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A rule the needs implemented

Started by Dub-c, February 10, 2011, 05:58 AM

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Dub-c

This rule definitely needs to be implemented for TRL and I would also like to see this rule be implemented league wide.

Rule: No map can be used more then once by the hosting player in a season. Any game using a map more then once that the hosting player wins will be void and should be replayed.

I don't know if everyone is aware at how big of a difference playing the same maps over and over make. Not only is it lame it gives an unfair advantage that just doesn't need to be there. I've witnessed over the years playing w:a and specifically the w2 ladder that was very competitive the difference it makes when someone uses the same maps over and over. Someone who is completely familiar with a map can rope much better on that map. I've witnessed complete noobs that couldn't rope at all on someone else's hosted map, be able to beat many people they shouldn't have just by using the same maps over and over.

To those that believe hosting on the same maps all the time doesn't give an unfair advantage and this rule should not be implemented; What could it hurt to add this rule? I played purely roper league for many many years and definitely know that using the same map over and over does make a difference. Why else would the term map whore exist?

I believe it is a simple and easy rule to implement and will add greatly to the fairness of the league.

I look forward to hearing others input on this.

Johnny
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darKz

I've witnessed the same thing and agree with this suggestion. And while we're at it, void all future league games played on HHC maps (being serious here) and add this rule to TEL as well. The TUS system should be able to recognize when the same supposedly random map is used in 2 or more games.
I remember knowing who it was but dont remember exactly what I knew
~ Dubc 2010

Csongi

#2
well someone can pick the same map twice,not on purpose.
for example I got the MAblak pack,and mostly play Mablak maps.
I choose Mablak #10 in a game @ the start of a season,then i can accidently choose it again in a game @ the finish of that season.
let's say i would win a game vs a player with a hight TRL overall and i would play that game on a map that's picked for the 2nd time.(not on purpose)
that game would get void...imo that's not pretty fair   :-[
"Every day I get up and look through the Forbes list of the richest people in America. If I'm not there, I go to work." - Robert Orben

[avirex`mm] ill rape ur mother
[avirex`mm] twice in the same night
[avirex`mm] and she will ask for a third
[avirex`mm] cuz she's a whore

kins> Don't let girls ruins ur tus games :)


Dub-c

#3
Unfortunately that would be your fault and your responsibility. Move the map out of your folder after you play it if you are worried. Move it back in after the season.
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rU`

#4
Quote from: darKz on February 10, 2011, 06:23 AMThe TUS system should be able to recognize when the same supposedly random map is used in 2 or more games.
It's a good idea but I don't think it'd work. Just delete a pixel and the map would be unrecognizable for TUS, that's pretty obvious.

How about creating an official huge map pack for TUS classic league? So that everytime someone picks a scheme, the system should give the user a map randomly, and of course it shouldn't be used more than once a season.


Quote from: Johnny on February 10, 2011, 09:50 AM
Good ideas, but no need to make it complicated. Having a won game void if its found out they used the same map more then once should work good enough as a deterrent. They get caught, they get there won game voided.  
I don't agree unless it's automated. You won't be there checking out ALL the games played to see who's using the same maps... Will you?
LaW`T0WER , LoR`T0WER at wwp 2004-2007

TdC`Leroy , cFc`Leroy at w:a 2005-2008

Played leagues: CBC/CBS, FB, XTC, LW, TUS.

Dub-c

Good ideas, but no need to make it complicated. Having a won game void if its found out they used the same map more then once should work good enough as a deterrent. They get caught, they get there won game voided. 
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MonkeyIsland

I like this rule. I believe it makes games even more exciting. But informing the whole community will be tricky.
Due to massive misunderstandings: MonkeyIsland refers to an island not a monkey. I would be a monkey, if my name was IslandMonkey meaning a monkey who is or lives on an island. MonkeyIsland is an island which is related to monkeys. Also there's been a legend around saying MonkeyIsland is a game. So please, think of me as an island or a game.

darKz

It's also the players' responsibility to check the announcements for rule changes highlighted in red. ;)
I remember knowing who it was but dont remember exactly what I knew
~ Dubc 2010

Ray

Good idea, but I'd hate if the system would pick maps for me. It's not it's business! :D Other then that... you can see there are people who play over 200 or 300 games in a season, you expect them to remember all the maps they played in that particular season or move their maps every time after they played? That sounds silly.

Quote from: MonkeyIsland on February 10, 2011, 09:58 AM
I like this rule. I believe it makes games even more exciting. But informing the whole community will be tricky.
When did I suggest newsletters? Like a year ago? Plus the rule is not to increase excitement, it's rather to decrease the unfair advantages.

Quote from: darKz on February 10, 2011, 10:22 AM
It's also the players' responsibility to check the announcements for rule changes highlighted in red. ;)
Agreed.

TheKomodo

This is a good idea for the people against it, but what about 2 players who actually enjoy playing on the same map together? Surely it's unfair to take away that freedom for them?

Adding the rule, but giving the option if 2 players agree would be even fairer.

chakkman

Yep, good idea and easy to implement i guess with the way tus handles maps from played games. You just won't be able to report the game if the map is the same you used already in the season. :) Will get a bit tricky though i think remembering which maps you already played and which you didn't...

THeDoGG

Quote from: chakkman on February 10, 2011, 05:01 PM
Yep, good idea and easy to implement i guess with the way tus handles maps from played games. You just won't be able to report the game if the map is the same you used already in the season. :) Will get a bit tricky though i think remembering which maps you already played and which you didn't...

Easy to cheat tho, removing or adding a pixel :)


Dub-c

Quote from: Johnny on February 10, 2011, 06:58 AM
Move the map out of your folder after you play it if you are worried. Move it back in after the season.
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zippeurfou

If I'm right, you're saying that some people play very often on the same map.
Why not just add a max number of played game on same map ?
Like 6 for example.
Easy to check, and a little coding could just deny the report saying it's the same map.
Also the player could get a warning before the limit is reached so he won't have a void win ^^.