Quote from: STRGRN on June 13, 2017, 08:02 PM
btw, how does it work with multiplayer?
I havent checked with multiplayer, i think should not work because desyncs
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Quote from: STRGRN on June 13, 2017, 08:02 PM
btw, how does it work with multiplayer?
Quote from: Jengu on June 13, 2017, 08:19 AM
I haven't tried this tool but it sounds like a trainer. In other words it modifies the memory of the game while it is running. It is not designed to replace SchemeEddy or RubberWorm.
Quote from: WTF-8 on June 10, 2017, 09:04 PM
wkSuperFrontend is for enlarging the menus. For windowed mode, you're looking for wkD3D9Wnd. https://www.tus-wa.com/forums/worms-armageddon/d3d9wnd-a-native-direct3d-9-based-windowed-mode-and-multi-monitor-support-19063/
By the way they're compatible.
Quote from: STRGRN on June 11, 2017, 08:49 PM
either way it doesnt seem to work properly. charles told me earlier today that the schemes cant load and the features are buggy
Quote from: STRGRN on June 11, 2017, 07:54 AM
on the image you posted, i see wind, friction, sdet and ldet options. are those rubberworm functions or not?