Schemes
April 27, 2024, 05:18 AM

WzW

Wall 2 Wall Z

Scheme #3254, Viewed 892 Time(s)

Basic Information
Summary
F1
F8
F9
F10
F12
Scheme Rate
5 / 5
Total Members Voted: 3
Acronym: WzW
Name: Wall 2 Wall Z
Type: Battle, Rubberworm
Submitted by: Norway Kradie

Download this scheme:
Downloaded 337 time(s).
Example replays: Downloaded 64 time(s)

Time: June 27, 2020, 01:45 AM
Description:
WzW is a W2W scheme based on WxW. Goal is to touch 2 walls and get 2 attacks.

COLOR RED IS FOR OLD VERSION OF WORMS ARMAGEDDON 3.7.2.1 WITH RUBBERWORM.

In order to play this, you must enable rubberworm. To do this; Load Scheme and type /multishot

The /multishot command makes it possible for multiple shots per turn without ending your turn.


This scheme is designed for 2 walls map only.

W2W = 2 Attacks.
CBA
KTL (Regardless)
AFR
1 sec mine and dud
No parachute, Zook & Rope Only.
2-3 worms each.

Please give it a try, like, and provide your thoughts on it.

Map pack available.
https://www.tus-wa.com/maps/mappack-502/
Scheme game options
Game options
180
1
100%
Time options
5
25
0
5
0
Crate options
10
Sudden death options
Objects options
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
0
Low Gravity
0
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
Inf
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
0
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
0
Uzi
0
Minigun
0
Longbow
0
Fire Punch
0
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
0
Dynamite
0
Mine
0
Sheep
0
Super Sheep
0
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
0
Pnuematic Drill
0
Girder
0
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
Inf
Bungee
0
Parachute
0
Teleport
0
Scales of Justice
0
Super Banana Bomb
67
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
0
Skunk
1
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
1
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
Constant Wind
Wind
110
Maximum crate count on map at once
2
Rope-roll drops
As from rope or jump
Keep control after bumping head
Weapon use doesn't end turn
Health crates cure poison
Don't cure
Indian Rope glitch
Herd-doubling glitch
Help

Author Topic: ShopperCWC scheme, By Professor  (Read 7822 times)

0 Members and 1 Guest are viewing this topic.

Offline GreatProfe

ShopperCWC scheme, By Professor
« on: April 10, 2011, 11:48 PM »
This is a new shopper scheme created by me!

Scheme TUS - Elite/Intermediate Weapons = Luckless Shopper Scheme

Fireball, Punch, Flame = REMOVED
cr8 probabilitty ajusted (Dyna, Bird, Sheep 5 Stars / Petrol, Cluster, SG 1 Star / Select Worms rarely)

100% tested in ABL and CWC Worms Tournaments.

I hope this scheme as official Classic League TUS Shopper Scheme.

Enjoy it.
« Last Edit: February 29, 2012, 12:23 PM by Professor »

Offline Bonhert

Re: ShopperCWC scheme, By Professor
« Reply #1 on: March 15, 2013, 06:44 PM »
Crate 1 for helper weapons like frag, shotgun and molotov.

What do you mean by "frag"?  :-[

Sure we could rope slower but it's not sexy!

Offline GreatProfe

Re: ShopperCWC scheme, By Professor
« Reply #2 on: March 15, 2013, 06:55 PM »
aw sorry i was noob in english when I wrote that description. Not so much things changed but well, "frag" means "bomb cluster" xD

Offline Chelsea

Re: ShopperCWC scheme, By Professor
« Reply #3 on: April 25, 2013, 05:55 PM »
Fireball, Punch, Flame = REMOVED
cr8 probabilitty ajusted (Dyna, Bird, Sheep 5 Stars / Petrol, Cluster, SG 1 Star / Select Worms rarely)

Uzi ?

Offline GreatProfe

Re: ShopperCWC scheme, By Professor
« Reply #4 on: April 25, 2013, 06:05 PM »
no more. there's sg, no need for uzi.

i just would fix the inf zooka, if we have drill, no need for zooka.

Offline Chelsea

Re: ShopperCWC scheme, By Professor
« Reply #5 on: April 25, 2013, 06:08 PM »
no more. there's sg, no need for uzi.

i just would fix the inf zooka, if we have drill, no need for zooka.

Uzi should be too, sometimes no place tu use SG (no enough place) and uzi could work :P

+ zook in shoppa suck
« Last Edit: April 25, 2013, 06:10 PM by Chelsea »

Offline GreatProfe

Re: ShopperCWC scheme, By Professor
« Reply #6 on: April 25, 2013, 06:57 PM »
u can drill in these places, it does almost the same

flames are pretty lame, try to do something really harder with cluster.

Offline DENnis

Re: ShopperCWC scheme, By Professor
« Reply #7 on: April 25, 2013, 07:15 PM »
I tested his schemes in some games - like https://www.tus-wa.com/leagues/game-144660/ - and I really like this improved scheme. Non AFR weapons doesn't fit good to shopper, where you have the afr rule and where you should have the 10 secs to hide with roping away ... sg can be good to kill 2 worms at end so thats ok.

This scheme works really good and you can attack every turn with more than 30 hp ;) inf zook coulkd be replaced with 1 or 2 mines.




Offline skOrpuz

Re: ShopperCWC scheme, By Professor
« Reply #8 on: April 25, 2013, 07:16 PM »
looks like Chelsea is affraid of losing the title of "L3G3ND4ARY LUCK" 
I cant understand why... ;D
 
EDIT: Indeed...I always though about remove the zook...
take it out and the scheme will be perfect!!!!
« Last Edit: April 25, 2013, 07:18 PM by skOrpuz »

Offline Chelsea

Re: ShopperCWC scheme, By Professor
« Reply #9 on: April 25, 2013, 07:56 PM »
nah, I allways will bef@#!ing lucker :D

delete zook and bats and add uzi and will be perfect ^^

Offline GreatProfe

Re: ShopperCWC scheme, By Professor
« Reply #10 on: April 25, 2013, 08:40 PM »
nah, I allways will bef@#!ing lucker :D

delete zook and bats and add uzi and will be perfect ^^

that's great thing, seems like the scheme improved from shit rank to perfect rank iyo ;D

@Den thx for ur testing  :-* The fix issues i guess We can do after the #32 if MI agrees ofc.

Offline Mutu

Re: ShopperCWC scheme, By Professor
« Reply #11 on: January 08, 2014, 07:01 AM »
Crate 1 for helper weapons like frag, shotgun and molotov.

What do you mean by "frag"?  :-[
Green grenade!

Offline Korydex

Re: ShopperCWC scheme, By Professor
« Reply #12 on: July 18, 2020, 09:47 AM »
Version for 3.8 with glitches off