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Messages - franz

#1576
Leagues Complaints / Re: Cheaterteam Blak again
February 02, 2011, 07:57 PM
MonkeyIsland, this relates to gameID 53000 where BLAK thinks they won.  BLAK reported the game back then incorrectly, so it was deleted. here's the relevant old complaint thread:

https://www.tus-wa.com/forums/complaints/game-52993-ttrr-clanner/

I'm guessing BLAK never even saw that complaint thread?  Because now they are reporting 3 free wins out of frustration.

xBLACKxKLECAMP, if you do find this thread, click my link to the old complaint to see why you did not win that rrtt clanner.
#1577
Leagues Complaints / Re: GAME ID: 53675
February 02, 2011, 07:44 PM
You both were about even at the time of the disconnect.  the game should be replayed if both players want it to be replayed (since it seems the roper was a 3rd game agreed by both players).

game 53675 deleted
#1578
Leagues Complaints / Re: Game number #53354
February 02, 2011, 07:26 PM
under Leagues -> Rules -> 2) Lag-outs ->

  • If a player lags out and is not seen online 10 minutes later, then the game is taken care of by the following rules:
  • If it was the first game, then the game should not be reported, rather played at another time.

this was indeed the first game, and Midnight was not about to win easily.  game deleted as this game should not have been reported.
#1579
Leagues Complaints / Re: #53421
February 02, 2011, 07:09 PM
airstrike+supersheep+2 girders is a lot stronger than your napalm+1 girder. if you can prove that the game dropped due to his connection, we can go from there, but otherwise I feel the game stands.  you can always try asking him if he is willing to replay with a new game. if you convince him to do that, post back here with the replay.
#1580
Quote from: Rok on February 02, 2011, 03:02 AM
We already have it like that! Seasonal points start fresh every new season. The overall ratings don't. That's why top players get low points for beating much lesser ratings, because it's calculated from overall standings. What SPW wanted is to reset everything each season. Now random00 gets 5 points for beating newbie00, if we reseted, he would get 40 until he we reach higher rating again. We don't need overall ratings anymore then. And we're back to the old problems: players who start playing late in the season gain much better points from those who earned points early in the season, people start to avoid good players and choose newbies instead. And we still get the game comments like "pfff -65" or "lol 5 points for win" again and we really haven't solved much, don't you think?

You misunderstood me, but that's ok  :P  I was basically describing what SPW wanted, which was fresh new seasonal points every new season (yes I know this already happens) but then point gains are only through that season rating too (overall would have absolutely no affect.. it's only a stat you would look up if it's even kept at all).

Quote from: Rok on February 02, 2011, 03:02 AM
One other thing that really bothers people is that standings are displayed season-wise. Good players who do well are placed f.e. around 100th place in season, yet they still qualify for playoffs, on the other hand people who may be in 10th place in the season are actually nowhere near the playoffs. That's why I proposed standings table should be based on overall rating. Much less people will be bothered be severe rating changes if they still see themselves at the top of the list when they click "standings". There will also be less comments like "lol r3sp3ct in 1st place, who is that"? Yes, this way top players could sit back and get in playoffs easily, but that's why we have set minimun of games played and minimum win percentage.

I'm actually more inclined to support HHC's plan and even SPW's fresh start idea over trying to bandage the current system just by tweaking the standings to show overall.  All these 'seasonal/overall' seeding complications don't even come into play with HHC's and SPW's.
#1581
Rok, so you seem more interested in just isolating every season separately.. basically just like resetting all points every new season (so overall rating really doesn't mean anything other than something nice to know or see).  That's also what SPW seemed to want as well, mentioned in his thread: https://www.tus-wa.com/forums/tus-discussion/tel-system-need-a-change/

It's not the worst alternative  :P  I could live with it I guess, but you'll still have the issue with 'newbies' just giving points to a few lucky players early since their season rating always starts too high at the beginning of every season.  So anyone who starts late will be at a slight disadvantage.  I guess you could justify this by saying 'well its your own fault for starting late!'
edit: the other disadvantage is if you beat someone really good at the start of a new season.. it will feel pretty empty if you only win the standard small amount that everyone else is winning at the start.  that loss of 'history' can hurt in this way too

SPW has said before in his thread: "I want to have the best players in every season in it and not just those one's, which got a big advantage by starting at zero / low overall points or leaning back because of an huge overall-point score."  With HHC's idea, the starting at zero/low overall problem will be solved... but high overall scores will definitely have an advantage which SPW might not like.  but they still have to work for it by reaching that high season rating again through many games played, although true they will get some extra help from their high overall rating.  many could argue that this is worth it though, because it becomes more accurate to show the true skill level of all players..  as opposed to simply resetting every season and losing all that data to really show where everyone stands.

SPW don't be shy, come speak for yourself ^^
#1582
fada, that page is very outdated as noted in many spots on there.  some of the info might still be true/relevant, but they've constantly changed their calculations many times and now no one really knows the exact maths behind their current system.
#1583
Quote from: HHC on February 01, 2011, 12:23 PM
Thanks for the thumbs up Franz. But there's one thing I like to point out. You seem to suggest 'newbies' have to work on their overall rating in order to get into playoffs. This is not the case.
Newbies and veterans start the season alike. The overall rating they have does not influence the amount of points they get for beating someone in this season. They both get an equal amount of points for beating someone with a rank of say 1500.

true, a newbie's overall rating doesn't affect how many points they win.. so all they have to do is win every game  :P

my point is just that->it's about when they start losing games vs equally skilled newbies: that gap between season rating and low overall rating converges after enough losses (assuming season rating still starts at 1000 instead of zero). so no, I'm not trying to suggest that 'newbies' have to work on their overall rating in order to get into playoffs ->  I'm saying that their low overall rating is the only thing holding them back if they lose any games, especially vs equally skilled newbies. anyone can reach playoffs if they win all the time  :P  If they do end up losing a few times, and converge their overall rating, well then they'll have to start working on their overall rating to get into playoffs.


Quote from: HHC on February 01, 2011, 12:23 PM
However, your response made me come across a potential 'bug'.

Let's suppose Random (1300) plays Noob (900) at the start of the season and the match ends 1-1. Normally this would leave both players 1000 in a normal system. But in my system Random will lose points and Noob will have points added to his score, giving the impression that Noob ownz Random when in reality they should be ranked equally for playoffs (as they are 1-1, equally good). (I guess this is what Rok is getting at??).

This is indeed a bit of a fluke. I don't think it will influence people's scores in the long run, but it does indeed sound weird, wrong even.


The whole point of a rating system is to prove that 1-1 does not mean equally good.  There's nothing unusual about Noob (900) winning more points than Random (1300) in a 1-1.  It also doesn't mean that Noob ownz Random either... are you seriously arguing this?  Having a higher rating only means you have a higher% chance of winning vs someone.  You can't win every game.. so even if Random loses, it doesn't mean he got 'owned'.. it could have just been an unlucky game or a mistake-filled game.  I don't know why I have to even say this. I feel like you already know all this.
#1584
Quote from: CyberShadow on February 01, 2011, 03:38 AM
Missing poll option: No - I think W:A's prime time is yet to come :P

best reply

/endthread

;>
#1585
Quote from: Rok on February 01, 2011, 02:24 AM
One thing that bugs me the most: you match up two players with low, but equal ratings. If they would play 1-1, they'd lose points! This goes against all logic in my opinion. In no way should players lose points when they perform on par with their skill!

That's not against all logic.. it's just reality.  If their overall rating is below the season start rating of 1000, they deserve to lose points until they get close to their overall rating, and only then will this stop happening.  but that's ok, they can now start trying to improve their overall+season rating together as they should.

If you still feel this is too harsh on players with overall rating under 1000, then there's always the alternative of making everyone's season rating start at zero.  As long as you make it impossible to have negative season rating (below zero), then everyone gets the advantage of boosting upward to their overall rating.  it's a trade-off though: to make it less harsh on those with overall rating below 1000 and losing points down to their overall rating, you make the climb for highly overall rated players much higher.

both ways are fine in my opinion.. but the first one seems easier to do.
#1586
Leagues Complaints / Re: 53600
January 31, 2011, 08:02 PM
try now :)
#1587
HHC's plan is pretty good, as it reminds me of World of Warcraft's arena rating system -> each new season has an overall rating that carries over while the season rating starts fresh.  the season rating increases/decreases a lot until it gets back or close to the overall rating.  while the overall rating increases/decreases normally because it doesn't pay attention the season rating.

the season standings will looks fine again because it will show who is doing the best that season to try to reach their high overall rating, or even those trying to surpass their medium overall rating.  it also solves that problem of newcomers getting high easily just because they join late.. now they have to work hard because their overall rating starts low.
#1588
so no TRL Feb 1st?  (just curious)
#1589
agree rand, very smooth combo with zook+mine+mine ;D
#1590
:<