Started by Deadcode, March 16, 2013, 06:53 PM
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Quote from: Deadcode on March 24, 2013, 03:09 AMEnable "Load WormKit modules" in Advanced Options.
Quote from: StepS on March 24, 2013, 12:19 PMdid you enable wormkit loading in advanced settings?
Quote from: argo on March 24, 2013, 12:42 PMan error messages appeared with the older version
Quote from: argo on March 24, 2013, 12:47 PMI mean the older version of the wormnat2, not the game version.
Quote from: StepS on March 24, 2013, 12:19 PMQuote from: Zemke on March 24, 2013, 11:45 AMLookias is open for contributors. I'm sure he would let you fork The Wheat Snooper. Probably something the community would like.that isn't the problem. the problem is distribution. many users have 2.8 already and it'll be a hard time getting them onto a newer version. then, need to publish it on official download page
Quote from: Zemke on March 24, 2013, 11:45 AMLookias is open for contributors. I'm sure he would let you fork The Wheat Snooper. Probably something the community would like.
Quote from: argo on March 24, 2013, 01:51 PMI dunno whether it's new version or not, I had an error messages with my old one so I've downloaded 'the new' version from there. And then I had no more error messages, but the issue I described in my first post.
Quote from: StepS on March 24, 2013, 02:04 PMI still don't get it: does it currently work for you?
Quote from: argo on March 23, 2013, 10:40 PMI've upgraded the game and now I'm no longer able to host with wormnat2 via the WA.exe (a host appears on the wormnet but I have a 'timeout hosting the game'). The chance of successful host is like 1 of 10.
Quote from: DENnis on December 27, 2012, 08:30 PMEdit: I'm sad again that the worst bugs arent fixed yet. You can't use Super-/Aqua-Sheep, Teleporter or MouseClick-Weaps correct if Ctrl+Home (always centered worm) is on. It is very annoying because I always play ropegames with Ctrl Home on and I hate it if the Super-/Aqua-Sheep has to fly out of screen, if I have to mouseclick out of screen for homing missile, bird (Homing Pigeon) or MagicBullet or if I have to do a fast tele back where I would plop otherwise. Like the tele works for manual placement before a game there also should be an exceptions for use while playing.The cam has to follow the SupersheepThe cam has to follow the Attack-Mouse-Pointer for attacks with MouseClick Weapons (homing missile, bird or MagicBullet)The cam has to follow Tele!!!Please!The exceptions have to be only activated for the short time while you are using teleport or mouse-click-weapons or super-/aqua-sheep.
Quote from: StepS on December 28, 2012, 06:58 AMQuote from: DENnis on December 27, 2012, 08:30 PMYou can't use SuperSheep, Teleporter or MouseClick-Weaps correct if Ctrl+Home (always centered worm) is on. the fix for this was planned, but forgotten, and there's no need to explain it. devs know the solution but forgot about the bug
Quote from: DENnis on December 27, 2012, 08:30 PMYou can't use SuperSheep, Teleporter or MouseClick-Weaps correct if Ctrl+Home (always centered worm) is on.
Quote from: AlTarf on March 24, 2013, 08:09 PMStepS I think modules DO interfere with the way game starts, else why getting error messages announcing just incompatibility...
Quote from: argo on March 24, 2013, 02:17 PMIt does like once in ten attempts, thus I'd say it doesn't works for me.
Quote from: AlTarf on March 24, 2013, 08:09 PMWell, how do you think it started with 2.5, 2.6, 2.7, and so on? I would always check if there was an update, plus some users can be helpful and annouce it on #AG, don't know. Don't forget about the Information string, people can read others' information, and if someone reads, to say, "The Wheat Snooper 2.9.1" he'll be curious and find out whether it's true or fake. Will be better if more than one person keeps this info, no doubt to that
Quote from: AlTarf on March 24, 2013, 08:27 PMQuote from: author StepScan you download the archive and replace all the contents?I'm curious, where can anyone get that .rar file from? It's not on the official site: http://worms2d.info/WormKit
Quote from: author StepScan you download the archive and replace all the contents?
Quote from: AlTarf on March 24, 2013, 08:09 PMSo now I only do it through snooper, and anyway Argo your problem must be due to having wkWormNAT2.dll and wkWormNAT2Ex.dll in the same folder, would you mind checking?
Quote from: StepS on March 24, 2013, 08:21 PMcan you download the archive and replace all the contents?
Quote from: argo on March 24, 2013, 08:34 PMDone. It has worked only once in four attempts. In addition the pop-up shows up before the game starts and tells me I have an old wormnat2 version.
Quote from: StepS on March 24, 2013, 08:37 PMnot a version... it's a module
Quote from: StepS on March 24, 2013, 08:37 PMdelete wkWormNAT2.dll which you previously had, it was also said to you by others.
Quote from: StepS on March 24, 2013, 08:37 PMsomething else blocks connections in your network.
Quote from: StepS on March 24, 2013, 08:37 PMI actually recommend getting a good IP to host properly