Shyguy: "If you want to talk about the past, why do you not mention how w2 evolved their roping scheme over the years?
No scheme will fix the maps? Make me the hardest roper map you can make, and w2roper will "fix" it... if you want to know how it "fixes" it, read the countless number of points and arguments we have made in this thread, or play the scheme.
From what I'm reading, you guys want roper to be played on some marshmallow and cupcake map, with one or two hides being used the whole game, and where not a shred of tactical thinking comes into play... Because if you ask me, ANY scheme which requires killing a worm has to have tactics to it."
w2 has NOTHING to do with WA ropers, NOTHING, Yes, roping came from w2, but the 2 are TOTALLY different and shouldn't even be compared.
Now we have that out the way, sorry but w2Roper, doesn't fix anything, if you want to think it does, thats fair enough it's your opinion and I have my opinion.
I'll play 10 ropers with you, on maps of my kind, with the original scheme, and 10 ropers with you, on maps of your picking, with your scheme, and I bet, if we both rope consistent every game, the more consistent one of us will win MY VERSION more than they will win YOUR VERSION.
At the end of the day I don't really care, I don't have to play w2 Ropers in leagues so i'm happy, and if I decide to pick Roper, I can host with one of my maps, and the person who ropes better will win, and if I win, I will have some pride because it was skill, not crate luck, and if I lose, i'll be happy for the winner because he played better than me, and didn't win because of crates.