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Scheme #930
Rush
Rush
Scheme #930, Viewed 2544 Time(s)
Basic Information
Summary
F1
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F6
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Scheme Rate
5 / 5
Total Members Voted: 1
Acronym:
Rush
Name:
Rush
Type:
Battle
Submitted by:
franz
Download this scheme:
Downloaded 500 time(s).
25 members and about 475 guests have downloaded this scheme.
franz
February 20, 2013, 09:43 PM
Kyho
March 16, 2013, 07:40 PM
NiCo`
March 19, 2013, 02:05 AM
HardyTC
March 26, 2013, 02:13 PM
HHC
March 27, 2013, 05:58 PM
Husk
March 27, 2013, 06:00 PM
jot
March 28, 2013, 01:09 PM
Uzurpator
March 28, 2013, 01:49 PM
Kangaroo
March 29, 2013, 12:48 AM
VoK
March 29, 2013, 07:21 PM
OREL
April 01, 2013, 09:38 PM
Random00
April 04, 2013, 03:48 PM
Dmitry
April 22, 2013, 03:43 PM
Вэлс
January 22, 2014, 07:39 AM
Deadcode
August 30, 2014, 04:57 AM
Ytrojan
May 28, 2015, 08:48 PM
Rumincheg
May 31, 2022, 04:57 AM
Mustachio
January 20, 2023, 05:13 AM
Lupastic
April 01, 2024, 08:42 PM
Jago
April 16, 2024, 06:39 PM
Example replays:
Downloaded 198 time(s)
Time:
February 20, 2013, 09:43 PM
Description:
Inspired by 'Elite' and 'Giga Speed', RUSH features faster game play with a shorter turn time:
4 worms per team / 15 second turns / 6 minute sudden death
∞ Mole Bomb / ★★☆☆☆ Shotgun / Rope knocking allowed
History: I was introduced to the scheme 'Giga WA Speed v3.0' in the summer of 2005 for a German league called Giga Liga. Among the schemes being played in this league's WA division were TTRR, Elite, Roper, Bng, RopeRace, Team17, and Shopper, but I was most intrigued by the last one, a new scheme called Speed.
Speed vs Elite
3 Shotgun ∞ Shotgun
∞ Mole Bomb 0 Mole Bomb
1 Super Sheep Super Weapon Enabled
I really liked the ∞ Mole Bomb for maneuverability and the 3 Shotgun for addressing its overpowered nature.
Googling 'Giga Liga' actually links to a TV Broadcast youtube video of the
GIGA Liga Grand Slam4 - 04.06.2005 - Worms Armageddon - Tradacee vs. Nakra
. Check it out
What is RUSH? I wanted to bring back ∞ Mole Bomb and instead of 3 Shotgun, I lowered its power to ★★☆☆☆ to allow for infinite Shotgun and its nice 2 shot utility. I also wanted to lower the turn time just a little bit for different gameplay and in turn reduced the SD timer to 6 minutes to closely match the turn ratio in Elite. I also wanted to try allowing Rope Knocking to go with the theme of RUSH and its slightly more hectic style.
Rush vs Speed vs Elite
★★☆☆☆ SG 3 Shotgun ∞ Shotgun
∞ Mole Bomb ∞ Mole Bomb 0 Mole Bomb
1 Super Sheep 1 Super Sheep Super Weapon Enabled
15s turn 20s turn 20s turns
6m SD 7m SD 10m SD
Scheme game options
Game options
100
3
100%
Time options
6
15
3
3
0
Crate options
25
Sudden death options
45
Objects options
8
0
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
0
0
0
0
0
Inf
1
5
0
0
Inf
3
0
2
0
Inf
Inf
Inf
0
2
Inf
Inf
1
0
Inf
1
2
1
1
Inf
1
1
0
0
0
3
3
3
1
0
2
2
2
2
0
0
0
0
0
0
2
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
0
2
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
2
7
0
5
7
0
0
0
0
0
0
2
0
0
0
0
0
0
0
4
1
0
0
0
1
0
0
0
1
1
0
0
0
0
0
0
0
0
0
30
1
1
1
1
3
3
2
3
3
3
1
3
3
1
2
3
3
3
3
3
3
3
1
3
3
3
3
3
3
3
3
1
1
1
3
3
3
3
1
2
1
1
1
1
1
3
3
1
1
3
3
1
1
1
3
3
1
1
1
1
1
1
1
1
1
0
9.52%
0
9.52%
0
19.04%
0
9.52%
0
4.76%
0
0%
1
3.27%
1
3.27%
1
3.27%
1
3.27%
1
0%
1
3.27%
1
3.27%
1
3.27%
0
???
0
0%
0
0%
0
0%
2
6.55%
1
3.27%
0
0%
0
0%
0
0%
0
???
0
0%
1
3.27%
1
3.27%
1
3.27%
1
3.27%
1
0%
1
3.27%
1
3.27%
0
???
0
???
0
???
1
3.27%
1
3.27%
1
3.27%
1
3.27%
0
???
1
3.27%
1
3.27%
1
3.27%
1
3.27%
0
???
0
???
1
3.27%
1
3.27%
0
???
0
???
1
3.27%
1
3.27%
0
???
0
???
0
???
1
3.27%
1
3.27%
0
???
0
???
0
???
0
0%
0
0%
0
1.63%
0
???
0
???
0
0%
Scheme extended game options
Modified values
Physics
Gameplay 1
Gameplay 2
Glitch Emulation
Input
Visual
RubberWorm
Scheme extended game options
No extended options has been modified.
Constant Wind
Wind
100
Wind Bias
15
Gravity
0.23999
Terrain Friction
0.95999
Rope Knocking
255
Phased Worms (Allied)
Off
Phased Worms (Enemy)
Off
Explosions push all objects
Default
Pneumatic Drill imparts velocity
Default
Petrol Turn Decay
0.19998
Petrol Touch Decay
30
Maximum flamelet count
200
Maximum projectile speed
32.00000
Maximum rope speed
16.00000
Maximum Jet Pack speed
5.00000
Unrestrict Rope
Maximum crate count on map at once
5
Sudden Death disables Worm Select
Sudden Death worm damage per turn
5
Batty Rope
Rope-roll drops
Disabled
X-Impact loss of control
Keep control after bumping head
Keep control after skimming
Lose control
Fall damage is triggered by explosions
Undetermined Crates
Default
Undetermined Fuses
Default
Pause timer while firing
Loss of control doesn't end turn
Weapon use doesn't end turn
Enabling above option doesn't block any weapons
Game engine speed
1.00000
Fractional round timer
Automatic end-of-turn retreat
Health crates cure poison
Cure all worms in team
Sheep Heaven's gate
explode + fuse + odds
Conserve instant utilities
Expedite instant utilities
Double Time stack limit
1
Indian Rope glitch
Default
Herd-doubling glitch
Default
Jet Pack Bungee glitch
Angle cheat glitch
Glide glitch
Skip-walking
Possible
Block roofing
Allow roofing
Floating weapon glitch
Terrain overlap phasing glitch
Default
Auto-Place Worms by Ally
Circular Aim
Anti-lock Aim
Anti-lock Power
Worm Selection doesn't end Hot Seat
Worm Selection is never cancelled
Girder Radius Assist
Blood Level
255
RubberWorm bounciness
0.00000
RubberWorm air viscosity
0.00000
RubberWorm air viscosity applies to Worms
RubberWorm wind influence
0.00000
RubberWorm wind influence applies to Worms
RubberWorm gravity type
Unmodified
RubberWorm gravity strength
1.00000
RubberWorm crate rate
0
RubberWorm crate shower
RubberWorm anti-sink
RubberWorm remember weapons
RubberWorm extended fuses/herds
RubberWorm anti-lock aim
RubberWorm Kaos mod
20, 10, 15, 5, 10, 15, 10, 15, 5
Help
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Author
Topic: Scheme #930, Rush submitted by franz (Read 2623 times)
0 Members and 1 Guest are viewing this topic.
Husk
Siberian Rescue Dog
Hero Member
Finland
TdC clan
bf community
dS community
Posts: 7,011
.-|'-.|-.'|-'.|.-'|'.-
Scheme #930, Rush submitted by franz
«
on:
March 18, 2013, 07:07 PM »
do the casters know what they r talking about? xD
Logged
OrangE
Dr. Mexi
Hero Member
Italy
FoS community
ae community
Posts: 715
buiiiiiii
Re: Scheme #930, Rush submitted by franz
«
Reply #1 on:
March 18, 2013, 08:11 PM »
what the hell is that video?
Logged
Husk
Siberian Rescue Dog
Hero Member
Finland
TdC clan
bf community
dS community
Posts: 7,011
.-|'-.|-.'|-'.|.-'|'.-
Re: Scheme #930, Rush submitted by franz
«
Reply #2 on:
March 19, 2013, 12:37 AM »
tradacee vs shark in a tv match =D
tradacee and shark both were top elite players back in like 2005 or something
Logged
OrangE
Dr. Mexi
Hero Member
Italy
FoS community
ae community
Posts: 715
buiiiiiii
Re: Scheme #930, Rush submitted by franz
«
Reply #3 on:
March 19, 2013, 12:57 AM »
wow cool
Logged
Crazy
Hero Member
Norway
TdC clan
REM community
ea community
Posts: 2,642
Re: Scheme #930, Rush submitted by franz
«
Reply #4 on:
March 19, 2013, 07:32 AM »
Shark/nakra was THE best for so many years
Logged
Kaleu
TUS, Worms Armageddon & The Wheat Snooper Translator
TU$ Support
Hero Member
Brazil
STF clan
ea community
rrX community
Posts: 4,416
eh os guris do grêmio
Re: Scheme #930, Rush submitted by franz
«
Reply #5 on:
March 19, 2013, 08:16 AM »
I really like this scheme
Logged
Experience the best TTRR gameplays with my maps!
→ The best of Kaleu ←
↓ Average anti-modules player ↓
Peja
disciple of the freeman
Hero Member
Germany
TdC clan
od community
bui community
Posts: 3,883
Re: Scheme #930, Rush submitted by franz
«
Reply #6 on:
March 19, 2013, 02:49 PM »
cool guess we will meet there:
https://www.tus-wa.com/cups/cup-561/
Logged
Korydex
TU$ Support
Hero Member
Russian Federation
TdC clan
Posts: 1,871
Re: Scheme #930, Rush submitted by franz
«
Reply #7 on:
March 20, 2013, 09:08 AM »
Sounds like funniest scheme ever to me.
Logged
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Scheme #930