English
Search
Main Menu
Profile

Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - TheKomodo

#91
That's good, at least now we know flashR has made an effort, it's up to the others now!
#92
RIP group 4 :D

I don't understand why people join Cups then make no effort to get their games played together.

In fact Foghunter seems to have the most struggle with times to play but is making by FAR the most effort to organize their games.

@RIP @flashR @DioZ Why don't you guys get your head out the sand and start organizing your games :D , I see you all on WormNET often enough.
#93
Unfortunately yeah! @XanKriegor
#94
Says the guy who was literally caught cheating before. :D
#95
Quote from: Sensei on December 21, 2024, 01:37 AMSad thing is there's obviously more people using this thing while TUSing.

Who? Please let me know so I can check the replays and pass them on to MI/Deadcode.
#96
Ok I've done the first 3 turns...

To save time typing, R = release connection of rope and F = fires rope again.

This is only including perfect frame rapid fire of the rope, when the rope disconnects then fires immediately the very next frame which is 1/50th of a second timing.


1st turn:

0:13.4800 R / 0:13.5000 F

0:22.1000 R / 0:22.1200 F

0:22.9800 R / 0:23.0000 F

0:30.1600 R / 0:30.1800 F

0:32.5000 R / 0.32.5200 F

0.43.4800 R / 0.43.5000 F


2nd Turn:

1:52.4600 R / 1:52.4800 F


3rd Turn:

3:25.9800 R / 3:26.0000 F

3:27.3200 R / 3:27.3400 F

3:42.5000 R / 3:42.5200 F



I don't even see the point doing anymore, this took about 10 minutes just to do the first 3 turns and I'm not getting paid, this is sufficient enough as far as I'm concerned.

It's in the hands of the mods and developers now.
#97
General discussion / Re: MapGEN v0.8.8.0
December 20, 2024, 09:20 PM
The WxW maps this thing makes are awesome! Thank you so much for taking the ideas onboard and making this amazing program even better! I've made a bunch of WxW maps already!

Also, do I need to update mine, or is the test version you gave me the latest?
#98
Tomorrow I am going to go through the entire replay and list every single time it happens which is a lot.

But for now here's 2 examples from the turn we mentioned:

If you watch the replay frame by frame at 8:04.2000, you will see at 8:04.2400 he disconnects the rope, then the very next frame on 8:04.2600 he fires the rope again.

This happens again at 8:16.4200 to 8:16:4400.

Now, there are many players who have super fast taps and fast timing who can pull off frame perfect taps like this SOMETIMES, but the inconsistent consistency in which Shtaket does this is uncanny and unnatural, no human has timing that good. You're talking 1/50th of a second happening dozens of times throughout the run.

I say "inconsistently consistent" because he doesn't do super fast scrolling, or super fast shadows for the most part, it's the climbing where he does it, like he knows what he's doing to be careful about it.

Which is a coincidence because climbs are the toughest part of ZaR Big RR where when most people fall, it's during climbs hitting off the wall, having a script for rapid taps can improve your stability while climbing.

Even fingerrollers with LONG rope connections usually get 2/50th or 3/50th for the most part. Hell even the best speedrunners in the world for other games don't have to do frame perfect button presses this consistent in their runs, and whenever someone does even ONE in a speedrun it's considered godly lol.

What's even more strange, if you check Shtakets recent Challenge records for:

https://www.tus-wa.com/challenges/challenge-932/

And:

https://www.tus-wa.com/challenges/challenge-934/

You will see that his roping is normal Shtaket roping, nothing strange there, I was a moderator for Challenges for quite some time up until I was in hospital earlier this year when I asked MI to remove me as moderator, I approved many of Shtakets Challenges, and even after I was removed as moderator I continued to watch them, simply because I enjoy watching good runs of Big RR!

The difference between his normal roping, and whatever he's going here is night and day to me, it's so obvious it's cringe, it's like the same thing Corujao uses in funners but Shtaket is doing it less often and in specific moments, usually when doing climbs.

Notice how the majority of his run is normal taps, so you can say that it's inconsistently consistent when it happens.

His Challenge runs are legit normal roping, but his game versus Sensei is HIGHLY suspicious.

I've spent enough time on this for today, I will return tomorrow or the next day with further analysis.

#99
Please check the game and see for yourselves:

https://www.tus-wa.com/cups/game-244777/

I'm making a complaint here as I want it to get attention, I've spoke to a few people so far and would like to see what everyone thinks, including the mods.

If possible, please move the comments from that thread to here.




#100
You can see it throughout the run though, these weird moments.

I hope we're wrong but my gut tells me there's something up with that roping there, at the very least something different than normal.

Are we the only ones who see this???
#101
There needs to be an official investigation into Shtakets roping in the first replay, I haven't checked the second one.

Anybody who is an expert at roping will notice immediately something is off here.

His worm seems to warp slightly on multiple connections, especially when traversing upwards.

It doesn't look like a tapping macro(although it kinda does lol), because there are a number of players who can legitimately tap faster than this, including myself, but nobody I know of has the ability to make those weird angles and sudden bursts of speed when there just isn't enough momentum happening.

We WILL find out what's going on here, rest assured.

Edit - Not to mention, Shtaket hasn't roped like this in the past that I've seen before, I've watched many of his previous replays and his roping doesn't have these weird connections, this is something new. I could be wrong maybe he has, but it's definitely uncanny and unnatural.

Please, other people check this replay and see if you see the same thing please and comment on what you think. It's not nice to accuse people of cheating, but it's even worse if people are winning games using cheats, especially when they are good enough to win without cheats.

If WormNET has an issue with some new kind of cheat, we need to stub it out ASAP before it infests the game.

It can't be just me and Sensei who see this.
#102
TdC / Re: Happy Birthday Culiao Wolf
December 19, 2024, 07:32 PM
Happy birthday Wolf! Have a good one!
#103
Quote from: XanKriegor on December 16, 2024, 12:43 PMI'm sure it is supposed to ALERT a person ;D

I think that's only on the shoutbox, not sure what MI's intentions are using it on the forums? Maybe it's supposed to?
#104
Quote from: XanKriegor on December 16, 2024, 12:12 PM@ does not do anything, by the way, i did not get noticed in any shape, way or form.

Yeah it does, it highlights your name so you know you're being spoken to :D

Plus you can click on it and it takes you to your profile, from there you can PM and check statistics and stuff.
#105
Quote from: FoxHound on December 16, 2024, 11:46 AM@catoulacata we need to play our game. You didn't reply my private message.

I've replaced them with Mega`Adnan, there's 10 days left of the deadline.

Group 3 - You guys need to play some games! @XanKriegor @Wolfgang and 01i for some reason it won't @ them.