Schemes
March 29, 2024, 04:48 AM

SSR

Super Sheep Race

Scheme #78, Viewed 3045 Time(s)

Basic Information
Summary
F5
F8
F12
Scheme Rate
4.33 / 5
Total Members Voted: 3
Acronym: SSR
Name: Super Sheep Race
Type: Race
Submitted by: Russian Federation pr

  • This scheme must be played in Free league(s).
Download this scheme:
Downloaded 2474 time(s).

Time: September 28, 2009, 09:12 PM
Description:
When playing the Super Sheep Race scheme, players are tasked with flying their Super Sheep through a maze-like map to reach a series of checkpoints. The first player to hit the final checkpoint wins the game.

Players begin by placing their one worm at the first checkpoint, which is usually labelled "1" or "Start" on the map. The checkpoints are usually designed to confine the worms and prevent them falling off, while still allowing them launch their Super Sheep out of a small hole. Players then take it in turns to try and hit the next checkpoint, labelled 2, with their Super Sheep. If they succeed, they may then use their Teleport to go to that checkpoint, and can begin targeting the next checkpoint.

A player wins when he is the first to hit the last checkpoint, which may be labelled either with a number or with the word "Finish".

The only skill required for this scheme is the ability to control the Super Sheep. There is no strategy involved.

[c] Worms2d.info
Scheme game options
Game options
1
Time options
10
15
0
0
5
Crate options
0
Sudden death options
Objects options
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General options
Scheme weapons options
Weapons options
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Ammo
Delay
Power
Crates
%
Jet Pack
0
Low Gravity
0
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
0
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
0
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
0
Uzi
0
Minigun
0
Longbow
0
Fire Punch
0
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
0
Dynamite
0
Mine
0
Sheep
0
Super Sheep
Inf
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
0
Pnuematic Drill
0
Girder
0
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
0
Bungee
0
Parachute
0
Teleport
Inf
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
0
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
No extended options has been modified.
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