Challenges
April 26, 2024, 08:10 PM

Big RR Challenge #4

Challenge #281, Viewed 3684 Time(s)

Basic Information
Rate challenge
5 / 5
Total Members Voted: 3
Name: Big RR Challenge #4
Type: TTRR
Moderator: Norway Masta

Started: October 13, 2013, 08:56 PM
Expire time: October 19, 2013, 12:00 PM

EXPIRED
You can still submit your time. But you won't recieve the 4 points as it is not the current challenge anymore.

Challenge maps:
Scheme File(s): scheme TTRR

Description:
Important: We are using the ttrr scheme again, submit your score in seconds (xxx.xx).

Rules:
1. Get from start to finish as fast as you can.
2. Each time you lose control over the worm there will be a 5 second penalty added to your overall time. E.g. if you finished the map in 300 seconds, but lost your turn 3 times your overall time would be 315 seconds.

Clarifications:
Loss of control followed by landing at finish will not add a 5 second penalty to your time.
Make sure you re-aim your rope angle from 180/0 degrees to the preferred rope angle at start rather than starting with that rope angle directly.

Estimated map length:
2-3 min

Other info:
I decided to make the expire time a bit shorter this time to push it one day back, because I plan to host every Saturday.
A special thanks goes to Drumstick for making this map :)

hF ;D
Name: Externet by Drumstick
Best Record: 113.1 by Shtaket
Pending times: 0
Number of members participated: 9
Number of Records: 16

Download Map:
Downloaded 711 time(s)
Recorded Country Player Recorded Groups Record Replay Map Points Posted Overall Points Overall Rate Info
1st Ukraine Shtaket db tr rrX 113.1s
p:00:00
20 April 20, 2022, 09:03 PM 6,116 Elite
2nd Russian Federation Statik dt sm fp 114.84s
p:02:08
15 October 15, 2013, 02:36 PM 5,908 Elite
3rd Norway Masta nS` 121.9s
p:0:07
10 October 17, 2013, 02:46 PM 8,415 Elite
4th Canada Drumstick BFW 126.46s
p:00:00
5 October 14, 2013, 09:12 PM 1,362 Novice
5th United States TheWalrus MV S17 a2a 128.78s
p:0:00
4 April 10, 2024, 05:28 AM 2,302 Field Marshall
6th Poland timo UC UW dS 139.9s
p:00:42
3 October 15, 2013, 09:34 PM 1,736 Fairly Competent
7th Finland Husk TdC ea b2b 153.78s
p:0:00
2 October 16, 2013, 08:49 PM 5,233 Elite
8th Russian Federation _ssm_ che 154.2s
p:0:00
1 October 14, 2013, 12:48 PM 7,840 Elite
9th Bulgaria Worm_gamer UC X2a dS 197.84s
p:00:27
0 October 14, 2013, 12:41 PM 3,906 Elite

Statistics of this challenge

Points Overall Points Overall Rate
Russian Federation Statik 25 5,908
Norway Masta 20 8,415
Canada Drumstick 15 1,362
Poland timo 10 1,736
Finland Husk 9 5,233
Russian Federation _ssm_ 8 7,840
Bulgaria Worm_gamer 7 3,906

Author Topic: Challenge #780, Rune Race  (Read 2809 times)

0 Members and 1 Guest are viewing this topic.

Offline Echiko

Re: Challenge #780, Rune Race
« Reply #15 on: April 06, 2022, 02:16 PM »

Mablak's entrance music sounds in the distance...

Sounds like a Terraria boss incoming.

Eater of Worlds has awoken! :D
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Offline Deadcode

Re: Challenge #780, Rune Race
« Reply #16 on: April 06, 2022, 02:26 PM »
Here is a TA of the challenge. This is not done by BRSolver; I did all the jumps manually, so it's likely possible to shave off a little time from this. The result is a 105.56 s run. It's amazing how much time our tiny little pauses add up to cumulatively.

(BRSolver is incapable of not doing flipwalking, so a BRSolver run wouldn't be directly comparable with unassisted runs.)

Offline h3oCharles

Re: Challenge #780, Rune Race
« Reply #17 on: April 06, 2022, 05:57 PM »
is skipwalking allowed? if so, could the TAS be improved by using that?

Offline Echiko

Re: Challenge #780, Rune Race
« Reply #18 on: April 06, 2022, 05:58 PM »
is skipwalking allowed? if so, could the TAS be improved by using that?

Skipwalking is NOT allowed :)
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Re: Challenge #780, Rune Race
« Reply #19 on: April 06, 2022, 06:27 PM »
With 5 minutes to spare, found one extra optimisation and got it implemented as part of an imperfect but good run.

Now I pray.

Offline FoxHound

  • Scheme maker, map maker and Worms Knowledge Base editor. I also have translation projects.
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Re: Challenge #780, Rune Race
« Reply #20 on: April 06, 2022, 06:33 PM »
is skipwalking allowed? if so, could the TAS be improved by using that?

If I'm not mistaken Flipwalking is faster than Skipwalking, Deadcode was talking about an automatic flipwalking program (that was not used) if I understood what he wrote.
I doubt you see this link moving below (you will have to zoom in. If you click at it, you will have maden the impossible):
'

Offline Echiko

Re: Challenge #780, Rune Race
« Reply #21 on: April 06, 2022, 06:47 PM »
Challenge has expired! Thank you guys for giving so many attempts and so much enthusiasm!
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Offline Deadcode

Re: Challenge #780, Rune Race
« Reply #22 on: April 06, 2022, 06:48 PM »
If I'm not mistaken Flipwalking is faster than Skipwalking, Deadcode was talking about an automatic flipwalking program (that was not used) if I understood what he wrote.
It is not an automatic flipwalking program. It is a Battle Race brute-force solver that tries all possible paths from the start, de-duplicating when a path is found that leads to a subpixel coordinate that was already covered by a faster path. The first full path that reaches the finish is the fastest, which it then emits as its solution.

Flipwalking is not explicitly encoded anywhere in the program. The fact that it is used is an emergent property, and this was in fact how flipwalking was discovered.

Offline FoxHound

  • Scheme maker, map maker and Worms Knowledge Base editor. I also have translation projects.
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Re: Challenge #780, Rune Race
« Reply #23 on: April 08, 2022, 12:44 AM »
Flipwalking is not explicitly encoded anywhere in the program. The fact that it is used is an emergent property, and this was in fact how flipwalking was discovered.

Wow, machine learning evolution of worms. Will we have facilitated flipwalking as scheme option one day?
I doubt you see this link moving below (you will have to zoom in. If you click at it, you will have maden the impossible):
'