Schemes
March 28, 2024, 02:00 PM

ZaR

ZaR: Zook and Rope

Scheme #1634, Viewed 3047 Time(s)

Basic Information
Summary
F1
F8
F12
Scheme Rate
3.78 / 5
Total Members Voted: 14
Acronym: ZaR
Name: ZaR: Zook and Rope
Type: Battle
Submitted by: United Kingdom spleen17

  • This scheme must be played in TRL league(s).
Download this scheme:
Downloaded 1464 time(s).
Example replays: Downloaded 1127 time(s)

Time: February 05, 2015, 02:54 PM
Description:
- 2 worms per player
- Normal roper rules apply. (cba ktl afr)
- Instant mines, including dud mines.
- Destructable terrain ON.
- No chutes, zook and rope only.
- 12 second turns, 5 second retreat time
- firebombing is allowed
- mine-knocking (shooting at a mine so it falls on a player) is allowed without cba, so long as the zook itself doesn't do any damage.
- no blocking
- when the gong sounds, w2w replaces cba.
- using super banana is legal... if you reach it...


HF

www.tus-wa.com/groups/ZaR
Scheme game options
Game options
180
1
100%
Time options
10
12
0
5
5
Crate options
15
Sudden death options
Objects options
5
0
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
0
Low Gravity
0
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
Inf
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
0
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
0
Uzi
0
Minigun
0
Longbow
0
Fire Punch
0
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
0
Dynamite
0
Mine
0
Sheep
0
Super Sheep
0
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
0
Pnuematic Drill
0
Girder
0
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
Inf
Bungee
0
Parachute
0
Teleport
0
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
0
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
Wind
112
Maximum Jet Pack speed
1000.00000
Maximum crate count on map at once
1
Sudden Death disables Worm Select
Sudden Death worm damage per turn
0
Rope-roll drops
As from rope only
Keep control after bumping head
Health crates cure poison
Don't cure
Indian Rope glitch
Herd-doubling glitch
Jet Pack Bungee glitch
Angle cheat glitch
Glide glitch
Skip-walking
Disabled
Block roofing
Block everywhere
Floating weapon glitch
Worm Selection doesn't end Hot Seat
Help

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