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Messages - Aerox

#196
Quote from: Kradie on June 03, 2016, 11:18 AM
I was talking about Worms WMD for many months. I was convinced that it would be a spiritual successor to Worms Armageddon. But during these times, I was met with cynical comments and skepticism. It was almost that everyone had some sort of bias information syndrome. Now it seems like everyone has slowly awakened from their shell, starting to realize that Worms WMD might be the next big Worms tittle since Worms World Party.


Not really. What actually happened is that the WMD builds (and the videos we have been seeing) have constantly changed/evolved.

#197
Jono, can you give us anything about the matchmaking, rankings system?

Will we be able to play 2v2 ranked games per example?

#198
Quote from: Jonno_Team17 on June 03, 2016, 09:10 AM
Re: "Physics shortcuts"

https://youtu.be/gdRiCx_LyEE?t=2m8s

Force, motion & terrain angle all taken into effect.

I took a close look at that video, specially the girder slide from the first shot, and a later shot where one worm pushes (piles) another. Happy to announce things might be not like I think they are
#199
so we're calling new worm titles physics realistic now?

You guys and your vocabulary. Realistic doesn't mean real life like, since when do grenades bounce like footballs or donkeys fall from the sky? Realistic clearly means consistent. There is no consitency in newer worm titles, because there is no physics simulation, just shortcuts. In WA, you can use an explosive weapon like a grenade to get an enemy worm to any place in the map depending how you use/drop the weapon, including onwards and slightly to a side. You could even make him fall on a pixel if you so desired to. There are more angles, there are many more possible outcomes for any given shot.

The shortcuts used in physics of WMD are crystal clear from all the videos. Worms do bounce off vertical walls, that's all, but their speed is irrelevant, the moment they touch the ground they slide for 1 second and stop, it doesn't matter the angle they come flying from or at what velocity they do, it's not consistent, it's not deep, there's no gravity, no weight, no friction. Movement of worms, tanks and such, it's Gunbound like, as if slopes didn't matter.

Compare a game of intermediate in WA to anything similar in newer worm games, it's like comparing chess to checkers, like f@#!ing literally.

#200
Nice hair Jonno
#201
Off Topic / Re: My comp is a piece of shite..
June 02, 2016, 10:17 PM
that's the exact same shuttering I got with NBA 2k16, it lagged the game. The issue was with NVIDA and some sound cards, they never fixed it. A built computer shouldn't have any incompatibilities with its hardware either way. You didn't upgrade to a higher Windows than the one it came with, did you?

Try going to your devices, and under sound, see if you have anything with "HD" in its device name, Radeon HD sound or whatever (it's for the sound that comes out of the HD port, it's usually in the graphic card slot), disable it.

Also does your graphic card have a control panel of sorts? A place where you can enable/disable global features like Vsync and such?

edit: and if you're going to do what Sensei says do it the other way around, always fomat before getting new hardware if your aim is to fix something, you never know if it's just the software and a format is always faster and cheaper.
#202
Off Topic / Re: My comp is a piece of shite..
June 02, 2016, 06:19 PM
is the sound shuttering only happening when you play a game? does it happen in say, youtube
#203
Off Topic / Re: My comp is a piece of shite..
June 02, 2016, 12:36 PM
Quote from: Sensei on June 02, 2016, 12:07 PM
Had similar problem few months ago. PC was freezing and lagging, WA was unplayable at times.
Fixed it with: Ctrl+Alt+Del / Task Manager / Processes / svchost.exe*/ End process.

* - be aware that this was my other svchost.exe running. And it took 3/4 of RAM.. After ending it, PC healed in a sec. So, if you got only one svchost there - don't touch it :)

yeah, you stopped the malware for a while, congratulations
#204
Off Topic / Re: My comp is a piece of shite..
June 02, 2016, 12:01 PM
Quote from: HHC on June 02, 2016, 11:30 AM
hmm, its a new comp, only 3-4 months old as I said, this cant be dust??

it can, specially if it's one of those small enclosed towers from asus with no ventilation
#205
Off Topic / Re: My comp is a piece of shite..
June 02, 2016, 11:28 AM
It's most likely a heat/dirt issue

Open it up and remove all the dust you can, specially from the fans. Use a dust moppet thing or simply toilet paper if you don't have one.

that is of course assuming your software is fine and this ain't all malware

about the sound I have no idea, most likely a broken sound card, try plugging in an external usb one see if it fixes the sound thing if only to identify where the problem is
#206
who is we
#207
Quote from: Kradie on June 01, 2016, 11:26 AM
They have probably payed attention to the community. Ergo WMD has been pushed back.

why would you ever believe this, or what's worse, why would you ever say it?
#208
I refuse to debate with anyone on this subject unless they are incredibly good at roping AND incredibly good at intermediate.

it's a big waste of time for all of us involved unless you meet those requirements

any shot in WA has many more outcomes than in any posterior Worms games not called WWP; depth. Learning curve. Gaming 101. If you wanna get a reply, get a gripe first.
#209
Quote from: Lex on May 31, 2016, 07:19 AM
Here's you in a roper.  We discussed the difference (or rather, lack of difference) between WA and WWP rope physics at the beginning.  I didn't watch most of it, but here you go!  :)

uh oh
#210
Quote from: KomitoNo, so shut the f**k up and stop saying they are wrong.

So who you talking to? Leprechauns?
Paradise - THeDoGG