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Game #228527, reported by ZorroX, Viewed 1454 Time(s)

Free #34
Singles, Playoffs
September 16, 2021, 09:40 PM
Winner

Average 1469 in Mole Shopper before the game. Gained 0|0 points
Loser

Inexperienced 1223 in Mole Shopper before the game. Lost 0|0 points

Information Game scheme: Mole Shopper
Scheme pick: Winner's pick
Watch The Game Replay(s):
Downloaded 520 time(s).
Game Awards
This game hasn't been nominated for any awards.
1920 x 696, PNG, 29.5 KB, Downloaded 366 time(s)
Game Chat(s)
[Komito``db] Hf
[TdCxStJimmy] gl hf
[danie] hf
[ZorroX] like a fish back in the water
[ZorroX] poor but not bad
[danie] n1
[ZorroX] t
[ZorroX] hmmm
[ZorroX] oo nice
[danie] t
[ZorroX] I also have 1 surprise
[ZorroX] bl
[danie] shit
[ZorroX] oo shotgun
[ZorroX] awww
[danie] XD
[ZorroX] daaaaaaaaaaaamn
[ZorroX] same with aqua
[danie] ye XD
[danie] gg
[ZorroX] round 2
[ZorroX] starting
[TdCxStJimmy] gg
This map has no author on TUS.
If you know the author of this map, click on the editor button to submit an author for it.
1920 x 696, PNG, 536.57 KB, Downloaded 38 time(s)
Game Chat(s)
[Komito``db] hf
[danie] hf
[TdCxStJimmy] gl hf
[ZorroX] I guess small lag
[Komito``db] Drop?
[Komito``db] Lags?
[ZorroX] but should be fine
[TdCxStJimmy] y
[danie] :P
[ZorroX] I confiscate this
[ZorroX] illegal use!
[ZorroX] damn
[ZorroX] holy moly
[ZorroX] I am afraid
[ZorroX] I need to terminate this thing
[ZorroX] but not now
[ZorroX] just kidding
[ZorroX] now you can do some Golf danie
[ZorroX] too much of a golf
[ZorroX] -100?
[ZorroX] blocked
[ZorroX] ahh nvmd
[ZorroX] aah, too wide
[danie] gg
[ZorroX] gj
[ZorroX] 1:1
[TdCxStJimmy] gg
[Komito``db] Nice hsot
[Komito``db] shot*
1920 x 696, PNG, 537.81 KB, Downloaded 237 time(s)
Game Chat(s)
[danie] hf
[TdCxStJimmy] gl hf
[ZorroX] damn bad wind
[ZorroX] that's okay
[danie] hmm not really
[ZorroX] clumsy
[danie] omg
[ZorroX] bl
[danie] come on
[ZorroX] aww
[danie] ok
[ZorroX] bl
[danie] -o.O
[ZorroX] bl
[danie] ye
[ZorroX] it would be tragic
[ZorroX] to see ghast still alive
[danie] gg
[ZorroX] gg
[TdCxStJimmy] ggs
[ZorroX] was an honour
[danie] :=


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Zalo the moler

I heard there was some small confusion in the stream about my girder, so maybe I will clarify :) That's "1-way girder", it allows me to go upwards, while not letting the enemy go downwards. There is around 1 pixel of mistake margin. I managed to pull it off correctly in Round 3. Danie knew he had to react quickly since he would be attacked the next turn. That's why his grandma was "rushed" in that turn.

In the attachment below I send a small tutorial on how to do it (Replay file). I suggest watching it in 1280x720 or 1366x768


StJimmy

Quote from: ZorroX on September 16, 2021, 10:49 PM
I heard there was some small confusion in the stream about my girder, so maybe I will clarify :) That's "1-way girder", it allows me to go upwards, while not letting the enemy go downwards. There is around 1 pixel of mistake margin. I managed to pull it off correctly in Round 3. Danie knew he had to react quickly since he would be attacked the next turn. That's why his grandma was "rushed" in that turn.

In the attachment below I send a small tutorial on how to do it (Replay file). I suggest watching it in 1280x720 or 1366x768



thanks for informing, i was unaware of it tbh :)

Albus

#2
One-way girder is very important to know and very useful tactic. You can do the one-way girder easily if you have a mouse with a button to change DPI. Create an option in your mouse software with a very low DPI (eg., 200), and moving your cursor very slowly (because of the low DPI), count the pixels until reach the place to put a one-way girder. In that way it's pretty easy to do that.

FoxHound

#3
This map has a one-way tunnel in the grenade race part. You cannot pass normally (walking) if I remember correctly, only exploding your worm through the tunnel and after that you cannot go back.

EDIT: actually you can go back by walking, but cannot go further by walking, only exploding the worm makes you go further. My next post has an image and a replay file to demonstrate what I'm talking.

TheKomodo

Quote from: StJimmy on September 20, 2021, 02:38 PM
Quote from: ZorroX on September 16, 2021, 10:49 PM
I heard there was some small confusion in the stream about my girder, so maybe I will clarify :) That's "1-way girder", it allows me to go upwards, while not letting the enemy go downwards. There is around 1 pixel of mistake margin. I managed to pull it off correctly in Round 3. Danie knew he had to react quickly since he would be attacked the next turn. That's why his grandma was "rushed" in that turn.

In the attachment below I send a small tutorial on how to do it (Replay file). I suggest watching it in 1280x720 or 1366x768



thanks for informing, i was unaware of it tbh :)

Oh, I thought you already knew about this!

FoxHound

This is a replay of a game on that map. If you watch starting at 19:35 my turns playing in the tunnel you will understand better what I'm talking. So, if you want to understand faster, just skip with space bar the other players and wait for the very last seconds of my turns.

TheKomodo

There was an ONL match a while back, or maybe it was 80hp, I can't remember exactly... I can't even remember confidently enough who it was, although i'm like 75% sure it was Dario...

Anyway, he explained about this one way girder thing, and remember either him or Mablak explaining about using the Windows DPI feature so you can actually move the mouse 1 pixel at a time using the numpad or something very easily in order to place one-way girders that way.

Maybe one of those guys can explain it better.