Schemes
April 26, 2024, 12:08 AM

BnG

Bazooka and Grenade

Scheme #1, Viewed 5068 Time(s)

Basic Information
Summary
Util.
F1
F2
F4
F7
F8
F12
Scheme Rate
3.54 / 5
Total Members Voted: 22
Acronym: BnG
Name: Bazooka and Grenade
Type: Battle
Submitted by: United States WookA

Download this scheme:
Downloaded 2994 time(s).

Time: November 18, 2008, 07:07 AM
Description:
You start off by teleporting your worm in the spot you want, the point of the scheme is to blow up your opponent with bazooka and grenades, your worm is anchored (cant move) and it is played on an open island map randomly generated by WA. (see the replay for an example)

Rules:
- Sitters are not allowed. (Sitters are grenades that sit for 1/4 second or longer). The penalty for a sitter is a Grenade or Bazooka to and from yourself in an attempt to cause the same damage you previously inflicted.

- Straight Bazooka shots to your opponent are not allowed. Shots must be influenced by the wind. The penalty for a straight bazooka shot is a Grenade or Bazooka to and from yourself in an attempt to cause the same damage you previously inflicted.

- 5 second Grenades are not allowed. 5 Second Grenades are only permitted in combination with Low Gravity and/or Maximum Bounce. The penalty for a 5 second Grenade is a Grenade or Bazooka to and from yourself in an attempt to cause the same damage you previously inflicted.

- 1 Second Grenades are not allowed. The penalty for a 1 second Grenade is a Grenade or Bazooka to and from yourself in an attempt to cause the same damage you previously inflicted.

- Your aim must be readjusted before every shot. Crosshair must adjust over 45 degrees from its original position before the next shot can be made. The penalty for not readjusting your aim is a Grenade or Bazooka to and from yourself in an attempt to cause the same damage you previously inflicted.

- Girders may be used for bouncing purposes only. Destroy the girder before continuing if placed incorrectly.

- Darksiding is not allowed. A darkside is considered a place where you can't hit OR be hit with a nade. Simply teleport/move to another position.

- No dead teleports (Having low health and teleporting above your opponent to kill them with the grave damage from your own worm). Instant lose by default.

- BnG map must have default width size (1920 pix), not more and not less.

- Piling is not allowed. The distance between yours and opponents worms must not be less than:
*if 1vs1 - 1/2 (half) of a map width  -if 2vs2 - 1/3 (third) of a map width
*if 3vs3 - 1/4 (quarter) of a map widthTeleport/move to another position.

- 3 Fouls means a lose by default.- Game ending by a foul is completely void. Game must be replayed.
Scheme game options
Game options
200
1
100%
Time options
30
15
0
0
5
Crate options
50
Sudden death options
Objects options
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
0
Low Gravity
Inf
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
Inf
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
Inf
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
0
Uzi
0
Minigun
0
Longbow
0
Fire Punch
Inf
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
0
Dynamite
0
Mine
0
Sheep
0
Super Sheep
0
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
3
Pnuematic Drill
3
Girder
3
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
0
Bungee
0
Parachute
0
Teleport
Inf
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
0
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
No extended options has been modified.
Help

Author Topic: BnG scheme, By HHC  (Read 2774 times)

0 Members and 1 Guest are viewing this topic.

Offline HHC

BnG scheme, By HHC
« on: June 23, 2012, 07:23 PM »
Real BnG, FFS!! :D

Re: BnG scheme, By HHC
« Reply #1 on: June 23, 2012, 07:51 PM »
 ;D
"since most people tend to the order side, its my job to spread chaos" -peja

Offline Peja

Re: BnG scheme, By HHC
« Reply #2 on: June 23, 2012, 07:57 PM »
dont you think you are overreacting just a little bit because of this clanner with es?

 :-* :-* thanks for the scheme & your effort

Re: BnG scheme, By HHC
« Reply #3 on: June 24, 2012, 04:56 AM »
seems similar to fort
  <-- my brain when I clan with avi

Offline Kaleu

Re: BnG scheme, By HHC
« Reply #4 on: June 24, 2012, 05:07 AM »
Please make this official BnG scheme
Experience the best TTRR gameplays with my maps!

→ The best of Kaleu ←

↓ Average anti-modules player ↓

Offline TheKomodo

Re: BnG scheme, By HHC
« Reply #5 on: June 24, 2012, 06:41 AM »
Well it wouldn't be BnG because it has other weapons surely?

Re: BnG scheme, By HHC
« Reply #6 on: June 24, 2012, 07:10 AM »
surely
  <-- my brain when I clan with avi

Offline HHC

Re: BnG scheme, By HHC
« Reply #7 on: June 24, 2012, 07:58 AM »
Those are tools. Petrols, mortars and clusters are zooks and nades in my book.

They were in the original BnG league as well. BnG for shûre.  8)


edit: Btw, just take it for what it is. I have no illusions about replacing the old BnG (no matter how many people think it's dumb). This is just a nice scheme you can play for fun or offline to practice your elite&hyst zooks and nades. You can decide then whether you want to allow telecow and other lame shit or play it like a saint  :)

I still hope to complete a pack of schemes some day with all schemes in this spirit (see my profile ;D). This one will be part of it.
« Last Edit: June 24, 2012, 08:52 AM by HHC »

Offline Xrayez

Re: BnG scheme, By HHC
« Reply #8 on: February 24, 2013, 09:31 PM »
Should be in classic league IMHO

Offline Husk

Re: BnG scheme, By HHC
« Reply #9 on: February 24, 2013, 09:51 PM »
how about host a cup with this scheme to test it out for public?

Offline Hussar

Re: BnG scheme, By HHC
« Reply #10 on: February 25, 2013, 09:42 AM »
do it then  ;D

Offline Prankster

Re: BnG scheme, By HHC
« Reply #11 on: February 25, 2013, 05:39 PM »
This is technically an elite stripped down to the "BnG" phase.