Schemes
April 27, 2024, 05:07 PM

BnG

Blunderbuss N Gobbledygook (or BnG for sane people)

Scheme #715, Viewed 2666 Time(s)

Basic Information
Summary
Util.
F1
F2
F3
F4
F5
F7
F8
F10
F12
Scheme Rate
4 / 5
Total Members Voted: 1
Acronym: BnG
Name: Blunderbuss N Gobbledygook (or BnG for sane people)
Type: Battle
Submitted by: Netherlands HHC

Download this scheme:
Downloaded 488 time(s).
Example replays: Downloaded 149 time(s)

Time: June 23, 2012, 07:09 PM
Description:
2 worms per team.
Play on high island maps. Either single islands or two islands.
(make sure left and right are fairly equal in height and hides)

Preferred optional rule (!): no telecows.

Scheme explanation:
- Unanchored.
- 9 minute round time, 10 sec turn time, 2 sec retreat time.
- Weapons: BnG, incl. clusters, mortars and 3 petrols + all sorts of utilities + LG.
Scheme game options
Game options
200
1
100%
Time options
9
10
2
0
5
Crate options
25
Sudden death options
5
Objects options
8
3
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
0
Low Gravity
Inf
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
Inf
Homing Missile
0
Mortar
3
Homing Pigeon
0
Sheep Launcher
0
Grenade
Inf
Cluster Bomb
Inf
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
Inf
Handgun
0
Uzi
0
Minigun
0
Longbow
Inf
Fire Punch
Inf
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
0
Dynamite
0
Mine
0
Sheep
0
Super Sheep
0
Mole Bomb
1
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
4
Pnuematic Drill
4
Girder
2
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
0
Bungee
2
Parachute
4
Teleport
Inf
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
3
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
No extended options has been modified.
Help

Author Topic: BnG scheme, By WookA  (Read 4814 times)

0 Members and 1 Guest are viewing this topic.

Offline beer

BnG scheme, By WookA
« on: August 04, 2009, 07:04 PM »
bng sucks


drama queen iz back

Offline Ramone

Re: BnG scheme, By WookA
« Reply #1 on: June 16, 2010, 01:09 AM »
beer sucks

(omg, I've never thought that I would say that in my life!  :'( sry beer (@liquid)

Offline beer

Re: BnG scheme, By WookA
« Reply #2 on: June 16, 2010, 01:16 AM »
beer sucks

(omg, I've never thought that I would say that in my life!  :'( sry beer (@liquid)

-1 BACK :D


drama queen iz back

Offline TheKomodo

Re: BnG scheme, By WookA
« Reply #3 on: March 09, 2013, 11:13 AM »
Maybe at least add infinite teles?

Some of my ideas:

BnG:
- maps divided in the middle (look at my recent bng maps: https://www.tus-wa.com/groups/Q/maps-choices/ ), no closeness rules
- one girder, no usage restrictions
- infinite shotguns and teleports
- /ts