actually good ropers or used to be, or at least has SOME idea of what is going on, kinda makes me think you are just pissed off because everyone didn't agree, like I said before, be happy that you got what you got, at least you got something ok?
#12447
Leagues Complaints / Re: #36643
August 22, 2010, 10:42 AM
Quote from: Crash on August 22, 2010, 09:24 AM
what a bullshit..
im sayin from the experience that the shots were easy, komos and ropa's nade too, i wouldn't surrender if not that -.-
1st of all map sucked, and u were just puttin nades on our side to kill asap, more asap was that we surrendered

You could NEVER do a 4s like that, as perfect as that, 1st time, and it doesn't matter because you don't care anyway, that was a perfect shot, precisely timed, and I only done it ONCE, in fact, it's the ONLY time i've used a 4s grenade like that against you,

You throw lame 4s nades like 3s, as in, it hits my worm at 2s-3s, and continues to roll for another 1-2 seconds, THATS lame, my grenade still exploded on impact PERFECTLY, blew the land AND pushed you into an easier angle for me to hit you so I didn't need to use that shot again, but no, you don't think of this, you only think about yourself, you are selfish, arrogant, self-centred, and THAT isn't even what bothers me Crash, it really doesn't, it's the fact you KNOW it and you continue to act like a f@#!ing dork deliberately because it's the only way you know how to get attention from people.

And for the record, you already admitted that you surrendered because you don't like BnG and can't be bothered wasting time.

"and u were just puttin nades on our side to kill asap"

^^ I'm sorry, isn't the the whole point of BnG?????!?!?!?!?!?!????!?!?!?!?!?!?!? REALLY?!?!?!?!?!?
#12448
That is a really good idea removing fall damage +1 for you :)
#12449
Tech Support / Re: Problems with Worms Armageddon
August 22, 2010, 07:53 AM
I would personally get Windows XP, and it should work no problem...
#12450
Shyguy: "If you want to talk about the past, why do you not mention how w2 evolved their roping scheme over the years?
No scheme will fix the maps?  Make me the hardest roper map you can make, and w2roper will "fix" it... if you want to know how it "fixes" it, read the countless number of points and arguments we have made in this thread, or play the scheme.

From what I'm reading, you guys want roper to be played on some marshmallow and cupcake map, with one or two hides being used the whole game, and where not a shred of tactical thinking comes into play... Because if you ask me, ANY scheme which requires killing a worm has to have tactics to it."

w2 has NOTHING to do with WA ropers, NOTHING, Yes, roping came from w2, but the 2 are TOTALLY different and shouldn't even be compared.

Now we have that out the way, sorry but w2Roper, doesn't fix anything, if you want to think it does, thats fair enough it's your opinion and I have my opinion.

I'll play 10 ropers with you, on maps of my kind, with the original scheme, and 10 ropers with you, on maps of your picking, with your scheme, and I bet, if we both rope consistent every game, the more consistent one of us will win MY VERSION more than they will win YOUR VERSION.

At the end of the day I don't really care, I don't have to play w2 Ropers in leagues so i'm happy, and if I decide to pick Roper, I can host with one of my maps, and the person who ropes better will win, and if I win, I will have some pride because it was skill, not crate luck, and if I lose, i'll be happy for the winner because he played better than me, and didn't win because of crates.