Schemes
May 07, 2024, 09:57 AM

Interchange

Interchange

Scheme #4522, Viewed 964 Time(s)

Basic Information
Summary
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Acronym: Interchange
Name: Interchange
Type: Battle
Submitted by: Norway Kradie

Download this scheme:
Downloaded 121 time(s).
0 members and about 121 guests have downloaded this scheme.
Example replays: Downloaded 173 time(s)

Time: May 16, 2022, 06:17 PM
Description:
Scheme name ''Interchange''.

The first person (A) that starts get to use F key 1-5.
The second person (B) gets to use F key 6-10.

And then there's the Interchange.

Person (B) gets to use F keys 1-5
Person (A) gets to use F keys 6-10.

And you rotate like that continuously.

If you cow, the rule breaker must skip.

The scheme Interchange is a variation of Alt-F4 and Lucky Strike.

NOTE: Gameplay footage in replay contains LG and Jetpack. Kradie used LG at last turn. Final version of Interchange does not have LG and Jetpack.
Scheme game options
Game options
100
1
100%
Time options
10
45
3
5
5
Crate options
25
Sudden death options
20
Objects options
8
4
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
0
Low Gravity
0
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
Inf
Homing Missile
Inf
Mortar
Inf
Homing Pigeon
Inf
Sheep Launcher
Inf
Grenade
Inf
Cluster Bomb
Inf
Banana Bomb
1
Battle Axe
Inf
Earth Quake
1
Shotgun
Inf
Handgun
Inf
Uzi
Inf
Minigun
Inf
Longbow
Inf
Fire Punch
Inf
Dragon Ball
Inf
Kamikaze
Inf
Suicide Bomber
0
Prod
Inf
Dynamite
Inf
Mine
Inf
Sheep
Inf
Super Sheep
1
Mole Bomb
Inf
Air Strike
Inf
Napalm Strike
Inf
Mail Strike
Inf
Mine Strike
1
Mole Squadron
1
Blow Torch
Inf
Pnuematic Drill
Inf
Girder
Inf
Baseball Bat
Inf
Girder Starter Pack
1
Ninja Rope
8
Bungee
Inf
Parachute
Inf
Teleport
Inf
Scales of Justice
0
Super Banana Bomb
1
Holy Hand Grenade
1
Flame Thrower
Inf
Sally Army
1
MB Bomb
0
Petrol Bomb
Inf
Skunk
Inf
Ming Vase
1
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
No extended options has been modified.
Help

Author Topic: Scheme #4510, GBA submitted by pavlepavle  (Read 714 times)

0 Members and 1 Guest are viewing this topic.

Offline FoxHound

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Scheme #4510, GBA submitted by pavlepavle
« on: May 13, 2022, 11:31 AM »
Thanks for bringing this masterpiece to the community. I hope people play it in Experimental Schemes League.

I would still like to add some good replays to the wiki article. I believe it would be very rich with the replays.
« Last Edit: May 13, 2022, 12:22 PM by FoxHound »
I doubt you see this link moving below (you will have to zoom in. If you click at it, you will have maden the impossible):
'

Offline Kradie

Re: Scheme #4510, GBA submitted by pavlepavle
« Reply #1 on: May 13, 2022, 12:01 PM »
This is a good and unique scheme In my honest opinion. I remember when Pavle showed it and I personally thought it was good but also I alienated it because of the hard learning curve. Once you have overcome learning trial it should be easy and fun. Should add it to NES League :D
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