Challenges
May 05, 2024, 09:04 PM

BiG RR Challenge Series #11

Challenge #840, Viewed 1768 Time(s)

Basic Information
Rate challenge
5 / 5
Total Members Voted: 2
Name: BiG RR Challenge Series #11
Type: TTRR
Moderator: Germany Big Billy

Started: August 16, 2023, 04:33 PM
Expire time: September 06, 2023, 07:30 PM

EXPIRED
You can still submit your time. But you won't recieve the 4 points as it is not the current challenge anymore.

Challenge maps:
Scheme File(s): scheme TT Big RR (ldet)

Description:
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Wait? What?

Ah, yes it is time for the 11th BiG RR Challenge.
And since Komito was very active in the #09 episode where he tried to catch Mr-X again and again while streaming it I gave the map decision for this one to him.

So here it is: The SupaFly Map by TheKomodo is the map we roping through this time.

I sincerely hope this episode is getting more records again than the last.

Let the race begin and most of all:

Have fun roping!


Rules:
Use a RopeRace Scheme that have unlimited turn time, and no end of turn when falling.
Start is on the RED LINE at the bottom left side of the RED 'S' Letter at the top left side of the map.
You finish by touching ANY RED PART OF THE 'F' OR THE HORIZONTAL RED LINE CONNECTED TO THE LETTER 'F'

Custom medals:
Name: SupaFly by TheKomodo
Best Record: 190.58 by Masta
Pending times: 0
Number of members participated: 7
Number of Records: 14

Download Map:
Downloaded 235 time(s)
Recorded Country Player Recorded Groups Record Replay Map Points Posted Overall Points Overall Rate Info
1st Norway Masta G 190.58s
p:00:00
20 April 05, 2024, 11:00 PM 8,623 Elite
2nd Russian Federation Sir-J 193.4s
p:00:27
15 September 22, 2023, 06:57 PM 3,444 Elite
3rd United Kingdom TheKomodo CKC a2a TUTE 201.1s
p:31:49
10 September 14, 2023, 08:19 PM 1,752 Competent
4th United States sock CKC rrX 218.1s
p:00:00
5 August 17, 2023, 04:18 AM 3,187 Elite
5th United States TheWalrus MV S17 a2a 258.16s
p:0:00
4 April 12, 2024, 02:16 AM 2,456 Superstar
6th Poland timo UC dS 277.94s
p:09:11
3 August 29, 2023, 07:08 PM 1,738 Fairly Competent
7th Russian Federation kirill470 303.14s
p:00:00
2 August 16, 2023, 05:25 PM 2,336 Field Marshall

Statistics of this challenge

Points Overall Points Overall Rate
Norway Masta 25 8,623
United Kingdom TheKomodo 20 1,752
United States sock 15 3,187
Poland timo 10 1,738
Russian Federation kirill470 9 2,336

Author Topic: Challenge #840, BiG RR Challenge Series #11  (Read 1879 times)

0 Members and 1 Guest are viewing this topic.

Offline TheKomodo

Re: Challenge #840, BiG RR Challenge Series #11
« Reply #15 on: April 09, 2024, 04:52 PM »
Beautiful run. If Worms Armageddon was a popular esports title and the best ropers could dedicate hours to improve their roping skills, I wonder how close they could get to this theoretical level in all Big RR maps.

Thanks, it's super fun doing these, I think I'll branch out to other scheme challenges as well like the recent Boom Race.

Well it's interesting... I think it would work similar to Formula 1 or professional rally racing, where they practise the course in advance and maybe even have a co-runner who calls out the moves. These days there are hundreds of maps for Big RR, thousands if you include those made with Legion's Big RR Generator. You would have to practise a single map for months at least to get to those levels or close.

Remember when Darts first started Triad? You had Tournaments where people used 3 maps for the entire Tournament, they practised beforehand and the skill level was higher and more impressive.

I'd like to see events similar where they have a more limited pool of maps to play so the skill level peaks showing what players can achieve when they memorize the circuit.

A few examples:

In FPS games, you could be the best mechanical player, able to draw and shoot faster and with more accuracy than any other player in the world, but if you're up against the other top 20 players in the world, and they all played the map for a few weeks, and it's your first time, you're going to lose for a while before you learn the environment. As when you play FPS games you memorize the map, where people spawn, where weapons spawn, where there are interactive objects/missions/etc.

In platformers like Super Mario World and Sonic the Hedgehog... Imagine if they were to play a randomly generated level each run and only getting 4 attempts to do it as fast as possible, against other players? Actually, I think my words accidentally invented a new way for them to play using the same format as TTRR in WA with time trial runs, 4 worms.

Anyway, the point being, we're capable of actually roping like that, given enough practise and experience with the Ninja Rope in general from Warmer/WxW/TTRR/Big RR/Tower Race/Roper/etc, then further to that months to years of experience on an individual map.

That's why I find top tier mechanical players in this game more impressive than any other game that exists, there are SO many variables in WA nothing else is even close, that I know of.

Online Triad

Re: Challenge #840, BiG RR Challenge Series #11
« Reply #16 on: April 09, 2024, 05:18 PM »
Remember when Darts first started Triad? You had Tournaments where people used 3 maps for the entire Tournament, they practised beforehand and the skill level was higher and more impressive.
Yeah, the competition was really fierce. On Darts events, not only I had to be careful against dS admins like you or Hurz, dS players like timo or Marian, but even non-dS players like Zwitter or Pyro was sometimes a threat.

I think whenever I'll host a new Darts event, I'll try to use a specific map pack like the WO days.

In FPS games, you could be the best mechanical player, able to draw and shoot faster and with more accuracy than any other player in the world, but if you're up against the other top 20 players in the world, and they all played the map for a few weeks, and it's your first time, you're going to lose for a while before you learn the environment.
Indeed, reminds me of people who play Dust 2 over and over again in CSGO. When these people play on any other map, they really have a harder time.